# Configuration file general { # Set to true to disable player spawning from looking for a proper place to spawn. Instead just taking the exact coordinates of world spawn. B:exactSpawn=true # Set to true to enable generation of the end cities. B:generateEndCities=true # Set to true to enable generation of the nether fortresses. B:generateNetherFortress=false # Set to true to enable generation of the obsidian 'spikes' in the end. B:generateSpikes=false # Set to true to force the default world types to be void world. Use with caution. B:overrideDefault=true # the x and z spacing between platforms generated by newSpawnPlatform I:platformDistance=500 # Set the type of platform to create in the overworld, Possible values: # 'STRUCT_NAME' for custom Structure Files, located in /config/YUNoMakeGoodMap/structures/ # Example: 'struct:COBBLE_GEN' to use /config/YUNoMakeGoodMap/structures/COBBLE_GEN.nbt # # Default ones provided with this mod: # 'SINGLE_GRASS' A single grass block # 'TREE' a small oak tree on a grass block # 'SKYBLOCK21' For SkyBlock v2.1 platforms # 'COBBLE_GEN' Small platform with a pre-built cobble gen # # Other mods can supply platforms as well just need to specify it by using modid:STRUCT_NAME # Which will try and load /assets/modid/structures/STRUCT_NAME.nbt S:platformType=struct:island }