{ //If true, BiomeTweaker will generate separate files for each biome when creating the status report. "separate files":false, //If true, BiomeTweaker will only perform ASM changes necessary for it to function. //Tweaks such as color overrides and block replacement may not work in certain biomes. //You can enable this if you are having issues with compatibility. "enable light asm":false, //Enable this if you want BiomeTweaker to force topBlock and fillerBlock overrides in most biomes. //This is done by using ASM to strip some assignments that happen in the "genTerrainBlocks" method. This will not work for all biomes. //This WILL cause issues where some biomes will have incorrect top and filler blocks if you do not override them (Extreme Hills (M), Mutated Savannah, Taiga). //light ASM must be disabled for this to have any effect. "remove late block assignments":false, //This can be used to specify biome classes BiomeTweaker should not touch with ASM. You can find the class for a biome in the output files. //You should only be using this if you understand what ASM is, and you know the issue it is causing. "asm blacklist":[], //An array of tweak files to include. An example tweak file is created along with this configuration file. "include":[spawn.cfg] }