{ "name": "Matter", "icon": "deepmoblearning:living_matter_hellish", "category": "1_machines", "sortnum": 1, "pages": [ { "type": "text", "text": "There are two kinds of $(item)Matter$(), $(item)Living$() and $(item)Pristine$().$(br2)You will always get one$(br)$(item)Living Matter$() from running a $(l:1_machines/0_simulation_chamber)Simulation$().$(br2)There is also a chance to produce $(item)Pristine Matter$(), the chance depends on the $(item)Tier$() of the $(l:0_introduction/2_data_models#data_models)Data Model$() currently in the $(l:1_machines/0_simulation_chamber)Simulation Chamber$()." }, { "type": "spotlight", "title": "Living Matter", "item": "deepmoblearning:living_matter_hellish", "anchor": "living", "text": "$(item)Living Matter$() is a versatile matter that can be used to $(item)Transmute$() ingredients local to that $(item)Habitat$(), check $(item)JEI$() to see what recipes are available.$(br2)You can also consume $(item)Living Matter$() to gain $(item)Experience$()." }, { "type": "crafting", "title": "Example Transmutes", "recipe": "deepmoblearning:living_matter_exchange/transmutes1_hellish/recipe0_soul_sand", "recipe2": "deepmoblearning:living_matter_exchange/transmutes2_extraterrestrial/recipe2_ender_pearl", "anchor": "living_transmute" }, { "type": "spotlight", "title": "Pristine Matter", "item": "deepmoblearning:pristine_matter_zombie", "anchor": "pristine", "text": "Secondary output from the $(l:1_machines/0_simulation_chamber)Simulation Chamber$().$(br2)The type of $(item)Pristine Matter$() you will produce depends on the type of the $(l:0_introduction/2_data_models#data_models)Data Model$().$(br2)$(item)Pristine Matter$() will produce mob drops in the$(br)$(l:1_machines/2_loot_fabricator)Loot Fabricator$()." } ] }