[client] #Controls whether Psi's shaders are used. If you're using the GLSL Shaders mod and are having graphical troubles with Psi stuff, you may want to turn this off. useShaders = true #Controls whether the Psi Bar should be rendered on the right of the screen or not. psiBarOnRight = true #Controls whether the Psi Bar should be hidden if it's full and the player is holding an item that uses Psi. contextSensitiveBar = true #The maximum scale your Psi bar can be. This prevents it from being too large on a bigger GUI scale. This is maximum amount of \"on screen pixels\" each actual pixel can take. #Range: 1 ~ 5 maxPsiBarScale = 3 #Controls whether the Spell Programmer screen will pause the game in singleplayer. pauseGameInProgrammer = true #Controls whether or not the Programmer will display the coordinates as a pair of two numbers or as a letter and a number changeGridCoordinatesToLetterNumber = false