# Forestry # 3.6.12.3 (3) # # Config files: # common.conf - Contains all options common to Forestry # fluids.conf - Contains all options for fluids # apiculture.conf - Contains all options for bee breeding # backpacks.conf - Contains custom configurations for backpacks # pipes.conf - Configures item id for the apiarist's pipe # gamemodes/ - Configures available gamemodes ##################### # APIARY ##################### # set to false if apiaries should output all items regardless of side a pipe is attached to apiary.sidesensitive=false ##################### # BEEKEEPING ##################### # change beekeeping modes here. possible values EASY, NORMAL, HARD, HARDCORE, INSANE. mods may add additional modes. beekeeping.mode=HARD # percent chance of second princess drop, for limited/skyblock maps. Acceptable values up to 2 decimals. beekeeping.secondprincess=0.0 # add additional flower blocks for apiaries here in the format modid:name or modid:name:meta. separate blocks using ';'. wildcard for metadata: '*'. will be treated like vanilla flowers. not recommended for flowers implemented as tile entities. beekeeping.flowers.custom= ##################### # RENDER ##################### # set to true to enable a fancy butterfly-like renderer for bees. (experimental!) render.bees.fancy=false ##################### # SPECIES ##################### # add species to blacklist identified by their uid and seperated with ';'. species.blacklist=