# Configuration file ding { # Minecraft name of sound file to play when Minecraft is loaded # EG: "ui.button.click" or "entity.experience_orb.pickup" # # This can also be a mod sound if the mod is installed. # EG: modname:modsound.boing # # If you want to use external sounds, consider looking into the mod Additional Resources # [default: entity.experience_orb.pickup] S:name=entity.experience_orb.pickup # Minecraft name of sound file to play when world is loaded # EG: "ui.button.click" or "entity.experience_orb.pickup" # # This can also be a mod sound if the mod is installed. # EG: modname:modsound.boing # # If you want to use external sounds, consider looking into the mod Additional Resources # [default: entity.experience_orb.pickup] S:nameWorld=entity.experience_orb.pickup # Pitch of the sound to play when Minecraft is loaded [range: 0.0 ~ 10.0, default: 1.0] S:pitch=1.0 # Pitch of the sound to play when world is loaded [range: 0.0 ~ 10.0, default: 1.0] S:pitchWorld=1.0 # Play sound on... # 0 = Nothing (why install the mod though?) # 1 = MC load # 2 = World load # 3 = MC and World load [range: 0 ~ 3, default: 1] I:playOn=1 }