{ "name": "Simulation Chamber", "icon": "deepmoblearning:simulation_chamber", "category": "1_machines", "sortnum": 0, "pages": [ { "type": "text", "text": "The $(item)Simulation Chamber$() is a machine that can read the information stored on your $(l:0_introduction/2_data_models)Data Models$() and from that $(l:0_introduction/1_data)Data$() create $(l:1_machines/1_matter)Matter$().$(br2)This process will add more $(l:0_introduction/1_data)Data$() to the $(l:0_introduction/2_data_models)Data Model$() currently being used.$(br2)This process also requires a $(l:0_introduction/2_data_models)Data Model$(), $(l:1_machines/3_energy)Energy$() and$(br)$(item)Pulsating Polymer Clay$()." }, { "type": "recipelookup", "recipe": "deepmoblearning:simulation_chamber", "anchor": "simulation_chamber", "text": "The $(item)Simulation Chamber$() is crafted with a $(l:0_introduction/0_introduction#plates_and_casings)Dark Steel Machine Casing$() and a few $(item)Tier One Circuits$().$(br2)The operational $(item)Energy$() cost depends on what $(l:0_introduction/2_data_models)Data Model$() is used." }, { "type": "spotlight", "title": "Pulsating Polymer Clay", "item": "deepmoblearning:polymer_clay", "anchor": "simulation_chamber", "text": "$(item)Pulsating Polymer Clay$() is a very soft and adept clay that can take on most shapes.$(br2)In the $(item)Simulation Chamber$() its used as a binding agent to create $(l:1_machines/1_matter)Matter$()" } ] }