#Faction name name=DRAGONS #Reputation changes, if left empty it will use the default values #Reputation change on when you kill an ally of this faction repuChangeOnKillAlly=10 #Reputation change on when you kill an enemy of this faction repuChangeOnKillEnemy=5 #Reputation change on when you kill an member of this faction repuChangeOnKillMember=20 #The default reputation a player has towards this faction #Valid entries (from most hated to most loved): ARCH_ENEMY, ENEMY, HATED, AVOIDED, NEUTRAL, ACCEPTED, FRIEND, ALLY, MEMBER defaultReputation=NEUTRAL #Should the reputation always stay the same? staticReputation=False #Reputations towards other factions #Allied factions allies=BEASTS #Enemy factions enemies=WALKERS,PLAYERS,UNDEAD