# Configuration file bosses { # A list of potions (registry names) that bosses cannot generate with. [default: ] S:"Blacklisted Potions" < > # The possible mob types for bosses. Format is weight@entity, entity is a registry name. [default: [4@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:spider], [1@minecraft:cave_spider], [1@minecraft:creeper], [1@minecraft:wither_skeleton]] S:"Boss Spawner Mobs" < 4@minecraft:zombie 3@minecraft:skeleton 2@minecraft:spider 1@minecraft:cave_spider 1@dmonsters:freezer 2@dmonsters:mutantsteve 1@dmonsters:climber 3@emberroot:rainbow_golem 2@emberroot:skeleton_frozen 1@iceandfire:if_cockatrice 2@mekanism:babyskeleton 1@quark:wraith 1@thaumcraft:cultistleader 2@thaumcraft:cultistknight 1@thaumcraft:wisp 1@thermalfoundation:basalz 1@thermalfoundation:blitz 1@thermalfoundation:blizz 1@minecraft:creeper 1@minecraft:wither_skeleton > S:"Damage Bonus"=8.0 # The percent chance a boss has fire resistance. [range: 0.0 ~ 3.4028235E38, default: 0.5] B:"Fire Resistance"=true S:"Health Multiplier"=4.0 S:"Knockback Resist"=0.85 # The level up chance, this is rolled once per number of levels. Levels determine gear. [range: 0.0 ~ 2.14748365E9, default: 0.4] S:"Level Up Chance"=0.25 # The max amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 3.0] S:"Max Damage Bonus"=3.0 # The max amount boss health is multiplied by. Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 4.0] S:"Max Health Multiplier"=4.0 # The max amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 1.0] S:"Max Knockback Resist"=1.0 # The max regeneration level of bosses. [range: 0.0 ~ 2.14748365E9, default: 2.0] S:"Max Regen Level"=2.0 # The max resistance level of bosses. [range: 0.0 ~ 2.14748365E9, default: 2.0] S:"Max Resistance Level"=2.0 # The max amount boss speed is multiplied by. Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.5] S:"Max Speed Multiplier"=1.5 # The min amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 1.2] S:"Min Damage Bonus"=1.2 # The min amount boss health is multiplied by. Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 2.0] S:"Min Health Multiplier"=2.0 # The min amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 0.5] S:"Min Knockback Resist"=0.5 # The min regeneration level of bosses. [range: 0.0 ~ 2.14748365E9, default: 0.0] S:"Min Regen Level"=0.0 # The min resistance level of bosses. [range: 0.0 ~ 2.14748365E9, default: 0.0] S:"Min Resistance Level"=0.0 # The min amount boss speed is multiplied by. Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.0] S:"Min Speed Multiplier"=1.0 # The chance a gear piece will be randomly enchanted. [range: 0.0 ~ 2.14748365E9, default: 0.25] S:"Random Enchantment Chance"=0.25 # The chance a boss will have extra random potion effects. [range: 0.0 ~ 2.14748365E9, default: 0.45] S:"Random Potion Chance"=0.85 I:"Regen Level"=2 I:"Resistance Level"=1 S:"Speed Multiplier"=1.25 # The percent chance a boss has water breathing. [range: 0.0 ~ 3.4028235E38, default: 1.0] B:"Water Breathing"=true } "brutal spawners" { # The potion effects applied to all brutal mobs. Format is potion@level, potion is a registry name. [default: [minecraft:resistance@2], [minecraft:fire_resistance@1], [minecraft:regeneration@1], [minecraft:speed@2], [minecraft:water_breathing@1], [minecraft:strength@1]] S:"Brutal Potion Effects" < minecraft:resistance@2 minecraft:fire_resistance@1 minecraft:regeneration@1 minecraft:speed@2 minecraft:water_breathing@1 minecraft:strength@1 > # The possible spawn entries for brutal spawners. Format is weight@entity, entity is a registry name. apotheosis:random is a special name, used to generate a spawner that spawns any mob. [default: [4@minecraft:zombie], [1@minecraft:skeleton], [1@minecraft:spider], [1@minecraft:cave_spider], [1@minecraft:creeper], [1@apotheosis:random]] S:"Brutal Spawner Mobs" < 4@minecraft:zombie 3@minecraft:skeleton 2@minecraft:spider 1@minecraft:cave_spider 1@dmonsters:freezer 2@dmonsters:mutantsteve 1@dmonsters:climber 3@emberroot:rainbow_golem 2@emberroot:skeleton_frozen 1@iceandfire:if_cockatrice 2@mekanism:babyskeleton 1@quark:wraith 1@thaumcraft:cultistleader 2@thaumcraft:cultistknight 1@thaumcraft:wisp 1@thermalfoundation:basalz 1@thermalfoundation:blitz 1@thermalfoundation:blizz 1@minecraft:creeper 1@minecraft:wither_skeleton > } dungeons { # The chance for a dungeon to have a brutal spawner. [range: 0.0 ~ 1.0, default: 0.05] S:"Dungeon Brutal Chance"=0.05 # The chance for a dungeon to have a swarm spawner. [range: 0.0 ~ 1.0, default: 0.1] S:"Dungeon Swarm Chance"=0.1 } frequencies { # The chance (per chunk) for a boss to try spawning. [range: 0.0 ~ 1.0, default: 0.08] S:"Boss Chance"=0.08 # The chance (per chunk) for a brutal spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.12] S:"Brutal Spawner Chance"=0.12 # The chance (per chunk) for a swarm spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.15] S:"Swarm Spawner Chance"=0.15 } general { # The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]] S:"Generation Biome Blacklist" < minecraft:warm_ocean minecraft:lukewarm_ocean minecraft:cold_ocean minecraft:frozen_ocean minecraft:deep_warm_ocean minecraft:deep_frozen_ocean minecraft:deep_lukewarm_ocean minecraft:deep_cold_ocean minecraft:ocean minecraft:deep_ocean > # The dimensions that the deadly module will generate in. [default: [0]] S:"Generation Dimension Whitelist" < 100 145 146 147 -1 > } "random spawners" { # [range: 0 ~ 50, default: 1] I:"astralsorcery:entityflare"=1 # [range: 0 ~ 50, default: 1] I:"astralsorcery:entityliquidspark"=1 # [range: 0 ~ 50, default: 1] I:"astralsorcery:entityspectraltool"=1 # [range: 0 ~ 50, default: 1] I:"bloodmagic:corrupted_chicken"=0 # [range: 0 ~ 50, default: 1] I:"bloodmagic:corrupted_sheep"=0 # [range: 0 ~ 50, default: 1] I:"bloodmagic:corrupted_spider"=0 # [range: 0 ~ 50, default: 1] I:"bloodmagic:corrupted_zombie"=0 # [range: 0 ~ 50, default: 1] I:"bloodmagic:mimic"=0 # [range: 0 ~ 50, default: 1] I:"bloodmagic:sentient_specter"=1 # [range: 0 ~ 50, default: 1] I:"botania:doppleganger"=1 # [range: 0 ~ 50, default: 1] I:"botania:pink_wither"=0 # [range: 0 ~ 50, default: 1] I:"botania:pixie"=1 # [range: 0 ~ 50, default: 1] I:"chickens:chickenschicken"=1 I:"cyberware:cyberzombie"=0 # [range: 0 ~ 50, default: 1] I:"deepmoblearning:glitch"=0 # [range: 0 ~ 50, default: 1] I:"deepmoblearning:trial_cave_spider"=0 # [range: 0 ~ 50, default: 1] I:"deepmoblearning:trial_enderman"=0 # [range: 0 ~ 50, default: 1] I:"deepmoblearning:trial_slime"=0 # [range: 0 ~ 50, default: 1] I:"deepmoblearning:trial_spider"=0 # [range: 0 ~ 50, default: 1] I:"dmonsters:baby"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:climber"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:entrail"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:freezer"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:hauntedcow"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:mutantsteve"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:present"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:stranger"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:topielec"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:wideman"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:woman"=1 # [range: 0 ~ 50, default: 1] I:"dmonsters:zombiechicken"=1 # [range: 0 ~ 50, default: 1] I:"draconicevolution:chaosguardian"=0 # [range: 0 ~ 50, default: 1] I:"emberroot:creeper"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:deers"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:dire_wolf"=0 # [range: 0 ~ 50, default: 1] I:"emberroot:enderminy"=0 # [range: 0 ~ 50, default: 1] I:"emberroot:fairies"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:fallenmount"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:hero"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:knight_fallen"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:owl"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:rainbow_golem"=3 # [range: 0 ~ 50, default: 1] I:"emberroot:rainbowslime"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:rootsonesprite"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:rootsonespriteboss"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:rootsonespritegreater"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:rootsonespriteling"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:rootsonespriteprojectile"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:skeleton_frozen"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:slime"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:sprouts"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:timberwolf"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:withercat"=1 # [range: 0 ~ 50, default: 1] I:"emberroot:witherwitch"=1 # [range: 0 ~ 50, default: 1] I:"enderutilities:endermanfighter"=4 # [range: 0 ~ 50, default: 1] I:"iceandfire:amphithere"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:cyclops"=0 # [range: 0 ~ 50, default: 1] I:"iceandfire:deathworm"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dragonegg"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dragonskull"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_beast"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_ghoul"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_horse"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_knight"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_lich"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_scuttler"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:dread_thrall"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:firedragon"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:gorgon"=0 # [range: 0 ~ 50, default: 1] I:"iceandfire:hippocampus"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:hippogryph"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:icedragon"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:if_cockatrice"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:if_hydra"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:if_mob_skull"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:if_pixie"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:if_troll"=0 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_egg"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_queen"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_royal"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_sentinel"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_soldier"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_swarmer"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:myrmex_worker"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:seaserpent"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:siren"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:snowvillager"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:stonestatue"=1 # [range: 0 ~ 50, default: 1] I:"iceandfire:stymphalianbird"=0 # [range: 0 ~ 50, default: 1] I:"industrialforegoing:pink_slime"=0 # [range: 0 ~ 50, default: 1] I:"lcrdrfs:jet_pack_spider"=1 # [range: 0 ~ 50, default: 1] I:"lcrdrfs:laser_creeper"=1 # [range: 0 ~ 50, default: 1] I:"lcrdrfs:robo_dino"=0 # [range: 0 ~ 50, default: 1] I:"mekanism:babyskeleton"=1 # [range: 0 ~ 50, default: 1] I:"mekanism:robit"=1 # [range: 0 ~ 50, default: 1] I:"mightyenderchicken:ent_chaoschicken"=0 # [range: 0 ~ 50, default: 1] I:"mightyenderchicken:ent_enderchicken"=0 # [range: 0 ~ 50, default: 8] I:"minecraft:bat"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:blaze"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:cave_spider"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:chicken"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:cow"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:creeper"=4 # [range: 0 ~ 50, default: 8] I:"minecraft:donkey"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:elder_guardian"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:ender_dragon"=0 # [range: 0 ~ 50, default: 8] I:"minecraft:enderman"=0 # [range: 0 ~ 50, default: 8] I:"minecraft:endermite"=4 # [range: 0 ~ 50, default: 8] I:"minecraft:evocation_illager"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:ghast"=3 # [range: 0 ~ 50, default: 8] I:"minecraft:giant"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:guardian"=0 # [range: 0 ~ 50, default: 8] I:"minecraft:horse"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:husk"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:illusion_illager"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:llama"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:magma_cube"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:mooshroom"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:mule"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:ocelot"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:parrot"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:pig"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:polar_bear"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:rabbit"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:sheep"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:shulker"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:silverfish"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:skeleton"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:skeleton_horse"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:slime"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:snowman"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:spider"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:squid"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:stray"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:vex"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:villager"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:villager_golem"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:vindication_illager"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:witch"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:wither"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:wither_skeleton"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:wolf"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:zombie"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:zombie_horse"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:zombie_pigman"=8 # [range: 0 ~ 50, default: 8] I:"minecraft:zombie_villager"=8 # [range: 0 ~ 50, default: 1] I:"openblocks:luggage"=1 # [range: 0 ~ 50, default: 1] I:"openblocks:mini_me"=1 # [range: 0 ~ 50, default: 1] I:"plustic:blindbandit"=1 # [range: 0 ~ 50, default: 1] I:"plustic:supremeleader"=1 # [range: 0 ~ 50, default: 1] I:"quark:archaeologist"=1 # [range: 0 ~ 50, default: 1] I:"quark:crab"=1 # [range: 0 ~ 50, default: 1] I:"quark:foxhound"=1 # [range: 0 ~ 50, default: 1] I:"quark:frog"=1 # [range: 0 ~ 50, default: 1] I:"quark:pirate"=1 # [range: 0 ~ 50, default: 1] I:"quark:stoneling"=1 # [range: 0 ~ 50, default: 1] I:"quark:wraith"=1 # [range: 0 ~ 50, default: 1] I:"randomthings:goldenchicken"=1 # [range: 0 ~ 50, default: 1] I:"randomthings:spirit"=1 # [range: 0 ~ 50, default: 1] I:"roughmobsrevamped:bossskeleton"=1 # [range: 0 ~ 50, default: 1] I:"roughmobsrevamped:bosszombie"=1 # [range: 0 ~ 50, default: 1] I:"roughmobsrevamped:hostilebat"=1 # [range: 0 ~ 50, default: 1] I:"tconstruct:blueslime"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:arcanebore"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:brainyzombie"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:cultistcleric"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:cultistknight"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:cultistleader"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:cultistportalgreater"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:cultistportallesser"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:eldritchcrab"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:eldritchgolem"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:eldritchguardian"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:eldritchwarden"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:firebat"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:giantbrainyzombie"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:golem"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:inhabitedzombie"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:mindspider"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:pech"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:spellbat"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintacle"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintaclegiant"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintacletiny"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintcrawler"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintseed"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintseedprime"=0 # [range: 0 ~ 50, default: 1] I:"thaumcraft:taintswarm"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:thaumslime"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:turretadvanced"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:turretbasic"=1 # [range: 0 ~ 50, default: 1] I:"thaumcraft:wisp"=8 # [range: 0 ~ 50, default: 1] I:"thermalfoundation:basalz"=8 # [range: 0 ~ 50, default: 1] I:"thermalfoundation:blitz"=8 # [range: 0 ~ 50, default: 1] I:"thermalfoundation:blizz"=8 # [range: 0 ~ 50, default: 1] I:"wizardry:angel_zachriel"=1 # [range: 0 ~ 50, default: 1] I:"wizardry:fairy"=1 # [range: 0 ~ 50, default: 1] I:"wizardry:jump_pad"=1 # [range: 0 ~ 50, default: 1] I:"wizardry:spirit_blight"=0 # [range: 0 ~ 50, default: 1] I:"wizardry:spirit_wight"=0 # [range: 0 ~ 50, default: 1] I:"wizardry:summon_zombie"=0 # [range: 0 ~ 50, default: 1] I:"wizardry:unicorn"=0 } "spawner stats: brutal spawners" { # The maximum delay between spawns [range: 1 ~ 32767, default: 400] I:"Max Delay"=400 # The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 6] I:"Max Nearby Entities"=6 # The minimum delay between spawns [range: 1 ~ 32767, default: 200] I:"Min Delay"=200 # The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 16] I:"Player Range"=16 # The number of mobs that will spawn. [range: 1 ~ 32767, default: 6] I:"Spawn Count"=6 # The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20] I:"Spawn Delay"=20 # The spawn range. [range: 1 ~ 32767, default: 4] I:"Spawn Range"=4 } "spawner stats: swarm spawners" { # The maximum delay between spawns [range: 1 ~ 32767, default: 300] I:"Max Delay"=300 # The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 32] I:"Max Nearby Entities"=32 # The minimum delay between spawns [range: 1 ~ 32767, default: 75] I:"Min Delay"=75 # The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 8] I:"Player Range"=8 # The number of mobs that will spawn. [range: 1 ~ 32767, default: 8] I:"Spawn Count"=8 # The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20] I:"Spawn Delay"=20 # The spawn range. [range: 1 ~ 32767, default: 6] I:"Spawn Range"=6 } "swarm spawners" { # The possible spawn entries for swarm spawners. Format is weight@entity, entity is a registry name. [default: [4@minecraft:zombie], [2@minecraft:skeleton], [5@minecraft:spider], [8@minecraft:cave_spider], [1@minecraft:creeper]] S:"Swarm Spawner Mobs" < 4@minecraft:zombie 2@minecraft:skeleton 5@minecraft:spider 8@minecraft:cave_spider 1@minecraft:creeper > }