####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### # This is the config file of a custom object. # If you add this object correctly to your BiomeConfigs, it will spawn in the world. # This is the creator of this BO3 object Author: LordSmellyPants # A short description of this BO3 object Description: No description given # The BO3 version, don't change this! It can be used by external applications to do a version check. Version: 3 # The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig. SettingsMode: WriteDisable ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### # This needs to be set to true to spawn the object in the Tree and Sapling resources. Tree: true # The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource. # Ignored by Tree(..), Sapling(..) and CustomStructure(..) Frequency: 1 # The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource. # Ignored by Tree(..), Sapling(..) and CustomStructure(..) Rarity: 100.0 # If you set this to true, the BO3 will be placed with a random rotation. RotateRandomly: true # The spawn height of the BO3 - atMinY, randomY, highestBlock or highestSolidBlock. SpawnHeight: highestSolidBlock # The offset from the spawn height to spawn this BO3 # Ex. SpawnHeight = highestSolidBlock, SpawnHeightOffset = 3; This object will spawn 3 blocks above the highest solid block SpawnHeightOffset: 0 # A random amount to offset the spawn location from the spawn offset height # Ex. SpawnHeightOffset = 3, SpawnHeightVariance = 3; This object will spawn 3 to 6 blocks above the original spot it would have spawned SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## # When in randomY mode used as the minimum Y or in atMinY mode as the actual Y to spawn this BO3 at. MinHeight: 63 # When in randomY mode used as the maximum Y to spawn this BO3 at. MaxHeight: 70 ###################### # Extrusion settings # ###################### # The style of extrusion you wish to use - BottomDown, TopUp, None (Default) ExtrudeMode: None # The blocks to extrude your BO3 through ExtrudeThroughBlocks: AIR # Objects can have other objects attacthed to it: branches. Branches can also # have branches attached to it, which can also have branches, etc. This is the # maximum branch depth for this objects. MaxBranchDepth: 10 # When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes. # If you write the BO3 name directly in the BiomeConfigs, this will be ignored. ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### # The B(s) the BO3 should spawn in. SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM # The maximum percentage of the BO3 that can be outside the SourceBlock. # The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage. MaxPercentageOutsideSourceBlock: 100 # What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway) OutsideSourceBlock: placeAnyway ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### # All the blocks used in the BO3 are listed here. Possible blocks: # B(x,y,z,id[.data][,nbtfile.nbt) # RB(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]]) # So RB(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at # the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that # fails, a 100% percent chance to have the contents of anotherchest.nbt. # MinecraftObject(x,y,z,name) # Spawns an object in the Mojang NBT structure format. For example, # MinecraftObject(0,0,0,minecraft:igloo/igloo_bottom) # spawns the bottom part of an igloo. B(-10,3,2,ICE) B(-10,4,2,PACKED_ICE) B(-10,5,2,PACKED_ICE) B(-10,6,2,PACKED_ICE) B(-10,7,2,PACKED_ICE) B(-10,8,2,LOG:13) B(-9,8,1,PACKED_ICE) B(-9,9,1,LOG:13) B(-9,16,4,LOG:13) B(-8,5,-4,ICE) B(-8,6,-4,PACKED_ICE) B(-8,7,-4,PACKED_ICE) B(-8,8,-4,PACKED_ICE) B(-8,9,-4,LOG:13) B(-8,9,1,LOG:13) B(-8,14,3,PACKED_ICE) B(-8,15,3,PACKED_ICE) B(-8,16,3,PACKED_ICE) B(-8,17,-3,ICE) B(-8,17,3,LOG:13) B(-8,18,-3,PACKED_ICE) B(-8,19,-3,PACKED_ICE) B(-8,20,-3,PACKED_ICE) B(-8,21,-3,LOG:13) B(-7,7,1,PACKED_ICE) B(-7,8,1,PACKED_ICE) B(-7,9,1,PACKED_ICE) B(-7,10,-3,LOG:13) B(-7,10,1,LOG:13) B(-7,17,3,LOG:13) B(-7,21,-3,LOG:13) B(-7,27,0,PACKED_ICE) B(-7,28,0,PACKED_ICE) B(-7,29,0,LOG:13) B(-6,7,-3,ICE) B(-6,8,-3,PACKED_ICE) B(-6,9,-3,PACKED_ICE) B(-6,10,-3,LOG:13) B(-6,10,0,LOG:13) B(-6,18,2,LOG:13) B(-6,22,-3,LOG:13) B(-6,30,0,LOG:13) B(-5,7,-1,ICE) B(-5,8,-1,PACKED_ICE) B(-5,9,-1,PACKED_ICE) B(-5,10,-1,PACKED_ICE) B(-5,11,-2,LOG:13) B(-5,11,-1,LOG:13) B(-5,15,2,ICE) B(-5,16,2,PACKED_ICE) B(-5,17,2,PACKED_ICE) B(-5,18,2,LOG:13) B(-5,19,-2,ICE) B(-5,20,-2,PACKED_ICE) B(-5,21,-2,PACKED_ICE) B(-5,22,-2,LOG:13) B(-5,30,-3,LOG:13) B(-5,31,0,LOG:13) B(-5,36,0,PACKED_ICE) B(-5,37,0,PACKED_ICE) B(-5,38,0,PACKED_ICE) B(-5,39,0,LOG:13) B(-4,-6,0,LOG:1) B(-4,-5,0,LOG:13) B(-4,-4,0,LOG:13) B(-4,11,-1,LOG:13) B(-4,13,10,LOG:13) B(-4,15,-9,LOG:13) B(-4,18,1,PACKED_ICE) B(-4,19,1,LOG:13) B(-4,21,8,ICE) B(-4,22,8,PACKED_ICE) B(-4,23,-2,LOG:13) B(-4,23,8,PACKED_ICE) B(-4,24,8,PACKED_ICE) B(-4,25,8,LOG:13) B(-4,29,0,ICE) B(-4,30,0,PACKED_ICE) B(-4,31,-2,LOG:13) B(-4,31,0,LOG:13) B(-4,40,-1,LOG:13) B(-3,-6,-3,LOG:1) B(-3,-6,-1,LOG:1) B(-3,-6,0,LOG:5) B(-3,-6,2,LOG:1) B(-3,-5,-3,LOG:13) B(-3,-5,-1,LOG:13) B(-3,-5,2,LOG:13) B(-3,-4,-3,LOG:1) B(-3,-4,-1,LOG:13) B(-3,-4,2,LOG:13) B(-3,-3,-1,LOG:13) B(-3,11,-1,LOG:5) B(-3,11,8,ICE) B(-3,12,8,PACKED_ICE) B(-3,13,-8,ICE) B(-3,13,8,PACKED_ICE) B(-3,14,-8,PACKED_ICE) B(-3,14,8,LOG:13) B(-3,14,9,LOG:13) B(-3,15,-8,LOG:13) B(-3,16,-7,LOG:13) B(-3,17,0,ICE) B(-3,18,0,PACKED_ICE) B(-3,19,0,LOG:13) B(-3,21,-2,PACKED_ICE) B(-3,22,-2,PACKED_ICE) B(-3,23,-2,LOG:13) B(-3,24,6,PACKED_ICE) B(-3,25,-7,LOG:13) B(-3,25,6,PACKED_ICE) B(-3,26,6,LOG:13) B(-3,26,7,LOG:13) B(-3,31,-1,LOG:13) B(-3,37,-1,ICE) B(-3,38,-1,PACKED_ICE) B(-3,39,-1,PACKED_ICE) B(-3,40,-1,PACKED_ICE) B(-3,41,-1,LOG:13) B(-2,-6,-2,LOG:1) B(-2,-6,-1,LOG:1) B(-2,-6,0,LOG:9) B(-2,-6,1,LOG:1) B(-2,-6,2,LOG:1) B(-2,-5,-2,LOG:13) B(-2,-5,-1,LOG:13) B(-2,-5,0,LOG:1) B(-2,-5,1,LOG:13) B(-2,-5,2,LOG:13) B(-2,-4,-2,LOG:13) B(-2,-4,-1,LOG:13) B(-2,-4,1,LOG:13) B(-2,-4,2,LOG:13) B(-2,-3,-2,LOG:13) B(-2,-3,-1,LOG:13) B(-2,-3,1,LOG:13) B(-2,-3,2,LOG:13) B(-2,-2,-2,LOG:1) B(-2,-2,-1,LOG:13) B(-2,-2,1,LOG:1) B(-2,-1,-1,LOG:13) B(-2,12,-1,LOG:13) B(-2,13,-6,ICE) B(-2,14,-6,PACKED_ICE) B(-2,14,7,PACKED_ICE) B(-2,15,-6,PACKED_ICE) B(-2,15,6,LOG:13) B(-2,15,7,LOG:13) B(-2,16,-6,LOG:13) B(-2,17,-5,LOG:13) B(-2,19,0,LOG:13) B(-2,22,-6,ICE) B(-2,23,-6,PACKED_ICE) B(-2,24,-6,PACKED_ICE) B(-2,24,-2,LOG:13) B(-2,25,-6,PACKED_ICE) B(-2,26,-6,LOG:13) B(-2,27,4,LOG:13) B(-2,27,5,LOG:13) B(-2,32,-1,LOG:13) B(-2,38,2,PACKED_ICE) B(-2,39,2,PACKED_ICE) B(-2,40,2,LOG:13) B(-2,42,-1,LOG:13) B(-2,45,0,PACKED_ICE) B(-2,46,0,LOG:13) B(-1,-6,-2,LOG:1) B(-1,-6,-1,LOG:1) B(-1,-6,1,LOG:1) B(-1,-5,-2,LOG:13) B(-1,-5,-1,LOG:13) B(-1,-5,0,LOG:13) B(-1,-5,1,LOG:13) B(-1,-4,-2,LOG:13) B(-1,-4,-1,LOG:13) B(-1,-4,0,LOG:13) B(-1,-4,1,LOG:13) B(-1,-3,-2,LOG:13) B(-1,-3,-1,LOG:13) B(-1,-3,0,LOG:13) B(-1,-2,-2,LOG:13) B(-1,-2,-1,LOG:13) B(-1,-2,0,LOG:13) B(-1,-1,-1,LOG:13) B(-1,-1,0,LOG:13) B(-1,0,-1,LOG:13) B(-1,0,0,LOG:13) B(-1,1,-1,LOG:13) B(-1,1,0,LOG:13) B(-1,2,-1,LOG:13) B(-1,2,0,LOG:13) B(-1,3,-1,LOG:13) B(-1,4,-1,LOG:13) B(-1,4,8,ICE) B(-1,5,-1,LOG:13) B(-1,5,8,PACKED_ICE) B(-1,6,-1,LOG:13) B(-1,6,8,PACKED_ICE) B(-1,7,-1,LOG:13) B(-1,7,8,LOG:13) B(-1,8,-1,LOG:13) B(-1,9,-1,LOG:13) B(-1,10,-1,ICE) B(-1,11,-1,PACKED_ICE) B(-1,12,-1,LOG:13) B(-1,15,-4,PACKED_ICE) B(-1,16,-4,PACKED_ICE) B(-1,16,5,LOG:13) B(-1,17,-4,LOG:13) B(-1,20,0,LOG:13) B(-1,24,-2,LOG:13) B(-1,25,-5,PACKED_ICE) B(-1,26,-5,PACKED_ICE) B(-1,27,-5,LOG:13) B(-1,27,-4,LOG:13) B(-1,27,3,PACKED_ICE) B(-1,28,3,LOG:13) B(-1,30,3,PACKED_ICE) B(-1,31,3,PACKED_ICE) B(-1,32,-1,LOG:13) B(-1,32,3,PACKED_ICE) B(-1,32,4,LOG:13) B(-1,33,3,LOG:13) B(-1,41,1,LOG:13) B(-1,43,-1,LOG:13) B(-1,47,-1,LOG:13) B(0,-6,-3,LOG:1) B(0,-6,2,LOG:1) B(0,-5,-3,LOG:13) B(0,-5,-2,LOG:13) B(0,-5,1,LOG:13) B(0,-5,2,LOG:13) B(0,-4,-3,LOG:13) B(0,-4,-2,LOG:13) B(0,-4,-1,LOG:13) B(0,-4,1,LOG:13) B(0,-3,-3,LOG:1) B(0,-3,-2,LOG:13) B(0,-3,-1,LOG:13) B(0,-3,1,LOG:13) B(0,-2,-2,LOG:13) B(0,-2,-1,LOG:13) B(0,-2,1,LOG:13) B(0,-1,-2,LOG:13) B(0,-1,-1,LOG:13) B(0,-1,1,LOG:13) B(0,0,-2,LOG:13) B(0,0,-1,LOG:13) B(0,0,0,LOG:13) B(0,0,1,LOG:13) B(0,1,-2,LOG:13) B(0,1,-1,LOG:13) B(0,1,0,LOG:13) B(0,1,1,LOG:13) B(0,2,-2,LOG:13) B(0,2,-1,LOG:13) B(0,2,0,LOG:13) B(0,2,1,LOG:13) B(0,3,-2,LOG:13) B(0,3,-1,LOG:13) B(0,3,0,LOG:13) B(0,3,1,LOG:13) B(0,4,-2,LOG:13) B(0,4,-1,LOG:13) B(0,4,0,LOG:13) B(0,4,1,LOG:13) B(0,5,-2,LOG:13) B(0,5,-1,LOG:13) B(0,5,0,LOG:13) B(0,5,1,LOG:13) B(0,6,-2,LOG:13) B(0,6,-1,LOG:13) B(0,6,0,LOG:13) B(0,7,-2,LOG:13) B(0,7,-1,LOG:13) B(0,7,0,LOG:13) B(0,8,-2,LOG:13) B(0,8,-1,LOG:13) B(0,8,0,LOG:13) B(0,8,7,LOG:13) B(0,9,-2,LOG:13) B(0,9,-1,LOG:13) B(0,9,0,LOG:13) B(0,10,-2,LOG:13) B(0,10,-1,LOG:13) B(0,10,0,LOG:13) B(0,11,-2,LOG:13) B(0,11,-1,LOG:13) B(0,11,0,LOG:13) B(0,12,-2,LOG:13) B(0,12,-1,LOG:13) B(0,12,0,LOG:13) B(0,12,3,ICE) B(0,13,-5,ICE) B(0,13,-2,LOG:13) B(0,13,-1,LOG:13) B(0,13,0,LOG:13) B(0,13,3,PACKED_ICE) B(0,14,-5,PACKED_ICE) B(0,14,-2,LOG:13) B(0,14,-1,LOG:13) B(0,14,0,LOG:13) B(0,14,3,PACKED_ICE) B(0,15,-5,PACKED_ICE) B(0,15,-2,LOG:13) B(0,15,-1,LOG:13) B(0,15,0,LOG:13) B(0,15,3,PACKED_ICE) B(0,16,-5,LOG:13) B(0,16,-2,LOG:13) B(0,16,-1,LOG:13) B(0,16,0,LOG:13) B(0,16,2,PACKED_ICE) B(0,16,3,LOG:13) B(0,16,4,LOG:13) B(0,17,-2,LOG:13) B(0,17,-1,LOG:13) B(0,17,0,LOG:13) B(0,17,2,LOG:13) B(0,18,-3,LOG:13) B(0,18,-2,LOG:13) B(0,18,-1,LOG:13) B(0,18,0,LOG:13) B(0,19,-1,LOG:13) B(0,19,0,LOG:13) B(0,20,-1,LOG:13) B(0,20,0,LOG:13) B(0,21,-1,LOG:13) B(0,21,0,LOG:13) B(0,22,-1,LOG:13) B(0,22,0,LOG:13) B(0,23,-1,LOG:13) B(0,23,0,LOG:13) B(0,24,-1,LOG:13) B(0,24,0,LOG:13) B(0,25,-1,LOG:13) B(0,25,0,LOG:13) B(0,26,-1,LOG:13) B(0,26,0,LOG:13) B(0,27,-1,LOG:13) B(0,27,0,LOG:13) B(0,28,-3,LOG:13) B(0,28,-2,LOG:13) B(0,28,-1,LOG:13) B(0,28,1,LOG:13) B(0,28,2,LOG:13) B(0,29,-1,LOG:13) B(0,29,0,LOG:13) B(0,30,-1,LOG:13) B(0,31,-1,LOG:13) B(0,32,-1,LOG:13) B(0,33,-1,LOG:13) B(0,33,2,PACKED_ICE) B(0,34,-1,LOG:13) B(0,34,2,LOG:13) B(0,35,-1,LOG:13) B(0,35,0,LOG:13) B(0,35,1,LOG:13) B(0,36,-1,LOG:13) B(0,37,-1,LOG:13) B(0,38,-1,LOG:13) B(0,39,-1,LOG:13) B(0,39,0,LOG:13) B(0,40,-2,LOG:13) B(0,40,-1,LOG:13) B(0,41,-1,LOG:13) B(0,41,0,LOG:13) B(0,42,-3,PACKED_ICE) B(0,42,-1,LOG:13) B(0,43,-3,PACKED_ICE) B(0,43,-1,LOG:13) B(0,44,-3,LOG:13) B(0,44,-1,LOG:13) B(0,45,-2,LOG:13) B(0,45,-1,LOG:13) B(0,46,-1,LOG:13) B(0,46,0,LOG:13) B(0,47,-1,LOG:13) B(0,48,-1,LOG:13) B(0,49,-1,LOG:13) B(0,50,-1,LOG:13) B(0,51,-1,LOG:13) B(0,52,-2,LOG:13) B(0,52,-1,LOG:13) B(0,53,-1,LOG:13) B(0,54,-1,LOG:13) B(0,55,-1,LOG:13) B(0,56,-1,LOG:13) B(1,-6,-5,LOG:1) B(1,-6,-4,LOG:1) B(1,-6,-3,LOG:1) B(1,-6,2,LOG:1) B(1,-5,-5,LOG:9) B(1,-5,-4,LOG:13) B(1,-5,-2,LOG:13) B(1,-5,1,LOG:13) B(1,-5,2,LOG:13) B(1,-4,-4,LOG:13) B(1,-4,-2,LOG:13) B(1,-4,1,LOG:13) B(1,-4,2,LOG:13) B(1,-3,-2,LOG:13) B(1,-3,1,LOG:13) B(1,-3,2,LOG:13) B(1,-2,-2,LOG:13) B(1,-2,-1,LOG:13) B(1,-2,1,LOG:13) B(1,-2,2,LOG:1) B(1,-1,-2,LOG:13) B(1,-1,-1,LOG:13) B(1,-1,0,LOG:13) B(1,-1,1,LOG:13) B(1,0,-1,LOG:13) B(1,0,0,LOG:13) B(1,0,1,LOG:13) B(1,1,-1,LOG:13) B(1,1,0,LOG:13) B(1,1,1,LOG:13) B(1,2,-1,LOG:13) B(1,2,0,LOG:13) B(1,2,1,LOG:13) B(1,3,-1,LOG:13) B(1,3,0,LOG:13) B(1,3,1,LOG:13) B(1,4,-1,LOG:13) B(1,4,0,LOG:13) B(1,4,1,LOG:13) B(1,5,-1,LOG:13) B(1,5,0,LOG:13) B(1,5,1,LOG:13) B(1,5,6,ICE) B(1,6,-1,LOG:13) B(1,6,0,LOG:13) B(1,6,1,LOG:13) B(1,6,6,PACKED_ICE) B(1,7,-1,LOG:13) B(1,7,0,LOG:13) B(1,7,1,LOG:13) B(1,7,6,PACKED_ICE) B(1,8,-1,LOG:13) B(1,8,0,LOG:13) B(1,8,1,LOG:13) B(1,8,3,PACKED_ICE) B(1,8,6,LOG:13) B(1,9,-1,LOG:13) B(1,9,0,LOG:13) B(1,9,1,LOG:13) B(1,9,3,PACKED_ICE) B(1,10,-1,LOG:13) B(1,10,0,LOG:13) B(1,10,1,LOG:13) B(1,10,3,LOG:13) B(1,10,4,LOG:13) B(1,11,-1,LOG:13) B(1,11,0,LOG:13) B(1,11,1,LOG:13) B(1,11,2,LOG:13) B(1,12,-1,LOG:13) B(1,12,0,LOG:13) B(1,13,-7,PACKED_ICE) B(1,13,-1,LOG:13) B(1,13,0,LOG:13) B(1,14,-7,PACKED_ICE) B(1,14,-1,LOG:13) B(1,14,0,LOG:13) B(1,15,-8,LOG:13) B(1,15,-7,LOG:13) B(1,15,-6,PACKED_ICE) B(1,15,-1,LOG:13) B(1,15,0,LOG:13) B(1,16,-6,LOG:13) B(1,16,-1,LOG:13) B(1,16,0,LOG:13) B(1,17,-1,LOG:13) B(1,17,0,LOG:13) B(1,18,-1,LOG:13) B(1,18,0,LOG:13) B(1,19,-1,LOG:13) B(1,19,0,LOG:13) B(1,20,-1,LOG:13) B(1,20,0,LOG:13) B(1,20,3,ICE) B(1,21,-1,LOG:13) B(1,21,0,LOG:13) B(1,21,1,PACKED_ICE) B(1,21,3,PACKED_ICE) B(1,22,-1,LOG:13) B(1,22,1,PACKED_ICE) B(1,22,3,LOG:13) B(1,22,4,LOG:13) B(1,23,-1,LOG:13) B(1,23,1,LOG:13) B(1,23,2,LOG:13) B(1,24,-1,LOG:13) B(1,25,-1,LOG:13) B(1,26,-1,LOG:13) B(1,27,-1,LOG:13) B(1,28,-1,LOG:13) B(1,29,-1,LOG:13) B(1,30,-1,LOG:13) B(1,31,-1,LOG:13) B(1,32,-1,LOG:13) B(1,33,-1,LOG:13) B(1,34,-1,LOG:13) B(1,34,2,LOG:13) B(1,35,-1,LOG:13) B(1,36,-1,LOG:13) B(1,37,-3,PACKED_ICE) B(1,38,-3,PACKED_ICE) B(1,38,1,PACKED_ICE) B(1,39,-4,LOG:13) B(1,39,-3,LOG:13) B(1,39,1,LOG:13) B(1,42,-1,LOG:13) B(1,42,1,ICE) B(1,43,1,PACKED_ICE) B(1,44,1,PACKED_ICE) B(1,45,1,LOG:13) B(1,49,-1,LOG:13) B(2,-6,-2,LOG:1) B(2,-6,-1,LOG:1) B(2,-6,0,LOG:1) B(2,-6,1,LOG:1) B(2,-6,3,LOG:1) B(2,-5,-2,LOG:13) B(2,-5,-1,LOG:13) B(2,-5,0,LOG:13) B(2,-5,1,LOG:13) B(2,-5,2,LOG:13) B(2,-5,3,LOG:13) B(2,-4,-2,LOG:13) B(2,-4,-1,LOG:13) B(2,-4,0,LOG:13) B(2,-4,1,LOG:13) B(2,-4,2,LOG:13) B(2,-4,3,LOG:1) B(2,-3,-2,LOG:1) B(2,-3,-1,LOG:13) B(2,-3,0,LOG:13) B(2,-3,1,LOG:13) B(2,-3,2,LOG:13) B(2,-2,-1,LOG:13) B(2,-2,0,LOG:13) B(2,-2,1,LOG:13) B(2,-1,-1,LOG:13) B(2,-1,0,LOG:13) B(2,-1,1,LOG:13) B(2,0,-1,LOG:13) B(2,0,0,LOG:13) B(2,0,1,LOG:13) B(2,1,-1,LOG:13) B(2,1,0,LOG:13) B(2,2,-1,LOG:13) B(2,2,0,LOG:13) B(2,3,-1,LOG:13) B(2,3,0,LOG:13) B(2,4,-1,LOG:13) B(2,4,0,LOG:13) B(2,5,-1,LOG:13) B(2,5,0,LOG:13) B(2,6,-1,LOG:13) B(2,6,0,LOG:13) B(2,7,-1,LOG:13) B(2,7,0,LOG:13) B(2,7,5,PACKED_ICE) B(2,8,-1,LOG:13) B(2,8,0,LOG:13) B(2,8,5,PACKED_ICE) B(2,9,-1,LOG:13) B(2,9,0,LOG:13) B(2,9,5,LOG:13) B(2,10,-11,ICE) B(2,10,-1,LOG:13) B(2,10,2,PACKED_ICE) B(2,11,-11,PACKED_ICE) B(2,11,-1,LOG:13) B(2,11,2,LOG:13) B(2,12,-11,PACKED_ICE) B(2,12,-1,LOG:13) B(2,13,-12,LOG:13) B(2,13,-11,LOG:13) B(2,13,-1,LOG:13) B(2,14,-10,LOG:13) B(2,14,-9,LOG:13) B(2,14,-1,LOG:13) B(2,18,-3,ICE) B(2,19,-3,PACKED_ICE) B(2,19,0,LOG:13) B(2,19,5,PACKED_ICE) B(2,20,-3,PACKED_ICE) B(2,20,5,PACKED_ICE) B(2,21,-3,PACKED_ICE) B(2,21,5,LOG:13) B(2,22,-4,LOG:13) B(2,22,-3,LOG:13) B(2,23,-2,LOG:13) B(2,26,-1,LOG:13) B(2,30,-1,PACKED_ICE) B(2,30,3,ICE) B(2,31,-1,LOG:13) B(2,31,3,PACKED_ICE) B(2,32,-2,PACKED_ICE) B(2,32,3,PACKED_ICE) B(2,33,-2,PACKED_ICE) B(2,33,3,LOG:13) B(2,34,-2,LOG:13) B(2,36,2,ICE) B(2,37,2,PACKED_ICE) B(2,38,2,LOG:13) B(2,41,-2,LOG:13) B(3,-6,-3,LOG:9) B(3,-6,-2,LOG:1) B(3,-6,-1,LOG:1) B(3,-6,2,LOG:1) B(3,-5,-2,LOG:9) B(3,-5,-1,LOG:13) B(3,-5,2,LOG:13) B(3,-4,-1,LOG:13) B(3,-4,2,LOG:13) B(3,-3,-1,LOG:13) B(3,-2,-1,LOG:13) B(3,-1,-1,LOG:1) B(3,5,7,ICE) B(3,6,7,PACKED_ICE) B(3,7,3,ICE) B(3,7,7,PACKED_ICE) B(3,7,8,PACKED_ICE) B(3,8,3,PACKED_ICE) B(3,8,7,LOG:13) B(3,8,8,LOG:13) B(3,9,3,PACKED_ICE) B(3,9,6,LOG:13) B(3,10,-1,ICE) B(3,10,3,LOG:13) B(3,11,-1,PACKED_ICE) B(3,12,-1,PACKED_ICE) B(3,13,-1,PACKED_ICE) B(3,14,-1,LOG:13) B(3,16,0,PACKED_ICE) B(3,16,8,ICE) B(3,17,0,PACKED_ICE) B(3,17,8,PACKED_ICE) B(3,18,0,PACKED_ICE) B(3,18,8,PACKED_ICE) B(3,19,0,LOG:13) B(3,19,6,ICE) B(3,19,8,PACKED_ICE) B(3,20,6,PACKED_ICE) B(3,20,7,LOG:13) B(3,20,8,LOG:13) B(3,21,6,LOG:13) B(3,22,-5,LOG:13) B(3,26,-1,LOG:13) B(3,30,-3,ICE) B(3,31,-3,PACKED_ICE) B(3,31,0,LOG:13) B(3,32,-3,PACKED_ICE) B(3,33,-3,LOG:13) B(3,41,-2,LOG:13) B(4,-6,-2,LOG:1) B(4,-5,-2,LOG:13) B(4,-4,-2,LOG:1) B(4,4,10,ICE) B(4,5,10,PACKED_ICE) B(4,6,10,PACKED_ICE) B(4,7,9,LOG:13) B(4,7,10,LOG:13) B(4,13,-1,LOG:13) B(4,18,0,LOG:13) B(4,19,-6,PACKED_ICE) B(4,20,-6,PACKED_ICE) B(4,21,-7,LOG:13) B(4,21,-6,LOG:13) B(4,21,-2,ICE) B(4,22,-2,PACKED_ICE) B(4,23,-2,PACKED_ICE) B(4,24,-2,PACKED_ICE) B(4,25,-2,LOG:13) B(4,27,1,ICE) B(4,28,-5,ICE) B(4,28,1,PACKED_ICE) B(4,29,-5,PACKED_ICE) B(4,29,1,PACKED_ICE) B(4,30,-5,PACKED_ICE) B(4,30,1,LOG:13) B(4,31,-5,PACKED_ICE) B(4,32,-5,LOG:13) B(4,32,-4,PACKED_ICE) B(4,33,-4,LOG:13) B(4,37,-2,ICE) B(4,38,-2,PACKED_ICE) B(4,39,-2,PACKED_ICE) B(4,40,-2,LOG:13) B(5,13,-1,LOG:13) B(5,16,-1,PACKED_ICE) B(5,17,-1,LOG:13) B(5,18,-8,ICE) B(5,18,1,LOG:13) B(5,19,-8,PACKED_ICE) B(5,20,-9,LOG:13) B(5,20,-8,LOG:13) B(5,25,-3,LOG:13) B(5,29,2,PACKED_ICE) B(5,30,2,LOG:13) B(6,12,-2,LOG:13) B(6,14,-2,ICE) B(6,15,-2,PACKED_ICE) B(6,16,-2,PACKED_ICE) B(6,17,-2,LOG:13) B(6,17,2,LOG:13) B(6,19,-10,LOG:13) B(6,24,-4,LOG:13) B(6,26,2,PACKED_ICE) B(6,27,2,PACKED_ICE) B(6,28,2,PACKED_ICE) B(6,29,2,LOG:13) B(7,12,-2,LOG:13) B(7,16,2,PACKED_ICE) B(7,17,2,LOG:13) B(7,21,-4,ICE) B(7,22,-4,PACKED_ICE) B(7,23,-4,PACKED_ICE) B(7,24,-4,LOG:13) B(8,9,-2,PACKED_ICE) B(8,10,-2,PACKED_ICE) B(8,11,-2,PACKED_ICE) B(8,12,-2,LOG:13) B(8,14,3,ICE) B(8,15,3,PACKED_ICE) B(8,16,3,LOG:13) B(8,23,-4,LOG:13) B(9,6,-3,ICE) B(9,7,-3,PACKED_ICE) B(9,8,-3,PACKED_ICE) B(9,9,-3,PACKED_ICE) B(9,10,-3,PACKED_ICE) B(9,11,-3,LOG:13) B(9,16,3,LOG:13) B(10,11,-3,LOG:13) B(10,12,4,ICE) B(10,13,4,PACKED_ICE) B(10,14,4,PACKED_ICE) B(10,15,4,LOG:13) B(11,8,-3,PACKED_ICE) B(11,9,-3,PACKED_ICE) B(11,10,-3,LOG:13) B(12,10,-3,LOG:13) B(13,6,-3,ICE) B(13,7,-3,PACKED_ICE) B(13,8,-3,PACKED_ICE) B(13,9,-3,LOG:13) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### # Require a condition at a certain location in order for the BO3 to be spawned. # BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location # BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location # LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive) # You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air. # Examples: # BlockCheck(0,-1,0,GRASS,DIRT) Require grass or dirt just below the object # BlockCheck(0,-1,0,Solid) Require any solid block just below the object # BlockCheck(0,-1,0,WOOL) Require any type of wool just below the object # BlockCheck(0,-1,0,WOOL:0) Require white wool just below the object # BlockCheckNot(0,-1,0,WOOL:0) Require that there is no white wool below the object # LightCheck(0,0,0,0,1) Require almost complete darkness just below the object ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### # Branches are objects that will spawn when this object spawns when it is used in # the CustomStructure resource. Branches can also have branches, making complex # structures possible. See the wiki for more details. # Regular Branches spawn each branch with an independent chance of spawning. # Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance]) # branchName - name of the object to spawn. # rotation - NORTH, SOUTH, EAST or WEST. # IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank # Weighted Branches spawn branches with a dependent chance of spawning. # WeightedBranch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf]) # MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank