# Configuration file general { ########################################################################################################## # server #--------------------------------------------------------------------------------------------------------# # Server options ########################################################################################################## server { ########################################################################################################## # roguelike dungeons #--------------------------------------------------------------------------------------------------------# # Roguelike Dungeons tweaks ########################################################################################################## "roguelike dungeons" { # Master switch for this mod compatibility B:ENABLED=true # Prevent the Mining Fatigue crash B:"Prevent Fatigue Crash"=true } ########################################################################################################## # so many enchantments #--------------------------------------------------------------------------------------------------------# # So Many Enchantments tweaks ########################################################################################################## "so many enchantments" { # Leaves in the double XP advanced mending bug. RLCraft vanilla is true B:"Advanced Mending Double XP"=true # How delayed curse of possession is. Vanilla is 1 # Min: 1 # Max: 40 I:"Curse of Possession Delay"=20 # Master switch for this mod compatibility B:ENABLED=false # Advanced Mending fixes B:"Manage Advanced Mending"=true # Arc Slash fixes B:"Manage Arc Slash"=true # Curse of Possession fixes B:"Manage Curse of Possession"=true # Empowered Defence fixes B:"Manage Empowered Defence"=true # Evasion fixes B:"Manage Evasion"=true # Freezing fixes B:"Manage Freezing"=true # Parry fixes B:"Manage Parry"=true # Unreasonable fixes B:"Manage Unreasonable"=true # Upgraded Potentials fixes B:"Manage Upgraded Potentials"=true } ########################################################################################################## # waystones #--------------------------------------------------------------------------------------------------------# # Waystones tweaks ########################################################################################################## waystones { # Master switch for this mod compatibility B:ENABLED=true # Remove biome name from new Waystones in villages B:"Remove Waystone Biome Name"=true } ########################################################################################################## # minecraft #--------------------------------------------------------------------------------------------------------# # Minecraft tweaks, or anything that isn't mod specific ########################################################################################################## minecraft { # Allows all zombies to break doors B:"All Zombies Break Doors"=true # Removes some blacksmith chest loot to match TAN B:"Blacksmith Chest Tweak"=false # REQUIRES Patch patchBroadcastSounds. Globally broadcasted sounds are only sent to players this close by, in blocks. Ignores dimension. # Min: 2.0 # Max: 4.0E7 D:"Broadcasted Sounds Distance Limit"=1000.0 # Cleans up Mineshaft .dat files regularly to lower RAM usage. May break mods that need to locate Mineshafts. B:"Cleanup Mineshaft Worldgen Files"=true B:"Cleanup Worldgen Files"=true # Container class names to enforce player distance (to prevent dupes and other glitchy behavior). Must be the full qualified class name of the containers. S:"Container Distance Classes" < com.alcatrazescapee.notreepunching.common.container.ContainerLargeVessel com.github.alexthe666.iceandfire.inventory.ContainerLectern com.github.alexthe666.iceandfire.inventory.ContainerPodium com.lycanitesmobs.core.container.EquipmentForgeContainer com.lycanitesmobs.core.container.EquipmentInfuserContainer com.lycanitesmobs.core.container.EquipmentStationContainer com.lycanitesmobs.core.container.SummoningPedestalContainer com.tmtravlr.qualitytools.reforging.ContainerReforgingStation rustic.common.tileentity.ContainerBrewingBarrel rustic.common.tileentity.ContainerCondenser rustic.common.tileentity.ContainerCondenserAdvanced svenhjol.charm.crafting.container.ContainerBarrel svenhjol.charm.crafting.container.ContainerBookshelfChest svenhjol.charm.crafting.container.ContainerCrate de.impelon.disenchanter.inventory.ContainerDisenchantmentManual de.impelon.disenchanter.inventory.ContainerDisenchantmentAutomatic > B:"Damage Bump Effect"=true # In Minecraft 1.2.5, players who get knocked back have their camera tilted in the direction of the attack. B:"Damage Tilt Effect"=true # Debug mode, sends messages to all players and otherwise spams, do not enable unless you are privately testing! B:"Debug Mode"=false # REQUIRES Patch patchEnchantments. Blacklisted enchantments do not show up as random enchantments. May still show up via other mods. S:"Enchantment Blacklist" < aquaculture:appealing aquaculture:barbed_hook aquaculture:double_hook aquaculture:heavy_line aquaculture:long_cast aquaculture:magnetic aquaculture:short_cast mujmajnkraftsbettersurvival:vitality > # REQUIRES patch patchEntityBlockDestroy. Prevents entities from destroying these blocks. S:"Entity Block Destroy Blacklist" < bountiful:bountyboard waystones:waystone rustic:cabinet minecraft:white_shulker_box minecraft:orange_shulker_box minecraft:magenta_shulker_box minecraft:light_blue_shulker_box minecraft:yellow_shulker_box minecraft:lime_shulker_box minecraft:pink_shulker_box minecraft:gray_shulker_box minecraft:light_gray_shulker_box minecraft:cyan_shulker_box minecraft:purple_shulker_box minecraft:blue_shulker_box minecraft:brown_shulker_box minecraft:green_shulker_box minecraft:red_shulker_box minecraft:black_shulker_box > # REQUIRES patch patchPushReaction. Prevents specified entities from being pushed by pistons. S:"Entity Push Prevention" < battletowers:golem > # REQUIRES patch patchHopper. Prevents hoppers from pulling from or inserting into specific blocks. S:"Hopper Block Blacklist" < bountifulbaubles:reforger inspirations:bookshelf variedcommodities:pedestal rustic:evaporating_basin fishingmadebetter:baitbox charm:crate charm:crate_sealed charm:bookshelf_chest bountiful:bountyboard > # Requires lessCollisions patch, change that config value instead, don't change this unless you are benchmarking B:"Less Collisions"=true # Whether lightning should destroy items B:"Lightning Destroys Items"=true # Distance in chunks lightning can be heard by a player. Default setting disables this tweak # Min: 2.0 # Max: 3000000.0 D:"Lightning Sound Chunk Distance"=100.0 # Aggressively checks for invalid living entity movement and attempts to fix it B:"Motion Checker"=true # Speed cap for the motion checker, living entities are not allowed to move faster than this # Min: 1.0 # Max: 1.7976931348623157E308 D:"Motion Checker Speed Cap"=2048.0 # Synchronizes arrows with players more aggressively B:"Player Arrow Sync"=true # Synchronizes dismounts with players more aggressively B:"Player Dismount Sync"=true # Enables watchdog related features B:Watchdog=true # Replace thrown witch potions with configured potions B:"Witch Potion Replacements"=true # Replace thrown witch harming potions with configured potions S:"Witch Potion Replacements - Harming" < minecraft:harming potioncore:explode potioncore:strong_fire potioncore:lightning potioncore:strong_launch > # Replace thrown witch poison potions with configured potions S:"Witch Potion Replacements - Poison" < minecraft:poison potioncore:explode potioncore:strong_fire potioncore:lightning potioncore:strong_launch > # Replace thrown witch slowness potions with configured potions S:"Witch Potion Replacements - Slowness" < minecraft:slowness potioncore:perplexity potioncore:spin potioncore:blindness potioncore:disorganization potioncore:nausea > # Replace thrown witch weakness potions with configured potions S:"Witch Potion Replacements - Weakness" < minecraft:weakness potioncore:rust potioncore:strong_broken_armor potioncore:strong_broken_magic_shield potioncore:strong_klutz potioncore:vulnerable > } ########################################################################################################## # recurrent complex #--------------------------------------------------------------------------------------------------------# # Recurrent Complex tweaks ########################################################################################################## "recurrent complex" { # Cleans the reccomplex-structuredata.dat regularly. Vanilla Recurrent Complex is false B:"Clean Structure Data"=true # How many structures need to generate before the dat is cleaned # Min: 1 # Max: 2147483647 I:"Clean Structure Threshold"=100 # Master switch for this mod compatibility B:ENABLED=true # Generates structures one chunk at a time. Vanilla Recurrent Complex is true B:"Generate Structures Partially"=false # Allows for some recurrent complex event configuration B:"Manage Recurrent Complex Events"=true } ########################################################################################################## # tough as nails #--------------------------------------------------------------------------------------------------------# # Tough As Nails tweaks ########################################################################################################## "tough as nails" { # Master switch for this mod compatibility B:ENABLED=true # Fixes TAN bug where holding spacebar after dismounting glitches your jump and drains your thirst B:"Fix Dismount Thirst Drain Bug"=true # Prevents Tough As Nails from creating an extra attack entity event. Does nothing if ISeeDragons is in the pack. B:"Fix Extra Attack Bug"=false # Regularly send players extra Thirst packets B:"Send Extra Thirst Packets"=true # Fixes thirst drain on teleportation B:"Teleport Thirst Fix"=true # Exhaustion change in a tick for the teleport fix to kick in. # Min: 1.0 # Max: 40.0 D:"Teleport Thirst Threshold"=8.0 # How often extra Thirst packets get sent out, in ticks # Min: 1 # Max: 2147483647 I:"Thirst Packet Frequency"=20 } ########################################################################################################## # ruins #--------------------------------------------------------------------------------------------------------# # Ruins tweaks ########################################################################################################## ruins { # Clean up the Ruins Chunk Logger automatically B:"Chunk Logger Cleanup"=true # Threshold to clean up the Ruins Chunk Logger, in chunks # Min: 0 # Max: 2147483647 I:"Chunk Logger Threshold"=20000 # Master switch for this mod compatibility B:ENABLED=true # Removes the RUINSTRIGGER tag for custom ruins structures as it is very resource intensive and no custom ruins seem to use it. B:"Remove RUINSTRIGGER Functionality"=true } ########################################################################################################## # reskillable #--------------------------------------------------------------------------------------------------------# # Reskillable tweaks ########################################################################################################## reskillable { # Enables JSON transmutation additions B:"Custom Transmutation"=true # Master switch for this mod compatibility B:ENABLED=true # Enables toggling and refunding traits by clicking on them B:"Toggleable Traits"=true } ########################################################################################################## # battle towers #--------------------------------------------------------------------------------------------------------# # Battle Towers tweaks ########################################################################################################## "battle towers" { # Make tower explosions belong to nobody, avoids Infernal Mobs issues B:"Change Tower Explosion Owner"=true # Make towers generate consistently instead of as soon as possible, avoiding the need for the positions file. Be warned, this disables tower commands. B:"Consistent Tower Generation"=true # Dimension blacklist of dimension IDs I:"Dimension Blacklist" < 111 > # Use dimension blacklist B:"Dimension Blacklist Enabled"=true # Whether the dimension blacklist is a whitelist B:"Dimension Blacklist Is Whitelist"=false # Master switch for this mod compatibility B:ENABLED=true # Prevents clients from changing the tower destruction config B:"Enforce Tower Destruction Config"=true # Prevent anvil damage for golems B:"Golem Anvil Fix"=true # Prevent golems from riding anything, like boats or minecarts B:"Golem Auto Dismount"=true # Make golems stop building up speed when dormant B:"Golem Dormant Speed Fix"=true # Prevent golems from drowning B:"Golem Drowning Fix"=true # Prevent falling block damage for golems B:"Golem Falling Block Fix"=true # Golems who are attacked will get angry more consistently, and from farther away B:"Golem High Aggression"=true # Prevent golems taking damage from lycanites fluids B:"Golem Lycanites Fluid Fix"=true # Replace the golem's projectile with a LycanitesMobs Projectile (Requires LycanitesMobs) B:"Golem Lycanites Projectile"=true # The name of the projectile to use S:"Golem Lycanites Projectile Name"=fireball # Scale modifier for the lycanites projectile D:"Golem Lycanites Projectile Scale Modifier"=1.0 # Speed modifier for the lycanites projectile D:"Golem Lycanites Projectile Speed Modifier"=25.0 # Max Golem XZ movement to make using tools like fishing rods harder. Set to a negative number to disable # Min: -1.0 # Max: 1.7976931348623157E308 D:"Golem Speed Cap"=0.1 # Max Golem Y movement (upwards) to make launching him harder. Set to a negative number to disable # Min: -1.0 # Max: 1.7976931348623157E308 D:"Golem Speed Cap Upwards"=0.5 # Prevent golems from suffocating in walls B:"Golem Suffocating Fix"=true # Removes tower destroyers from unloaded worlds. Prevents potential leaks and crashes. B:"Remove Unloaded Tower Destroyers"=true } ########################################################################################################## # lost cities #--------------------------------------------------------------------------------------------------------# # Lost Cities tweaks ########################################################################################################## "lost cities" { # Master switch for this mod compatibility B:ENABLED=true # Whether the chunk generation cache should be cleaned regularly to avoid memory leaks. B:GenerationCacheCleanupEnabled=true # How many entries the caches are allowed to get before they are cleared. Default is recommended. # Min: 0 # Max: 2147483647 I:GenerationCacheMaxCount=200 } ########################################################################################################## # aquaculture #--------------------------------------------------------------------------------------------------------# # Aquaculture tweaks ########################################################################################################## aquaculture { # Master switch for this mod compatibility B:ENABLED=true # Fix modded biomes causing other biomes to become freshwater B:"Fix Freshwater Bug"=true # Fix Neptunes Bounty loot to properly drop neptunium bars B:"Fix Neptunes Bounty Loot"=true } ########################################################################################################## # grappling hook mod #--------------------------------------------------------------------------------------------------------# # Grappling Hook Mod tweaks ########################################################################################################## "grappling hook mod" { # Master switch for this mod compatibility B:ENABLED=false # Allow and fix fall damage with grappling hooks B:"Grappling Hook Fall Damage"=false # Hinders the player grappling below themselves while falling B:"Hinder Grappling While Falling"=false } ########################################################################################################## # charm #--------------------------------------------------------------------------------------------------------# # Charm tweaks ########################################################################################################## charm { # Disables the effect of Magnetic without unregistering it to avoid packet issues. Do this if you experience dupes with the enchantment. B:"Disable Magnetic Enchantment"=false # Master switch for this mod compatibility B:ENABLED=true # Fix charged emeralds crashing when being fired from a dispenser B:"Fix Charged Emerald Crash"=true # Fix enchantments appearing on incompatible items B:"Fix Incorrect Item Enchantments"=true # Fix Salvage not being removed from villager trades when disabled B:"Fix Salvage Trade"=true } ########################################################################################################## # ice and fire #--------------------------------------------------------------------------------------------------------# # Ice and Fire tweaks ########################################################################################################## "ice and fire" { # Stop deathworm egg drops from being affected by looting B:"Deathworm Eggs Ignore Looting"=true # Master switch for this mod compatibility B:ENABLED=true # Fixes Myrmex Queen trades that generate with the wrong type of resin B:"Myrmex Queen Trade Fix"=true # Removes snow trade for RLCraft balancing. Only works in Ice and Fire 1.7.1 B:"RLCraft Trade Balancing"=true # Interact with dragons with only the right hand B:"Right Hand Dragon Interaction"=true # Prevent statues from saving some data they should not B:"Statue Data Fixes"=true # Prevent statues from picking up items (and other mob griefing events) B:"Statue Mob Griefing Fix"=true # Prevents gorgons from targeting player statues. The presence of player statues will still give their AI trouble. B:"Stop Gorgon Targeting Player Statues"=true } ########################################################################################################## # carry on #--------------------------------------------------------------------------------------------------------# # Carry On tweaks ########################################################################################################## "carry on" { # Master switch for this mod compatibility B:ENABLED=true # Prevent creating glitched Quark chests with Carry On B:"Quark Chest Fix"=true # More safety checks for dropping tile entities in the world B:"Tile Entity Drop Safety Check"=true } ########################################################################################################## # better survival #--------------------------------------------------------------------------------------------------------# # Better Survival tweaks ########################################################################################################## "better survival" { # Master switch for this mod compatibility B:ENABLED=true # Whether blindness affects mobs at all B:"Mob Blindness"=true # Blacklist for mob blindness S:"Mob Blindness Blacklist" < iceandfire:firedragon iceandfire:icedragon iceandfire:seaserpent iceandfire:myrmex_queen battletowers:golem minecraft:ender_dragon minecraft:enderman lycanitesmobs:amalgalich lycanitesmobs:asmodeus lycanitesmobs:rahovart lycanitesmobs:grue lycanitesmobs:banshee lycanitesmobs:darkling lycanitesmobs:spectre lycanitesmobs:argus lycanitesmobs:reaper lycanitesmobs:krake lycanitesmobs:shade > # How strong the reduced follow range for mobs is with blindness # Min: 0.0 # Max: 100.0 D:"Mob Blindness Percentage"=50.0 # Speed multiplier for the Range enchantment. Default is 2 D:"Range Speed Multiplier"=1.5 # Replaces the blindness and combo handler entirely for performance B:"Replace Combo Handler"=true # Replaces the enchantment handler entirely for performance B:"Replace Enchantment Handler"=true # Blocks that are blacklisted from interacting with the tunneling enchantment S:"Tunneling Blacklist" < minecraft:chest lycanitesmobs:* minecraft:ender_chest waystones:* quark:custom_chest:* quark:custom_chest_trap:* variedcommodities:* inspirations:* charm:* rustic:* betternether:* minecraft:crafting_table minecraft:furnace switchbow:* bountiful:* bountifulbaubles:* qualitytools:* minecraft:cauldron minecraft:brewing_stand simpledifficulty:* classyhats:* iceandfire:* > # Enables blacklist for blocks with the tunneling enchantment B:"Tunneling Blacklist Enabled"=false # Whether the tunneling blacklist is a whitelist. Acting as a whitelist may cause buggy behavior. Use with caution. B:"Tunneling Blacklist Is Whitelist"=false # Whether tunneling can break tile entities B:"Tunneling Breaks Tile Entities"=false # Whether tunneling should fail if the center block break event fails. By default, Better Survival has this false B:"Tunneling Cancelable"=true } ########################################################################################################## # spawner control #--------------------------------------------------------------------------------------------------------# # Spawner Control tweaks ########################################################################################################## "spawner control" { # Master switch for this mod compatibility B:ENABLED=true # Removes world ticks, which are used to create smoke particles and remove obsolete spawners, to save performance. B:"Remove World Ticks"=true # Attempt to fix concurrency crashes by synchronizing spawner iteration. B:"Synchronize Spawner Iteration"=true } ########################################################################################################## # level up reloaded #--------------------------------------------------------------------------------------------------------# # Level Up Reloaded tweaks ########################################################################################################## "level up reloaded" { # Master switch for this mod compatibility B:ENABLED=true # Whether pets can use skills B:"Pets Use Skills"=false # Overhauls the stealth mechanic B:"Stealth Overhaul"=true # Base distance mobs can see you at while sneaking for stealth calculations. Only applies if stealth level is over zero. D:"Stealth Overhaul Base Distance"=16.0 # How much closer in blocks mobs need to be to see a sneaking player per stealth level. D:"Stealth Overhaul Distance Per Level"=1.0 # Should stealth overhaul apply to Lycanites Mobs. Only does anything if Stealth Overhaul is enabled B:"Stealth Overhaul Lycanites"=true } ########################################################################################################## # baubles #--------------------------------------------------------------------------------------------------------# # Baubles tweaks ########################################################################################################## baubles { # Master switch for this mod compatibility B:ENABLED=true # Fixes Miner's Ring Dupe B:"Miner's Ring Dupe Fix"=true } ########################################################################################################## # quark #--------------------------------------------------------------------------------------------------------# # Quark tweaks ########################################################################################################## quark { # Instead of using an anvil, ancient tomes must be right clicked in the offhand to be combined with an item in the mainhand B:"Ancient Tomes Alternate Behavior"=true # Master switch for this mod compatibility B:ENABLED=true } ########################################################################################################## # scape and run parasites #--------------------------------------------------------------------------------------------------------# # Scape and Run Parasites tweaks ########################################################################################################## "scape and run parasites" { # Master switch for this mod compatibility B:ENABLED=true # Attempt to fix biomass crash B:"Parasites Biomass Crash Fix"=true # Dimension blacklist for parasites I:"Parasites Dimension Blacklist" < 0 1 -1 > # Forcefully remove parasites from certain dimensions B:"Parasites Dimension Blacklist Enabled"=true # Whether parasites should prevent players from sleeping B:"Parasites Sleep Prevention"=true } ########################################################################################################## # lycanites mobs #--------------------------------------------------------------------------------------------------------# # Lycanites Mobs tweaks ########################################################################################################## "lycanites mobs" { # Master switch for this mod compatibility B:ENABLED=true # Allow checking for rltweaker.lycanitesboss as entity data to allow for specific entities to become bosses. Use rltweaker.lycanitesbossrange for range of effect in blocks. B:"Enable Entity Data LycanitesBoss"=true } ########################################################################################################## # rustic #--------------------------------------------------------------------------------------------------------# # Rustic tweaks ########################################################################################################## rustic { # Master switch for this mod compatibility B:ENABLED=true # Validates containers when players have the UI open to prevent dupes B:"Validate Containers"=true # Fix for rustic log and wood not having their tool set to axe. May act strangely if not matched on the client. B:"Wood Harvest Tool Fix"=true } ########################################################################################################## # classy hats #--------------------------------------------------------------------------------------------------------# # Classy Hats tweaks ########################################################################################################## "classy hats" { # Master switch for this mod compatibility B:ENABLED=true # Fixes a hat dupe B:"Hat Dupe Fix"=true } ########################################################################################################## # infernal mobs #--------------------------------------------------------------------------------------------------------# # Infernal Mobs tweaks ########################################################################################################## "infernal mobs" { # Master switch for this mod compatibility B:ENABLED=true # Use the RLTweaker watchdog to detect and fix stalls B:"Stall Watchdog"=true # Infernal mobs adhere to the enchantment blacklist in the rltweaker minecraft config section B:"Use Enchantment Blacklist"=true } ########################################################################################################## # dynamic surroundings #--------------------------------------------------------------------------------------------------------# # Dynamic Surroundings tweaks ########################################################################################################## "dynamic surroundings" { # Master switch for this mod compatibility B:ENABLED=true # Delay the environment service for village detection so it runs every second instead of every tick B:"Environment Service Delay"=true } ########################################################################################################## # serene seasons #--------------------------------------------------------------------------------------------------------# # Serene Seasons tweaks ########################################################################################################## "serene seasons" { # Master switch for this mod compatibility B:ENABLED=true # REQUIRES Patch chunkTicks. Replaces the random update handler with a faster alternative B:"Replace Random Update Handler"=true } ########################################################################################################## # multi mine #--------------------------------------------------------------------------------------------------------# # Multi Mine tweaks ########################################################################################################## "multi mine" { # Master switch for this mod compatibility B:ENABLED=true # Use the RLTweaker watchdog to detect and fix stalls B:"Stall Watchdog"=true } ########################################################################################################## # potion core #--------------------------------------------------------------------------------------------------------# # Potion Core tweaks ########################################################################################################## "potion core" { # Attempt to prevent invalid jump boosts from taking effect, and tweaks controllable jump boost. Fixes some mods, but breaks others. Not recommended for use. B:"Cap Jump Boost"=false # Master switch for this mod compatibility B:ENABLED=false } } ########################################################################################################## # patches #--------------------------------------------------------------------------------------------------------# # Patch options for the coremod ########################################################################################################## patches { # Master switch for the coremod B:ENABLED=true # Makes the motion checker even more aggressive. B:aggressiveMotionChecker=true # Allows for critical events with BetterCombat B:betterCombatCriticalsFix=true # Allows for mounted combat with BetterCombat B:betterCombatMountFix=true B:chatProtection=true # Enables features for ticking chunk blocks B:chunkTicks=true # Fixes mobs having trouble pathing through open doors B:doorPathfindingFix=true # Fixes gorgon issues in Ice and Fire 1.7.1, do not enable this patch for other versions! B:fixOldGorgon=true # Fixes hippocampus issues in Ice and Fire 1.7.1, do not enable this patch for other versions! B:fixOldHippocampus=true # Fixes crash with bound scrolls and return scrolls, and removes their unexpected spawn setting B:fixWaystoneScrolls=true # Fixes Myrmex Queen hive spam B:iafFixMyrmexQueenHiveSpam=true B:jeiAnvilEnchantmentRecipeRemoval=true B:jeiAnvilSameItemRecipeRemoval=true # Makes some entities stop checking for large entity collisions. Not needed without a max entity radius changing mod. B:lessCollisions=true # Fixes Lycanites Pet Dupe in older LycanitesMobs versions than 2.0.8.0, may cause crashes in newer versions. B:lycanitesPetDupeFix=true # Makes the particle queue threaded. Fixes concurrency issue with logical server creating physical client particles. B:particleThreading=true # Fixes some mod related anvil dupes B:patchAnvilDupe=true # Enables config option to tweak broadcasted sounds. B:patchBroadcastSounds=true # Enables config option to blacklist enchantments. B:patchEnchantments=true # Enables Entity Block Destroy Blacklist B:patchEntityBlockDestroy=true # Allows for some hopper tweaks B:patchHopper=true # Patches a dupe with modded item frames, specifically Quark B:patchItemFrameDupe=true # Allows for client side overlay text configuration B:patchOverlayMessage=true # Enables Entity Push Prevention B:patchPushReaction=true # Fixes ghost chunkloading when creating pathfinding chunk caches B:pathfindingChunkCacheFix=true # Fixes RealBench dupe bug B:realBenchDupeBugFix=true # Reduces search size for finding some entities like players and items. Not needed without a max entity radius changing mod. Helps with Quark Monster Box lag. B:reducedSearchSize=true # Attempt to be compatible with alternative server software B:serverCompatibility=true } ########################################################################################################## # client #--------------------------------------------------------------------------------------------------------# # Client options ########################################################################################################## client { ########################################################################################################## # classy hats #--------------------------------------------------------------------------------------------------------# # Classy Hats tweaks ########################################################################################################## "classy hats" { # Master switch for this mod compatibility B:ENABLED=true # Fixes Bag Screen B:"Fix Bag Screen"=true # Mo Bends Compatibility B:"Mo Bends Compatibility"=true } ########################################################################################################## # potion core #--------------------------------------------------------------------------------------------------------# # Potion Core tweaks ########################################################################################################## "potion core" { # Master switch for this mod compatibility B:ENABLED=true # Fix for Magic Shielding HUD Color affecting the hunger bar B:"Magic Shielding HUD Fix"=true B:MagicShieldingHUDFix=true # Compatibility for Overloaded Armor Bar, rendering magic shielding properly B:"Overloaded Armor Bar Compatibility"=true # Whether to render Potion Core's armor icons on the hud B:"Render Armor Icons"=true # Whether to render Potion Core's resistance red armor outlines on the hud B:"Render Armor Resistance"=true } ########################################################################################################## # mantle #--------------------------------------------------------------------------------------------------------# # Mantle tweaks ########################################################################################################## mantle { # Master switch for this mod compatibility B:ENABLED=true # Whether to remove Mantle's health bar override B:"Remove Mantle Health Bar"=true } ########################################################################################################## # reskillable #--------------------------------------------------------------------------------------------------------# # Reskillable tweaks ########################################################################################################## reskillable { # Master switch for this mod compatibility B:ENABLED=true # Enables toggling and refunding traits by clicking on them B:"Toggleable Traits"=true } ########################################################################################################## # minecraft #--------------------------------------------------------------------------------------------------------# # Minecraft tweaks ########################################################################################################## minecraft { # REQUIRES Patch patchOverlayMessage. Whether overlay text should have a dropshadow B:"Overlay Text Drop Shadow"=true # REQUIRES Patch patchOverlayMessage. Moves overlay text up by this amount (can be negative to move down) I:"Overlay Text Offset"=16 } ########################################################################################################## # fancy block particles #--------------------------------------------------------------------------------------------------------# # Fancy Block Particles tweaks ########################################################################################################## "fancy block particles" { # Master switch for this mod compatibility B:ENABLED=true # Fixes placing ghost blocks when placement is blocked B:"Fix Placement Ghost Blocks"=true } ########################################################################################################## # googly eyes #--------------------------------------------------------------------------------------------------------# # Googly Eyes tweaks ########################################################################################################## "googly eyes" { # Master switch for this mod compatibility B:ENABLED=true # Entity blacklist for googly eyes that uses the registry name instead S:"Entity Blacklist" < minecraft:zombie minecraft:husk minecraft:skeleton minecraft:wolf minecraft:spider minecraft:cave_spider minecraft:zombie_pigman defiledlands:scuttler minecraft:squid xat:alphawolf quark:foxhound > } } }