#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

Author: Unknown

Description: Converted version of the BO2 SprucePinyon4

Version: 3

SettingsMode: WriteWithoutComments


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

Tree: true

Frequency: 1

Rarity: 10.0

RotateRandomly: true

SpawnHeight: highestSolidBlock

SpawnHeightOffset: 0

SpawnHeightVariance: 0

##############################
# Height Limits for the BO3. #
##############################

MinHeight: 63

MaxHeight: 229

######################
# Extrusion settings #
######################

ExtrudeMode: None

ExtrudeThroughBlocks: AIR

MaxBranchDepth: 10

ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,biomesoplenty:plant_0:1,biomesoplenty:plant_0:2,biomesoplenty:plant_0:3,biomesoplenty:plant_0:4,biomesoplenty:plant_0:5,biomesoplenty:plant_0:6,biomesoplenty:plant_0:7,biomesoplenty:plant_0:8,biomesoplenty:plant_0:9,biomesoplenty:plant_0:10,biomesoplenty:plant_0:11,biomesoplenty:plant_0:12,biomesoplenty:plant_0:13,biomesoplenty:plant_0:14,biomesoplenty:flower_0:1,biomesoplenty:flower_0:2,biomesoplenty:flower_0:3,biomesoplenty:flower_0:4,biomesoplenty:flower_0:5,biomesoplenty:flower_0:6,biomesoplenty:flower_0:7,biomesoplenty:flower_0:8,biomesoplenty:flower_0:9,biomesoplenty:flower_0:10,biomesoplenty:flower_0:11,biomesoplenty:flower_0:12,biomesoplenty:flower_0:13,biomesoplenty:flower_0:14,biomesoplenty:plant_1,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block

MaxPercentageOutsideSourceBlock: 60

OutsideSourceBlock: placeAnyway

DoReplaceBlocks: true

IsOTGPlus: false


#######################################################################
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# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

Block(0,1,0,LOG:1)
Block(0,0,0,LOG:1)
Block(0,1,2,LEAVES:1)
Block(0,3,0,LOG:1)
Block(0,2,0,LOG:1)
Block(0,5,0,LEAVES:1)
Block(0,2,2,LEAVES:1)
Block(0,4,0,LOG:1)
Block(0,6,0,LEAVES:1)
Block(0,2,-2,LEAVES:1)
Block(0,1,-2,LEAVES:1)
Block(-1,4,0,LEAVES:1)
Block(-1,3,-1,LEAVES:1)
Block(-1,2,-1,LEAVES:1)
Block(-1,1,-1,LEAVES:1)
Block(-2,2,0,LEAVES:1)
Block(-2,1,0,LEAVES:1)
Block(1,3,1,LEAVES:1)
Block(1,2,1,LEAVES:1)
Block(-1,1,0,LEAVES:1)
Block(1,1,1,LEAVES:1)
Block(-1,0,0,LEAVES:1)
Block(-1,3,0,LEAVES:1)
Block(-1,2,0,LEAVES:1)
Block(0,0,1,LEAVES:1)
Block(0,4,-1,LEAVES:1)
Block(0,2,1,LEAVES:1)
Block(0,1,1,LEAVES:1)
Block(0,4,1,LEAVES:1)
Block(0,3,1,LEAVES:1)
Block(0,1,-1,LEAVES:1)
Block(0,0,-1,LEAVES:1)
Block(0,3,-1,LEAVES:1)
Block(0,2,-1,LEAVES:1)
Block(1,3,-1,LEAVES:1)
Block(1,1,-1,LEAVES:1)
Block(1,2,-1,LEAVES:1)
Block(-1,3,1,LEAVES:1)
Block(2,2,0,LEAVES:1)
Block(2,1,0,LEAVES:1)
Block(0,-1,0,LOG:1)
Block(1,4,0,LEAVES:1)
Block(1,3,0,LEAVES:1)
Block(1,2,0,LEAVES:1)
Block(1,1,0,LEAVES:1)
Block(1,0,0,LEAVES:1)
Block(-1,2,1,LEAVES:1)
Block(-1,1,1,LEAVES:1)

#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

BlockCheck(0,-1,0,GRASS,DIRT:0,DIRT:1,DIRT:2,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block)

#######################################################################
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# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#######################################################################


#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Entities                            | #
# +-----------------------------------------------------------------+ #
#######################################################################


#######################################################################
# +-----------------------------------------------------------------+ #
# |                            Particles                            | #
# +-----------------------------------------------------------------+ #
#######################################################################


#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Spawners                            | #
# +-----------------------------------------------------------------+ #
#######################################################################


#######################################################################
# +-----------------------------------------------------------------+ #
# |                             ModData                             | #
# +-----------------------------------------------------------------+ #
#######################################################################