# Configuration file "additional tweaks" { # List of blocks the Advanced Chainsaw should be able to break. (Note: The Advanced Chainsaw can also break the same blocks as Diamond Axe and Diamond Sword) [default: [minecraft:leaves], [minecraft:wool], [minecraft:melon_block], [minecraft:cactus], [minecraft:snow], [IC2:blockRubLeaves]] S:AdvChainsawAdditionalMineableBlocks < minecraft:leaves minecraft:wool minecraft:melon_block minecraft:cactus minecraft:snow IC2:blockRubLeaves > # These items can be used in place of the Quantum Boots and still allow the usage of the Quantum Shield [default: [EMT:QuantumBootsTraveller]] S:AllowedShieldBoots < EMT:QuantumBootsTraveller thaumicboots:item.ItemQuantumComet thaumicboots:item.ItemQuantumVoid thaumicboots:item.ItemQuantumMeteor > # These items can be used in place of the Quantum Helmet and still allow the usage of the Quantum Shield [default: [AdvancedSolarPanel:hybrid_solar_helmet], [AdvancedSolarPanel:ultimate_solar_helmet], [EMT:QuantumGogglesRevealing], [EMT:SolarHelmetRevealing]] S:AllowedShieldHelmets < AdvancedSolarPanel:hybrid_solar_helmet AdvancedSolarPanel:ultimate_solar_helmet EMT:QuantumGogglesRevealing EMT:SolarHelmetRevealing > # These items can be used in place of the Quantum Leggins and still allow the usage of the Quantum Shield [default: ] S:AllowedShieldLeggins < > # The chance each tick that the epic lappack will scan a players inventory for chargeable items. 1 means it will scan every tick and thus charge a lot quicker. 20 is about each second [range: 1 ~ 999, default: 10] I:EpicLapPackChargeTickChance=10 # Set the maximum tool-level here. Only required if you have Tinkers/Iguana and want pretty tooltips [range: 0 ~ 999, default: 3] I:MaxToolLevelAvailable=9 # List of fluids usable in the Plasma Launcher. Formatting: fluidName:damageMultiplier [default: ] S:PlasmaLauncherFluids < > S:ThisIsAHackedMod=i know and its ok # Max speed at which the player falls when wearing an Advanced Jetpack using hover-mode (GS default is 0.03) [range: 0.0 ~ 1.0, default: 0.0] S:hoverModeFallSpeed=0.0 # Base XP factor for levelable tools. Needed XP for the next level is xpGainFactor*(currentLevel + 1)^2 [range: 1 ~ 150000000, default: 10000] I:xpGainFactor=10000 } "armor presets" { advjetpack { # How much damage this armor pieve can absorb [range: 0.0 ~ 1.0, default: 0.0] D:absorptionRatio=0.0 } advlappack { # How much damage this armor pieve can absorb [range: 0.0 ~ 1.0, default: 0.0] D:absorptionRatio=0.0 } advnanochestplate { # How much damage this armor pieve can absorb [range: 0.0 ~ 1.0, default: 0.36] D:absorptionRatio=0.36 } gravichestplate { # How much damage this armor pieve can absorb [range: 0.0 ~ 1.0, default: 0.44] D:absorptionRatio=0.44 } } "electric presets" { advjetpack { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 12] I:EnergyPerOperation=12 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 3000000] I:MaxCharge=3000000 # This item's electric tier [range: 0 ~ 14, default: 3] I:Tier=3 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 3000] I:TransferLimit=3000 } advchainsaw { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 100] I:EnergyPerOperation=100 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 1000000] I:MaxCharge=1000000 # This item's electric tier [range: 0 ~ 14, default: 2] I:Tier=2 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 500] I:TransferLimit=500 } advdrill { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 3333] I:EnergyPerOperation=3333 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 10000000] I:MaxCharge=10000000 # This item's electric tier [range: 0 ~ 14, default: 4] I:Tier=4 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 100000] I:TransferLimit=100000 } gravichestplate { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 278] I:EnergyPerOperation=278 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 30000000] I:MaxCharge=30000000 # This item's electric tier [range: 0 ~ 14, default: 4] I:Tier=4 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 300000] I:TransferLimit=300000 } gravitool { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 500] I:EnergyPerOperation=500 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 300000] I:MaxCharge=300000 # This item's electric tier [range: 0 ~ 14, default: 2] I:Tier=2 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 3000] I:TransferLimit=3000 } relocator { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 0] I:EnergyPerOperation=0 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 10000000] I:MaxCharge=10000000 # This item's electric tier [range: 0 ~ 14, default: 4] I:Tier=4 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 100000] I:TransferLimit=100000 } advlappack { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 0] I:EnergyPerOperation=0 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 3000000] I:MaxCharge=3000000 # This item's electric tier [range: 0 ~ 14, default: 3] I:Tier=3 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 30000] I:TransferLimit=30000 } ultimatelappack { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 0] I:EnergyPerOperation=0 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 30000000] I:MaxCharge=30000000 # This item's electric tier [range: 0 ~ 14, default: 4] I:Tier=4 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 300000] I:TransferLimit=300000 } epiclappack { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 0] I:EnergyPerOperation=0 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 300000000] I:MaxCharge=300000000 # This item's electric tier [range: 0 ~ 14, default: 5] I:Tier=5 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 3000000] I:TransferLimit=3000000 } vajra { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 3333] I:EnergyPerOperation=3333 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 10000000] I:MaxCharge=10000000 # This item's electric tier [range: 0 ~ 14, default: 4] I:Tier=4 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 100000] I:TransferLimit=100000 } plasmalauncher { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 1000000] I:EnergyPerOperation=1000000 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 10000000] I:MaxCharge=10000000 # This item's electric tier [range: 0 ~ 14, default: 5] I:Tier=5 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 375000] I:TransferLimit=375000 } plasmacell { # How many Energy Units this item will consume per operation (items with multiple modes may consume a different amount) [range: 0 ~ 2147483647, default: 0] I:EnergyPerOperation=0 # How many Energy Units this item is able to store [range: 0 ~ 2147483647, default: 100000000] I:MaxCharge=100000000 # This item's electric tier [range: 0 ~ 14, default: 5] I:Tier=5 # How many Energy Units can be stored in/retrieved from this item per transfer [range: 0 ~ 2147483647, default: 375000] I:TransferLimit=375000 } } "hud settings" { # [default: true] B:"Display hud"=true # [range: 1 ~ 4, default: 1] I:hudPosition=3 } "recipes settings" { # [default: false] B:"Disable Advanced Chainsaw recipe"=true # [default: false] B:"Disable Advanced Dimond Drill recipe"=true # [default: false] B:"Disable Advanced Jetpack recipe"=true # [default: false] B:"Disable Advanced NanoChestPlate recipe"=true # [default: false] B:"Disable AdvancedLappack recipe"=true # [default: false] B:"Disable Basic recipes"=true # [default: false] B:"Disable EpicLappack recipe"=true # [default: false] B:"Disable GraviChestPlate recipe"=true # [default: false] B:"Disable GraviTool recipe"=true # [default: false] B:"Disable Nanobot recipe"=false # [default: false] B:"Disable Relocator recipe"=true # [default: false] B:"Disable UltimateLappack recipe"=true # [default: false] B:"Disable UltimateSolarHelmet recipe"=true # [default: false] B:"Disable Vajra recipe"=true } "relocator settings" { # [default: false] B:"Disable portal mode"=false # [default: false] B:"Disable translocator mode"=false # [range: 0 ~ 2147483647, default: 1500000] I:relocatorEnergyPerDimesionTp=5000000 # [range: 0 ~ 2147483647, default: 2500000] I:relocatorEnergyPerPortal=2500000 # [range: 0 ~ 2147483647, default: 1000000] I:relocatorEnergyPerStandartTp=2500000 # [range: 0 ~ 2147483647, default: 2000000] I:relocatorEnergyPerTranslocator=2000000 } "sounds settings" { # [default: false] B:"Disable all sounds"=false } "vajra settings" { # [default: false] B:"Disable Vajra accurate mode"=false }