# Configuration file general { I:"Batspawn Amount"=4 I:"Batspawn Cooldown"=15 # Health points of maximum health that the entity must lose in order to interrupt the action D:"Disruption Health Amount"=0.3 I:"Garlic AOF Cooldown"=5 I:"Garlic AOF Duration"=5 # In percent I:"Heal Amount"=30 I:"Ignore SunDamage Cooldown"=6 I:"Ignore SunDamage Duration"=5 # In seconds I:"Invisible Cooldown"=7 # In seconds I:"Invisible Duration"=4 # In percent I:"Regeneration Amount"=40 # In seconds I:"Regeneration Cooldown"=6 # In seconds I:"Regeneration Duration"=5 # Speed = basevalue * (1 + SPEED_AMOUNT) D:"Speed Amount"=0.14 # In seconds I:"Speed Cooldown"=6 # In seconds I:"Speed Duration"=4 # In seconds I:"Sunscreen Cooldown"=10 # In seconds I:"Sunscreen Duration"=8 # Damage of the direct projectile hit D:dark_blood_projectile_damage=5.0 # Damage of the indirect projectile hit D:dark_blood_projectile_indirect_damage=2.0 # In seconds I:dark_projectile_cooldown=9 }