# Configuration file ~CONFIG_VERSION: 1 client { # Trophy tags that will be displayed on the Simple Trophies creative tab. Obtain them by right clicking a trophy in the air in creative. One per line, please. # # [default: [{TrophyName:"Add your own trophies here in the config!",TrophyVariant:"classic",TrophyItem:{id:"minecraft:diamond_axe",Count:1b,Damage:0s},TrophyColorRed:65,TrophyColorGreen:205,TrophyColorBlue:52}]] S:creativeTabTrophies < {TrophyName:"Add your own trophies here in the config!",TrophyVariant:"classic",TrophyItem:{id:"minecraft:diamond_axe",Count:1b,Damage:0s},TrophyColorRed:65,TrophyColorGreen:205,TrophyColorBlue:52} > # Show the date and time you earned the trophy on the tooltip and on hover. [default: true] B:showEarnedAt=true # Display the author of trophy models on their tooltips. [default: false] B:tooltipCredits=false perf { # Emergency killswitch for the in-inventory trophy renderer. Enable in cases of extreme performance issues or client rendering-related crashes. # (Requires a game restart in some cases.) # If this option is enabled, and skipItemBases is not, trophy item bases will render using a 'fast path' that is about as expensive as rendering a grass block item. This fast path is not compatible with the fancy trophy TEISR, to my knowledge. [default: false] B:noTileEntityItemStackRenderer=false # Emergency killswitch for the tile entity renderer. Enable in cases of extreme performance issues or client rendering-related crashes. # (Requires a game restart in some cases.) [default: false] B:noTileEntitySpecialRenderer=false # Emergency killswitch for trophies repeating their item's tooltip, in case one is crashing for whatever reason ('fancy' items tend to do things with their tooltip I can't properly catch) [default: false] B:noTooltip=false # Don't show the items on top of trophies placed in the world. Saves on performance. [default: false] B:skipBlockItems=false # Don't show trophy bases on trophies in your inventory and on other GUIs. Saves on performance. [default: false] B:skipItemBases=false # Don't show the items on top of trophies in your inventory and on other GUIs. Saves on performance. [default: false] B:skipItemItems=false } }