#Faction name name=WALKERS #Reputation changes, if left empty it will use the default values #Reputation change on when you kill an ally of this faction repuChangeOnKillAlly= #Reputation change on when you kill an enemy of this faction repuChangeOnKillEnemy= #Reputation change on when you kill an member of this faction repuChangeOnKillMember= #The default reputation a player has towards this faction #Valid entries (from most hated to most loved): ARCH_ENEMY, ENEMY, HATED, AVOIDED, NEUTRAL, ACCEPTED, FRIEND, ALLY, MEMBER defaultReputation=ARCH_ENEMY #Should the reputation always stay the same? staticReputation=True #Reputations towards other factions #Allied factions allies= #Enemy factions enemies=UNDEAD,BEASTS,PIRATE,DWARVES_AND_GOLEMS,GOBLINS,ENDERMEN,PLAYERS,OGRES_AND_GREMLINS,INQUISITION,ILLAGERS,VILLAGERS,NPC,DRAGONS