# Configuration file general { ########################################################################################################## # client #--------------------------------------------------------------------------------------------------------# # Client configuration ########################################################################################################## client { # Whether the alternate temperature display is enabled B:AlternateTemperature=true # Enables the classic temperature icon B:ClassicHUDTemperature=false # Enables the classic thirst bar B:ClassicHUDThirst=false B:ClassicHud=false # Debug mode for clients B:"Client DebugMode"=false # Whether to draw thirst saturation on the HUD B:DrawThirstSaturation=false # Enables chiller and heater particles B:HeaterParticles=true # Debug temperature readout B:TemperatureReadout=false ########################################################################################################## # thermometer #--------------------------------------------------------------------------------------------------------# # Thermometer Configuration ########################################################################################################## thermometer { # Whether thermometers display the correct temperature. Only disable this if you are trying to determine what's lagging. B:EnableThermometer=true # Whether thermometers in your inventory will display on your HUD B:HUDThermometer=true # How far left or right the Thermometer HUD is from the default position I:XOffset=0 # How far up or down the Thermometer HUD is from the default position I:YOffset=0 } } ########################################################################################################## # server #--------------------------------------------------------------------------------------------------------# # Server configuration ########################################################################################################## server { # Maximum number of doses in a canteen # Min: 1 # Max: 2147483647 I:CanteenDoses=3 # Spams chat with debug messages, do not enable this unless you are testing! B:DebugMode=false # Maximum number of doses in an iron canteen # Min: 1 # Max: 2147483647 I:IronCanteenDoses=6 # Whether the mod should be dangerous on Peaceful difficulty. B:PeacefulDanger=false # Whether heaters and chillers only work indoors B:StrictHeaters=true # Whether temperature is enabled. B:TemperatureEnabled=true # Whether temperature tile entities are enabled. B:TemperatureTileEntities=true # Whether the player is allowed to drink from normal water blocks. B:ThirstDrinkBlocks=true # Whether the player is allowed to drink from the rain. B:ThirstDrinkRain=true # Whether thirst is enabled. B:ThirstEnabled=true ########################################################################################################## # compatibility #--------------------------------------------------------------------------------------------------------# # Built-in mod compatibility options ########################################################################################################## compatibility { ########################################################################################################## # built-in compatibility toggles #--------------------------------------------------------------------------------------------------------# # Built-In Compatibility Toggles - Turn compatibility for mods on or off ########################################################################################################## "built-in compatibility toggles" { # Enable Armor Underwear - Built-In Compatibility B:EnableArmorUnderwear=true # Enable Baubles - Built-In Compatibility B:EnableBaubles=true # Enable Harvest Festival - Built-In Compatibility B:EnableHarvestFestival=true # Enable OreExcavation - Built-In Compatibility B:EnableOreExcavation=true # Enable Serene Seasons - Built-In Compatibility B:EnableSereneSeasons=true } ########################################################################################################## # armor underwear #--------------------------------------------------------------------------------------------------------# # Armor Underwear Configurations ########################################################################################################## "armor underwear" { # Goopak Maximum Active - How many Goopaks can stack their effects at once # Min: 1 # Max: 2147483647 I:GoopakMaximumActive=5 # Goopak Temperature Modifier - Effect of a Goopak on temperature (won't change tooltip) # Min: 0.0 # Max: 1.7976931348623157E308 D:GoopakTemperatureModifier=2.0 # Liner Multiplier - Multiplier for the effect of normal liners # Min: 0.0 # Max: 1.7976931348623157E308 D:LinerMultiplier=1.0 # Ozzy Base Range - The base temperature range of an Ozzy Liner # Min: 0.0 # Max: 1.7976931348623157E308 D:OzzyBaseRange=3.0 # Ozzy Extra Range - The added temperature range when upgrading an Ozzy Liner # Min: 0.0 # Max: 1.7976931348623157E308 D:OzzyExtraRange=3.0 } ########################################################################################################## # harvest festival #--------------------------------------------------------------------------------------------------------# # Harvest Festival Configurations ########################################################################################################## "harvest festival" { # Season Autumn - Temperature change during the Harvest Festival season I:SeasonAutumn=0 # Season Spring - Temperature change during the Harvest Festival season I:SeasonSpring=0 # Season Summer - Temperature change during the Harvest Festival season I:SeasonSummer=4 # Season Winter - Temperature change during the Harvest Festival season I:SeasonWinter=-10 } ########################################################################################################## # serene seasons #--------------------------------------------------------------------------------------------------------# # Serene Seasons Configurations ########################################################################################################## "serene seasons" { # Season Early Autumn - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonEarlyAutumn=2 # Season Early Spring - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonEarlySpring=-3 # Season Early Summer - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonEarlySummer=3 # Season Early Winter - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonEarlyWinter=-7 # Season Late Autumn - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonLateAutumn=-3 # Season Late Spring - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonLateSpring=2 # Season Late Summer - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonLateSummer=3 # Season Late Winter - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonLateWinter=-7 # Season Mid Autumn - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonMidAutumn=0 # Season Mid Spring - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonMidSpring=0 # Season Mid Summer - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonMidSummer=5 # Season Mid Winter - Temperature change during the Serene Seasons season # Min: -2147483648 # Max: 2147483647 I:SeasonMidWinter=-14 } } ########################################################################################################## # miscellaneous #--------------------------------------------------------------------------------------------------------# # Miscellaneous gameplay configurations ########################################################################################################## miscellaneous { # Campfire has a 1/X chance to lose fuel when ticked (default is 2, a 1/2 chance # Min: 1 # Max: 2147483647 I:CampfireDecayChance=2 # Blacklisted items in the campfire spit (ex. minecraft:beef S:CampfireSpitBlacklist < > # Whether the campfire spit blacklist is a whitelist instead B:CampfireSpitBlacklistIsWhitelist=false # How many seconds it takes for a campfire spit to cook food # Min: 1 # Max: 2147483647 I:CampfireSpitDelay=20 # Should cooking food on a campfire spit give experience like a furnace B:CampfireSpitExperience=true # How many pieces of food can fit on a campfire spit (any existing spits won't change size) # Min: 1 # Max: 10 I:CampfireSpitSize=8 # Campfire has a 1/X chance to ignite with a stick (default is 5, a 1/5 chance # Min: 1 # Max: 2147483647 I:CampfireStickIgniteChance=5 # Whether Golden Apple Juice gives the golden apple effect B:GoldenAppleJuiceEffect=true # Whether Ice Blocks drop Ice Chunks B:IceDropsChunks=true # Whether Magma Blocks drop Magma Chunks B:MagmaDropsChunks=true # Chance for rain collector to fill (1/n chance, default is 6 # Min: 1 # Max: 2147483647 I:RainCollectorFillChance=2 # Duration of long heat/cold resistance potions, in ticks # Min: 1 # Max: 2147483647 I:ResistancePotionDurationLong=9600 # Duration of short heat/cold resistance potions, in ticks # Min: 1 # Max: 2147483647 I:ResistancePotionDurationShort=3600 # How often player temperature and thirst are regularly synced, in ticks # Min: 0 # Max: 2147483647 I:RoutinePacketDelay=30 } ########################################################################################################## # temperature #--------------------------------------------------------------------------------------------------------# # Temperature related configurations ########################################################################################################## temperature { # Altitude Temperature Multiplier - How strongly altitude affects temperature # Min: -2147483648 # Max: 2147483647 I:AltitudeMultiplier=3 # Biome Temperature Multiplier - The maximum temperature change in any biome # Min: -2147483648 # Max: 2147483647 I:BiomeMultiplier=10 # Enchantment Temperature Change - Effect of temperature enchantments # Min: -2147483648 # Max: 2147483647 I:EnchantmentTemperature=2 # Heater Full Power Range - Distance where a heater / chiller starts to lose strength # Min: 0.0 # Max: 50.0 D:HeaterFullPowerRange=16.0 # Heater Max Range - Distance where a heater / chiller has no effect # Min: 0.0 # Max: 50.0 D:HeaterMaxRange=32.0 # Heater Temperature Change - Strength of heaters / chillers # Min: -1000000 # Max: 1000000 I:HeaterTemperature=10 # Snow Temperature Value - Effect of snowfall on temperature # Min: -2147483648 # Max: 2147483647 I:SnowValue=-10 # Sprinting Temperature Value - Effect of sprinting on temperature # Min: -2147483648 # Max: 2147483647 I:SprintingValue=3 # Stacking Temperature - Whether multiple blocks in a vicinity should combine their effect B:StackingTemperature=true # Stacking Temperature Limit - How much more extreme block temperature can be from stacking temperature # Min: 0.0 # Max: 1000000.0 D:StackingTemperatureLimit=3.0 # TemperatureDamageDuration - Duration in ticks of hypothermia and hyperthermia # Min: 0 # Max: 2147483647 I:TemperatureDamageDuration=400 # Temperature Damage Scaling - Extra damage from hyperthermia and hypothermia over time # Min: 0.0 # Max: 1.7976931348623157E308 D:TemperatureDamageScaling=0.025 # TemperatureTickDangerBoost - How much faster in ticks temperature changes happen when escaping dangerous temperatures # Min: 0 # Max: 2147483647 I:TemperatureTickDangerBoost=50 # Temperature Max Speed - Maximum time in ticks for a player temperature change # Min: 20 # Max: 2147483647 I:TemperatureTickMax=400 # Temperature Min Speed - Minimum time in ticks for a player temperature change # Min: 20 # Max: 2147483647 I:TemperatureTickMin=20 # Time Biome Temperature Multiplier - How strongly different biomes effect day/night temperature # Min: 1.0 # Max: 1000000.0 D:TimeBiomeMultiplier=1.25 # Time Temperature Multiplier - How strongly time affects temperature # Min: -2147483648 # Max: 2147483647 I:TimeMultiplier=3 # Time Temperature Day - Whether time changes temperature during the day B:TimeTemperatureDay=true # Time Temperature Night - Whether time changes temperature during the night B:TimeTemperatureNight=true # Time Temperature Shade - Effect of shade on time temperature, only applies when time temperature is hot I:TimeTemperatureShade=-2 # Underground Effect - Whether being deep underground reduces some surface temperature effects B:UndergroundEffect=true # Underground Effect Cutoff - Y Level where surface temperature effects do nothing # Min: 0 # Max: 64 I:UndergroundEffectCutoff=32 # Wet Temperature Value - Effect of being wet on temperature # Min: -2147483648 # Max: 2147483647 I:WetValue=-7 } ########################################################################################################## # thirst #--------------------------------------------------------------------------------------------------------# # Thirst related configurations ########################################################################################################## thirst { # Thirst Attacking - How exhausting attacking enemies is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstAttacking=0.2 # Thirst Base Movement - How exhausting any kind of movement is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstBaseMovement=0.01 # Thirst Break Block - How exhausting breaking blocks is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstBreakBlock=0.025 # Thirst Damage Scaling - Extra damage from dehydration over time # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstDamageScaling=0.025 # Thirst Exhaustion Limit - How exhausted the player must get before they lose thirst. # Min: 1.0 # Max: 1.7976931348623157E308 D:ThirstExhaustionLimit=5.0 # Thirst Jump - How exhausting jumping without sprinting is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstJump=0.15 # Whether the player can get parasites from drinking unclean water B:ThirstParasites=true # The chance of parasites from drinking unclean water # Min: 0.0 # Max: 1.0 D:ThirstParasitesChance=0.1 # The chance a player takes damage from parasites (1 is poison speed, 0 to disable) # Min: 0.0 # Max: 1.0 D:ThirstParasitesDamage=0.25 # The duration parasites last # Min: 1 # Max: 2147483647 I:ThirstParasitesDuration=1200 # How strongly parasites make a player hungry (0.005 is same speed as hunger, 0 to disable # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstParasitesHunger=0.02 # Thirst Sprint Jump - How exhausting jumping while sprinting is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstSprintJump=0.2 # Thirst Sprinting Movement - How exhausting sprinting movement is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstSprintingMovement=0.05 # Thirst Swimming Movement - How exhausting swimming movement is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstSwimmingMovement=0.015 # Thirst Walking Movement - How exhausting walking movement is # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstWalkingMovement=0.01 # Thirsty Strength - Strength of the Thirsty Effect # Min: 0.0 # Max: 1.7976931348623157E308 D:ThirstyStrength=0.025 } } }