# Configuration file general { # The chunk radius a enhanced diffusor affects. 1 results in a 3 by 3 chunk area I:garlic_diffusor_enhanced_distance=2 # The chunk radius a normal diffusor affects. 0 results in a one chunk area. Changing this only affects newly placed blocks I:garlic_diffusor_normal_distance=0 # The chunk radius a weak diffusor (only creative, only prevents spawns) affects. 2 results in a 5 by 5 chunk area I:garlic_diffusor_weak_distance=2 # First stake skill - If it is required to attack from behind to instant kill low level vampires B:instant_kill_skill_1_from_behind=false # The maximal relative health (actual/max) a entity may have to be instantly killed D:instant_kill_skill_1_max_health_perc=0.20 # Second stake skill - The max (not the actual) health a entity that can be one hit killed from behind may have I:instant_kill_skill_2_max_health=400 # Second stake skill - If only NPCs can be one hit killed with this skill B:instant_kill_skill_2_only_npc=true # Advanced skill - Weapon cooldown = 1/(oldValue*(1+modifier)) D:major_attack_speed_modifier=0.4 # Basic skill - Weapon cooldown = 1/(oldValue*(1+modifier)) D:small_attack_speed_modifier=0.2 }