# Configuration file #################### # global-settings #################### global-settings { # Displays a GUI to name a pet when taming. B:AlwaysNamePets=true # Enables animated textures. B:AnimateTextures=true # Applies potion effects when wearing full scorpion armor sets. B:ArmorSetEffects=true # Adds recipes to craft all vanilla horse armor. B:CraftableHorseArmor=true # Adds a recipe to craft saddles. B:CraftableSaddles=true # Turns on verbose logging. B:Debug=false # Shows the health of pets. B:DisplayPetHealth=true # Shows the emotes of pets. B:DisplayPetIcons=true # Shows the name of pets. B:DisplayPetName=true # Enables extra fog at the wyvern lair like in legacy versions. B:FoggyWyvernLair=true # Enables legacy wyvern lair sky. B:LegacyWyvernLairSky=true # The density of MoCreatures particle effects. I:ParticleFX=3 # Applies potion effects when dealing damage with scorpion weapons. B:WeaponEffects=true } #################### # creature-general-settings #################### creature-general-settings { # Enables different eye colors for wraiths and flame wraiths like in alpha versions. B:AlphaWraithEyes=false # Allows creatures to attack horses. B:AttackHorses=false # Allows creatures to attack wolves. B:AttackWolves=false # Destroys animal drops when not killed by a player. B:DestroyDrops=false # Not for the more serious lore friendly players. B:EasterEggs=true # Guarantees a new horse mix on every breed. B:EasyHorseBreeding=false # Makes elephants destroy blocks in front of them when riding. B:ElephantBulldozer=true # Allows creatures to attack other creatures. Not recommended if despawning is off. B:EnableHunters=true # The percentage for filch lizards to spawn with an item. I:FilchLizardSpawnItemChance=25 # The percentage for kitties spawning in village chunks. I:KittyVillageChance=16 # Enables simple big cat models and textures like in legacy versions. B:LegacyBigCatModels=false # Enables legacy big golem sounds. B:LegacyBigGolemSounds=false # Enables simple bunny textures like in legacy versions. B:LegacyBunnyTextures=false # Enables legacy duck sounds. B:LegacyDuckSounds=true # Enables generic hurt sounds rather than hissing for the filch lizards. B:LegacyFilchLizardSounds=true # Enables legacy mini golem sounds. B:LegacyMiniGolemSounds=true # Enables legacy rat death sound. B:LegacyRatDeathSound=true # Enables the simple shark model and texture like in legacy versions. B:LegacySharkModel=false # Enables legacy human werewolf sounds. B:LegacyWerehumanSounds=true # Enables legacy wraith sounds. B:LegacyWraithSounds=true # The percentage for mother scorpions to drop an egg. I:MotherScorpionEggDropChance=33 # The percentage for mother wyverns to drop an egg. I:MotherWyvernEggDropChance=66 # The percentage for ostriches to drop an egg. I:OstrichEggDropChance=3 # The percentage for certain creatures to drop a rare item when killed. Most creatures use loot tables and can be configured with a loot table editor instead. I:RareItemDropChance=25 # The percentage for scorpions to drop an egg. I:ScorpionEggDropChance=17 # Multiplier for entity spawns during world generation. D:SpawnMultiplier=2.5 # Makes the kitty bed not pushable. B:StaticBed=true # Makes the kitty litter box not pushable. B:StaticLitter=true # Enables detailed names for creatures, describing their species. B:VerboseEntityNames=false # Enables custom creature spawning during world generation. Increases the presence of regular creatures. B:WorldGenSpawningCreatures=true # Enables custom water creature spawning during world generation. Increases the presence of water creatures. B:WorldGenSpawningWaterCreatures=true # The percentage for wyverns to drop an egg. I:WyvernEggDropChance=33 } #################### # ownership-settings #################### ownership-settings { # Assigns the player as the owner for each creature they tame. Only the owner can interact with the tamed creature. B:EnableOwnership=true # Maximum tamed creatures an OP can have. Requires EnableOwnership to be enabled. I:MaxTamedPerOP=72 # Maximum tamed creatures a player can have. Requires EnableOwnership to be enabled. I:MaxTamedPerPlayer=48 } #################### # monster-general-settings #################### monster-general-settings { # The block destruction radius of cave ogres. D:CaveOgreStrength=3.0 # The block destruction radius of fire ogres. D:FireOgreStrength=2.0 # Allows big golems to break blocks. B:GolemDestroyBlocks=true # The block radius where ogres 'smell' players. I:OgreAttackRange=12 # The block destruction radius of green ogres. D:OgreStrength=2.0 } #################### # custom-id-settings #################### custom-id-settings { # The dimension ID of the wyvern lair. I:WyvernLairDimensionID=-17 }