{ title: "Good Reads", x: 6.5d, y: -3.5d, description: "No really, read them", text: [ "This book will explain how certain items work, as well as the aspects of certain mechanics in the mod regarding magic and alchemy." ], size: 1.5d, tasks: [{ uid: "5738fe9b", type: "item", items: [{ id: "dungeontactics:dungeonpedia_volume_4", tag: { pages: [ "{\"text\":\"\\n\\n�l Dungeonpedia\\n\\n�l Volume 4\"}", "{\"text\":\"\\nThis volume contains information on alchemy, imbuement and magic scrolls. Grab your spoon!\\n\\nSection 1 contains alchemy.\\nSection 2 contains imbuement.\\nSection 3 contains magic scrolls.\"}", "{\"text\":\"\\n\\n�l Section 1\\n\\n�l Alchemy\"}", "{\"text\":\"\\nMixing items in a cauldron is your gateway to ultimate power!!! Or, like, some extra resources and stuff.\\nJust light a fire below the cauldron, throw the ingredients in and stir with your favourite spoon.\"}", "{\"text\":\"�l Cherrybombs\\n\\nActual cherries, that explode. They may only contain a small amount of a gunpowder like substance, but they are non-toxic and can be used to create quantities of real gunpowder.\"}", "{\"text\":\"\\nCombine four of cherrybombs with four redstone dust, one flint, in water, in a cauldron, and stir with a spoon to create gunpowder.\"}", "{\"text\":\"�l Incindiberries\\n\\nKind of like a Persimmon, if the juice was lava. Really tasty and really good for your health, if you are immune to fire. Enough juice from these can melt magma. *recommond you do this in a bucket*\"}", "{\"text\":\"\\nCombine seven of incindiberries with magma, in a dry cauldron, and stir with a spoon to create lava. Add water to create obsidian.\"}", "{\"text\":\"�l Glowcurrent\\n\\nIf you don\\u0027t mind everything knowing where you are, these peculiar berries can keep an unprepared traveller going through the Nether. Strangely harmless when eaten. I mean, I expected more death from Nether berries...\"}", "{\"text\":\"\\nCombine four of glowcurrents with four redstone dust, one blaze powder, in water, in a cauldron, and stir with a spoon to create glowstone dust.\"}", "{\"text\":\"�l Magic Powder\\n\\nA neccesary catalyst for casting spells, because you have no latent magical abilities. None. So you need to syphon power from actually magical sources.\"}", "{\"text\":\"\\nCombine glowstone dust with a red mushroom, a brown mushroom, in water, in a cauldron, and stir with a spoon to create magic powder.\"}", "{\"text\":\"�l Golden Hearts\\n\\nIf you can capture a heart and smother it in gold, it won\\u0027t love you back, but you can still eat it.\"}", "{\"text\":\"\\nCombine a bottled heart with two gold nuggets and two glowstone dust, in a dry cauldron, and stir with a spoon to create a golden heart.\"}", "{\"text\":\"�l Soul Gem\\n\\nPretty sure it is bad juju to trap the souls of living creatures, best make them dead first.\"}", "{\"text\":\"\\nCombine a cut diamond with four piles of magic powder and glowstone dust, in water, and stir with a spoon to create a soul gem.\"}", "{\"text\":\"\\nThese and more recipes can be found in Dungeonpedia Volume 5.\"}", "{\"text\":\"\\n\\n�l Section 2\\n\\n�l Imbuement\"}", "{\"text\":\"\\nOther gateways to ultimate power are available.\\nJust light a fire below the cauldron, throw a flower in and stir with the business end of your weapon of choice.\"}", "{\"text\":\"\\nThe power of the flower can be leached by the mystical powers of hot water. It is very mysterious and defies science.\"}", "{\"text\":\"\\nCoating your weapon in poison is a quick and easy way to gain an advantage in combat, though it is temporary. Mix and match poisons for best results. Warrenty not included.\"}", "{\"text\":\"\\n\\n�l Section 3\\n\\n�l Magic Scrolls\"}", "{\"text\":\"\\nCasting any spell will consume magic dust. Loose dust will be consumed even if the spell fails. so put it in a little baggy and your magic dust will be safe from your failures... Unless you die in lava, but that\\u0027s a whole other story.\"}", "{\"text\":\"�l Magic Pouch\\n\\nYou could keep your magic dust up your sleeve, or in your belly button, but these nifty little pouches can hold a lot more. Just open it up and it will automatically eat magic dust from your pockets.\"}", "{\"text\":\"�l Concentration\\n\\nMost spells have two casting modes. Concentrating (sneaking) will change the effect, causeing some spells to cast as an AoE, or ignore other players.\"}", "{\"text\":\"�l Mage Affinity\\n\\nThe Mage Affinity enchantment takes the embued magical properties of the enchanted armour and reduces the cost of casting spells.\"}", "{\"text\":\"�l Restoration\\n\\nNormal cast will heal the caster and team-mates, concentration cast will heal the caster and ALL in range, for about half the amount.\"}", "{\"text\":\"�l Satiate\\n\\nNormal cast will feed the caster and team-mates, concentration cast will feed the caster and ALL in range, for about half the amount.\"}", "{\"text\":\"�l Forging\\n\\nNormal cast will smelt all ores and some other resources in the caster\\u0027s pockets, concentration cast will smelt one stack but produce double the output.\"}", "{\"text\":\"�l Cooking\\n\\nNormal cast will cook all food in the caster\\u0027s pockets, concentration cast will cook one stack but produce double the output.\"}", "{\"text\":\"�l Freezing\\n\\nNormal cast will apply slowness and cryo to all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Uncover\\n\\nNormal cast will remove armour from all targets except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Disarm\\n\\nNormal cast will cause all targets, except the caster and team-mates, to drop held items, concentration cast will ignore other players.\"}", "{\"text\":\"�l Disorient\\n\\nNormal cast will spin and blind all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Punish\\n\\nNormal cast will deal magic damage all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Wither\\n\\nNormal cast will apply wither all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Smite\\n\\nNormal cast will invoke lightning on all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Magic Missile\\n\\nNormal cast will launch a homing projectile all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Pin Missile\\n\\nBasically what happens if a porkupine sneezes really hard.\"}", "{\"text\":\"�l Transport\\n\\nEver wanted a dead horse? Well that\\u0027s what you get, so quit yer yappin\\u0027.\"}", "{\"text\":\"�l Companion\\n\\nDid your best friend die? Life\\u0027s not fair, but magic plays dirty.\"}", "{\"text\":\"�l Sunder\\n\\nNormal cast deals heavy damage to all targets, except the caster and team-mates, concentration cast will ignore other players.\"}", "{\"text\":\"�l Rage\\n\\nNormal cast apply strength and resistance to the caster and team-mates, concentration cast will buff the caster and ALL in range, for about half the amount.\"}", "{\"text\":\"�l Soul Steal\\n\\nNormal cast only. Requires a Soul Gem to fill. Binds the souls of all weakened entities around the caster to a Soul Gem. Sepperates souls by species.\"}" ], author: "Some probably-dead guy", title: "Magic & Alchemy", resolved: 1b } }], ignore_damage: true, ignore_nbt: 1b }], rewards: [{ uid: "2e88be92", type: "ftbmoney:money", ftb_money: 10L }, { uid: "e1fd87e5", type: "xp_levels", xp_levels: 1 }, { uid: "27dba0a0", type: "item", item: "aquaculture:loot 1 5" }] }