# gui - config - categories ingameinfoxml.config.category.general=General ingameinfoxml.config.category.general.tooltip=General options. ingameinfoxml.config.category.alignment=Alignment ingameinfoxml.config.category.alignment.tooltip=Alignment offset options. # gui - config - general ingameinfoxml.config.filename=Filename ingameinfoxml.config.filename.tooltip=The configuration that should be loaded on startup. ingameinfoxml.config.replaceDebug=Replace Debug Overlay ingameinfoxml.config.replaceDebug.tooltip=Replace the debug overlay (F3) with the InGameInfoXML overlay. ingameinfoxml.config.showInChat=Show in Chat ingameinfoxml.config.showInChat.tooltip=Display the overlay in chat. ingameinfoxml.config.showOnPlayerList=Show on Player List ingameinfoxml.config.showOnPlayerList.tooltip=Display the overlay on the player list. ingameinfoxml.config.scale=Scale ingameinfoxml.config.scale.tooltip=The overlay will be scaled by this amount. ingameinfoxml.config.fileInterval=File Tag Interval ingameinfoxml.config.fileInterval.tooltip=The interval between file reads for the 'file' tag (in seconds). # gui - config - alignment ingameinfoxml.config.topleft=Top Left ingameinfoxml.config.topleft.tooltip=Offsets for the top left side of the screen (XY). ingameinfoxml.config.topcenter=Top Center ingameinfoxml.config.topcenter.tooltip=Offsets for the top center side of the screen (XY). ingameinfoxml.config.topright=Top Right ingameinfoxml.config.topright.tooltip=Offsets for the top right side of the screen (XY). ingameinfoxml.config.middleleft=Middle Left ingameinfoxml.config.middleleft.tooltip=Offsets for the middle left side of the screen (XY). ingameinfoxml.config.middlecenter=Middle Center ingameinfoxml.config.middlecenter.tooltip=Offsets for the middle center side of the screen (XY). ingameinfoxml.config.middleright=Middle Right ingameinfoxml.config.middleright.tooltip=Offsets for the middle right side of the screen (XY). ingameinfoxml.config.bottomleft=Bottom Left ingameinfoxml.config.bottomleft.tooltip=Offsets for the bottom left side of the screen (XY). ingameinfoxml.config.bottomcenter=Bottom Center ingameinfoxml.config.bottomcenter.tooltip=Offsets for the bottom center side of the screen (XY). ingameinfoxml.config.bottomright=Bottom Right ingameinfoxml.config.bottomright.tooltip=Offsets for the bottom right side of the screen (XY). # gui - tag list gui.ingameinfoxml.taglist=Tag List # gui - tag list - categories ingameinfoxml.tag.category.formatting.name=Formatting ingameinfoxml.tag.category.misc.name=Miscellaneous ingameinfoxml.tag.category.mouseover.name=Mouse Over ingameinfoxml.tag.category.nearbyplayer.name=Nearby Players ingameinfoxml.tag.category.playerequipment.name=Player - Equipment ingameinfoxml.tag.category.playergeneral.name=Player - General ingameinfoxml.tag.category.playerposition.name=Player - Position ingameinfoxml.tag.category.playerpotion.name=Player - Potion Effects ingameinfoxml.tag.category.riding.name=Riding ingameinfoxml.tag.category.time.name=Time ingameinfoxml.tag.category.world.name=World ingameinfoxml.tag.category.bloodmagic.name=Blood Magic ingameinfoxml.tag.category.simplyjetpacks.name=Simply Jetpacks ingameinfoxml.tag.category.terrafirmacraft.name=TerraFirmaCraft ingameinfoxml.tag.category.thaumcraft.name=Thaumcraft ingameinfoxml.tag.category.gregtech.name=GregTech # gui - tag list - formatting tags ingameinfoxml.tag.black.desc=Black color (§0EXAMPLE§r). ingameinfoxml.tag.darkblue.desc=Dark blue color (§1EXAMPLE§r). ingameinfoxml.tag.darkgreen.desc=Dark green color (§2EXAMPLE§r). ingameinfoxml.tag.darkaqua.desc=Dark aqua color (§3EXAMPLE§r). ingameinfoxml.tag.darkred.desc=Dark red color (§4EXAMPLE§r). ingameinfoxml.tag.darkpurple.desc=Dark purple color (§5EXAMPLE§r). ingameinfoxml.tag.gold.desc=Gold color (§6EXAMPLE§r). ingameinfoxml.tag.gray.desc=Gray color (§7EXAMPLE§r). ingameinfoxml.tag.darkgrey.desc=Dark grey color (§8EXAMPLE§r). ingameinfoxml.tag.blue.desc=Blue color (§9EXAMPLE§r). ingameinfoxml.tag.green.desc=Green color (§aEXAMPLE§r). ingameinfoxml.tag.aqua.desc=Aqua color (§bEXAMPLE§r). ingameinfoxml.tag.red.desc=Red color (§cEXAMPLE§r). ingameinfoxml.tag.lightpurple.desc=Light purple color (§dEXAMPLE§r). ingameinfoxml.tag.yellow.desc=Yellow color (§eEXAMPLE§r). ingameinfoxml.tag.white.desc=White color (§fEXAMPLE§r). ingameinfoxml.tag.obfuscated.desc=Obfuscated text (§kEXAMPLE§r). ingameinfoxml.tag.bold.desc=Bold text (§lEXAMPLE§r). ingameinfoxml.tag.strikethrough.desc=Strike through text (§mEXAMPLE§r). ingameinfoxml.tag.underline.desc=Underlined text (§nEXAMPLE§r). ingameinfoxml.tag.italic.desc=Italic text (§oEXAMPLE§r). ingameinfoxml.tag.reset.desc=Reset formatting. # gui - tag list - misc ingameinfoxml.tag.memmax.desc=Amount of maximum memory. ingameinfoxml.tag.memtotal.desc=Amount of total memory. ingameinfoxml.tag.memfree.desc=Amount of free memory. ingameinfoxml.tag.memused.desc=Amount of memory in use. ingameinfoxml.tag.fps.desc=Current FPS. ingameinfoxml.tag.resourcepack.desc=Current resource pack. ingameinfoxml.tag.entitiesrendered.desc=Amount of rendered entities. ingameinfoxml.tag.entitiestotal.desc=Amount of loaded entities. ingameinfoxml.tag.loadedchunks.desc=Amount of loaded chunks. ingameinfoxml.tag.server.desc=Server domain or IP and the port if it's not 25565, localhost if it's a local game. ingameinfoxml.tag.servername.desc=Server domain, localhost if it's a local game. ingameinfoxml.tag.serverip.desc=Server IP, 127.0.0.1 if it's a local game. ingameinfoxml.tag.serverport.desc=Server port, -1 if it's a local game. ingameinfoxml.tag.ping.desc=Current ping, -1 if no data. ingameinfoxml.tag.pingicon.desc=Current ping icon, empty string if no data. # gui - tag list - mouse over ingameinfoxml.tag.mouseovername.desc=Name of the entity or block under the cursor, an empty string if there is nothing. ingameinfoxml.tag.mouseoveruniquename.desc=Unique name of the entity or block under the cursor, an empty string if there is nothing. ingameinfoxml.tag.mouseoverid.desc=Entity id or block id under the cursor, zero if there is nothing. ingameinfoxml.tag.mouseovermetadata.desc=Block metadata under the cursor, zero if there is nothing. ingameinfoxml.tag.mouseoverpowerweak.desc=Weak redstone power of the block, -1 if there is nothing. ingameinfoxml.tag.mouseoverpowerstrong.desc=Strong redstone power of the block, -1 if there is nothing. ingameinfoxml.tag.mouseoverpowerinput.desc=Input redstone power of the block, -1 if there is nothing. # gui - tag list - nearby player ingameinfoxml.tag.nearbyplayerdistance.desc=Distance to x-th nearby player. ingameinfoxml.tag.nearbyplayername.desc=Name of the x-th nearby player. # gui - tag list - player equipment ingameinfoxml.tag.equippedname.desc=Equipped item's name. ingameinfoxml.tag.equippeduniquename.desc=Equipped item's unique name. ingameinfoxml.tag.equippeddamage.desc=Equipped item's damage. ingameinfoxml.tag.equippedmaxdamage.desc=Equipped item's max damage. ingameinfoxml.tag.equippeddamageleft.desc=Equipped item's damage left. ingameinfoxml.tag.equippedquantity.desc=Quantity of the equipped item in the inventory. ingameinfoxml.tag.equippedicon.desc=Equipped item's icon. ingameinfoxml.tag.equippedlargeicon.desc=Equipped item's large icon. ingameinfoxml.tag.helmetname.desc=Helmet's name. ingameinfoxml.tag.helmetuniquename.desc=Helmet's unique name. ingameinfoxml.tag.helmetdamage.desc=Helmet's damage. ingameinfoxml.tag.helmetmaxdamage.desc=Helmet's max damage. ingameinfoxml.tag.helmetdamageleft.desc=Helmet's damage left. ingameinfoxml.tag.helmetquantity.desc=Quantity of the helmet in the inventory. ingameinfoxml.tag.helmeticon.desc=Helmet's icon. ingameinfoxml.tag.helmetlargeicon.desc=Helmet's large icon. ingameinfoxml.tag.chestplatename.desc=Chestplate's name. ingameinfoxml.tag.chestplateuniquename.desc=Chestplate's unique name. ingameinfoxml.tag.chestplatedamage.desc=Chestplate's damage. ingameinfoxml.tag.chestplatemaxdamage.desc=Chestplate's max damage. ingameinfoxml.tag.chestplatedamageleft.desc=Chestplate's damage left. ingameinfoxml.tag.chestplatequantity.desc=Quantity of the chestplate in the inventory. ingameinfoxml.tag.chestplateicon.desc=Chestplate's icon. ingameinfoxml.tag.chestplatelargeicon.desc=Chestplate's large icon. ingameinfoxml.tag.leggingsname.desc=Leggings' name. ingameinfoxml.tag.leggingsuniquename.desc=Leggings' unique name. ingameinfoxml.tag.leggingsdamage.desc=Leggings' damage. ingameinfoxml.tag.leggingsmaxdamage.desc=Leggings' max damage. ingameinfoxml.tag.leggingsdamageleft.desc=Leggings' damage left. ingameinfoxml.tag.leggingsquantity.desc=Quantity of the leggings in the inventory. ingameinfoxml.tag.leggingsicon.desc=Leggings' icon. ingameinfoxml.tag.leggingslargeicon.desc=Leggings' large icon. ingameinfoxml.tag.bootsname.desc=Boots' name. ingameinfoxml.tag.bootsuniquename.desc=Boots' unique name. ingameinfoxml.tag.bootsdamage.desc=Boots' damage. ingameinfoxml.tag.bootsmaxdamage.desc=Boots' max damage. ingameinfoxml.tag.bootsdamageleft.desc=Boots' damage left. ingameinfoxml.tag.bootsquantity.desc=Quantity of the boots in the inventory. ingameinfoxml.tag.bootsicon.desc=Boots' icon. ingameinfoxml.tag.bootslargeicon.desc=Boots' large icon. # gui - tag list - player general ingameinfoxml.tag.light.desc=Light level at your current position. ingameinfoxml.tag.lightfeet.desc=Light level at your current position (feet level). ingameinfoxml.tag.lightnosun.desc=Light level at your current position without sunlight. ingameinfoxml.tag.lightnosunfeet.desc=Light level at your current position without sunlight (feel level). ingameinfoxml.tag.lightsun.desc=Sunlight level at your current position. ingameinfoxml.tag.lightsunfeet.desc=Sunlight level at your current position (feel level). ingameinfoxml.tag.score.desc=Player's score. ingameinfoxml.tag.gamemode.desc=Player's gamemode name. ingameinfoxml.tag.gamemodeid.desc=Player's gamemode id. ingameinfoxml.tag.health.desc=Player's current health points. ingameinfoxml.tag.maxhealth.desc=Player's maximum health points. ingameinfoxml.tag.armor.desc=Player's armor points. ingameinfoxml.tag.foodlevel.desc=Player's food points. ingameinfoxml.tag.maxfoodlevel.desc=Player's maximum food points. ingameinfoxml.tag.saturation.desc=Player's food saturation. ingameinfoxml.tag.exhaustion.desc=Player's food exhaustion. ingameinfoxml.tag.airticks.desc=Player's air ticks. ingameinfoxml.tag.maxairticks.desc=Player's maximum air ticks. ingameinfoxml.tag.playerlevel.desc=Player's level. ingameinfoxml.tag.xpthislevel.desc=Player's current experience. ingameinfoxml.tag.xpuntilnext.desc=Player's experience until level up. ingameinfoxml.tag.xpcap.desc=Player's total required experience for the current level. ingameinfoxml.tag.username.desc=Player's username. ingameinfoxml.tag.inwater.desc=§etrue§r if the player is underwater, §efalse§r otherwise. ingameinfoxml.tag.wet.desc=§etrue§r if the player is wet, §efalse§r otherwise. ingameinfoxml.tag.alive.desc=§etrue§r if the player is alive, §efalse§r otherwise. ingameinfoxml.tag.burning.desc=§etrue§r if the player is on fire, §efalse§r otherwise. ingameinfoxml.tag.riding.desc=§etrue§r if the player is riding, §efalse§r otherwise. ingameinfoxml.tag.sneaking.desc=§etrue§r if the player is sneaking, §efalse§r otherwise. ingameinfoxml.tag.sprinting.desc=§etrue§r if the player is sprinting, §efalse§r otherwise. ingameinfoxml.tag.invisible.desc=§etrue§r if the player is invisible, §efalse§r otherwise. ingameinfoxml.tag.eating.desc=§etrue§r if the player is eating, §efalse§r otherwise. ingameinfoxml.tag.invulnerable.desc=§etrue§r if the player is invulnerable, §efalse§r otherwise. # gui - tag list - player position ingameinfoxml.tag.chunkx.desc=Player's X chunk coordinate. ingameinfoxml.tag.chunkz.desc=Player's Z chunk coordinate. ingameinfoxml.tag.chunkoffsetx.desc=Player's X chunk offset coordinate (0-15). ingameinfoxml.tag.chunkoffsetz.desc=Player's Z chunk offset coordinate (0-15). ingameinfoxml.tag.x.desc=Player's X coordinate. ingameinfoxml.tag.y.desc=Player's Y coordinate. ingameinfoxml.tag.yfeet.desc=Player's Y coordinate (feel level). ingameinfoxml.tag.z.desc=Player's Z coordinate. ingameinfoxml.tag.xi.desc=Player's X coordinate rounded to the closest whole number. ingameinfoxml.tag.yi.desc=Player's Y coordinate rounded to the closest whole number. ingameinfoxml.tag.yfeeti.desc=Player's Y coordinate rounded to the closest whole number (feel level). ingameinfoxml.tag.zi.desc=Player's Z coordinate rounded to the closest whole number. ingameinfoxml.tag.speed.desc=Player's speed. ingameinfoxml.tag.speedx.desc=Player's speed along the x axis. ingameinfoxml.tag.speedy.desc=Player's speed along the y axis. ingameinfoxml.tag.speedz.desc=Player's speed along the z axis. ingameinfoxml.tag.speedxz.desc=Player's speed horizontally. ingameinfoxml.tag.direction.desc=Player's direction in degrees from -180 to 180. ingameinfoxml.tag.roughdirection.desc=Rough direction the player is currently facing (South, West, North, East). ingameinfoxml.tag.finedirection.desc=Fine direction the player is currently facing (South, South West, West, North West, ...). ingameinfoxml.tag.abrroughdirection.desc=Abbreviated rough direction the player is currently facing (S, W, N, E). ingameinfoxml.tag.abrfinedirection.desc=Abbreviated fine direction the player is currently facing (S, SW, W, NW, ...). ingameinfoxml.tag.directionhud.desc=A small textual direction HUD. # gui - tag list - player potion ingameinfoxml.tag.potioneffect.desc=Name of the x-th potion effect. ingameinfoxml.tag.potionduration.desc=Duration of the x-th potion effect in seconds. ingameinfoxml.tag.potiondurationticks.desc=Duration of the x-th potion effect in ticks. ingameinfoxml.tag.potionicon.desc=Icon of the x-th potion effect. ingameinfoxml.tag.potionlargeicon.desc=Large icon of the x-th potion effect. # gui - tag list - riding ingameinfoxml.tag.ridinghorse.desc=§etrue§r if the player is riding a horse, §efalse§r otherwise. ingameinfoxml.tag.horsehealth.desc=Horse's health. ingameinfoxml.tag.horsemaxhealth.desc=Horse's maximum health. ingameinfoxml.tag.horsespeed.desc=Horse's speed. ingameinfoxml.tag.horsejumpstrength.desc=Horse's jump strength. # gui - tag list - time ingameinfoxml.tag.day.desc=Minecraft day, starting from 0. ingameinfoxml.tag.mctimeh.desc=Minecraft hour. ingameinfoxml.tag.mctimem.desc=Minecraft minute. ingameinfoxml.tag.mctime24.desc=Minecraft time (24 hour format). ingameinfoxml.tag.mctime12.desc=Minecraft time (12 hour format). ingameinfoxml.tag.rltime24.desc=Real time (24 hour format). ingameinfoxml.tag.rltime12.desc=Real time (12 hour format). # gui - tag list - world ingameinfoxml.tag.worldname.desc=World name. ingameinfoxml.tag.worldsize.desc=World size. ingameinfoxml.tag.worldsizemb.desc=World size in MiB. ingameinfoxml.tag.seed.desc=World seed. ingameinfoxml.tag.difficulty.desc=World difficulty name. ingameinfoxml.tag.difficultyid.desc=World difficulty id. ingameinfoxml.tag.dimension.desc=Dimension name. ingameinfoxml.tag.dimensionid.desc=Dimension id. ingameinfoxml.tag.biome.desc=Biome name. ingameinfoxml.tag.biomeid.desc=Biome id. ingameinfoxml.tag.daytime.desc=§etrue§r if it's daytime, §efalse§r otherwise. ingameinfoxml.tag.raining.desc=§etrue§r if it's raining, §efalse§r otherwise. ingameinfoxml.tag.thundering.desc=§etrue§r if it's thundering, §efalse§r otherwise. ingameinfoxml.tag.snowing.desc=§etrue§r if it's snowing, §efalse§r otherwise. ingameinfoxml.tag.nextrain.desc=Time until the next rain. ingameinfoxml.tag.slimes.desc=§etrue§r if the current chunk is a slime chunk, §efalse§r otherwise. ingameinfoxml.tag.hardcore.desc=§etrue§r if the world is in hardcore mode, §efalse§r otherwise. ingameinfoxml.tag.temperature.desc=Biome temperature. ingameinfoxml.tag.localtemperature.desc=Biome temperature at your current position. ingameinfoxml.tag.humidity.desc=Biome humidity. # gui - tag list - integration - blood magic ingameinfoxml.tag.bmlp.desc=Current §4Essence§r. ingameinfoxml.tag.bmmaxlp.desc=Maximum §4Essence§r. # gui - tag list - integration - simply jetpacks ingameinfoxml.tag.sjenergy.desc=Jetpack energy. ingameinfoxml.tag.sjmaxenergy.desc=Jetpack maximum energy. ingameinfoxml.tag.sjpercent.desc=Jetpack energy left in percents. ingameinfoxml.tag.sjenabled.desc=§etrue§r if the jetpack is enabled, §efalse§r otherwise. ingameinfoxml.tag.sjhover.desc=§etrue§r if the jetpack is in hover mode, §efalse§r otherwise. # gui - tag list - integration - terrafirmacraft ingameinfoxml.tag.tfcrainfall.desc=Rainfall at your current position. ingameinfoxml.tag.tfctemperature.desc=Temperature at your current position. ingameinfoxml.tag.tfcaveragetemperature.desc=Average yearly temperature at your current position. ingameinfoxml.tag.tfctemperatureheatsources.desc=Temperature with external heat sources at your current position. ingameinfoxml.tag.tfcseason.desc=Season. ingameinfoxml.tag.tfcdate.desc=Date. ingameinfoxml.tag.tfcday.desc=Day. ingameinfoxml.tag.tfcmonth.desc=Month. ingameinfoxml.tag.tfcyear.desc=Year. ingameinfoxml.tag.fmtskill.desc=%s information. ingameinfoxml.tag.fmtskillrank.desc=Current rank for %s. ingameinfoxml.tag.fmtskillprogress.desc=Current progress in %s. # gui - tag list - integration - thaumcraft ingameinfoxml.tag.tcwarpperm.desc=Player's permanent warp. ingameinfoxml.tag.tcwarpsticky.desc=Player's normal (sticky) warp. ingameinfoxml.tag.tcwarptemp.desc=Player's temporary warp. ingameinfoxml.tag.tcwarptotal.desc=Player's total warp. # gui - tag list - integration - gregtech ingameinfoxml.tag.gtnewore.desc=§etrue§r if using equispaced ore generation, §efalse§r for the old axis symmetric one. # keys ingameinfoxml.key.category=InGame Info XML ingameinfoxml.key.toggle=Toggle Overlay # commands commands.ingameinfoxml.usage=/igi [filename] commands.ingameinfoxml.reload=Reloading... commands.ingameinfoxml.load=Loading %s... commands.ingameinfoxml.save=Saving %s... commands.ingameinfoxml.success=Done! commands.ingameinfoxml.failure=Something went wrong! commands.ingameinfoxml.enable=InGame Info XML overlay is now enabled. commands.ingameinfoxml.disable=InGame Info XML overlay is now disabled.