# Configuration file ########################################################################################################## # capabilities #--------------------------------------------------------------------------------------------------------# # This category is for config options that affect the capabilities of the Gravity Gun and is synched to all clients from the server. ########################################################################################################## capabilities { # List of blacklisted blocks, by resource name. Eg: modname:blockname [default: ] S:blacklistBlocks < > # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 0] I:capabilitiesGrabBlock=0 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 2] I:capabilitiesGrabBosses=2 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 0] I:capabilitiesGrabDistanceAdjust=0 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 0] I:capabilitiesGrabEntity=0 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 1] I:capabilitiesGrabPlayer=1 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 1] I:capabilitiesGrabTileEntity=1 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 1] I:capabilitiesPullBlock=1 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 2] I:capabilitiesPullBosses=2 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 0] I:capabilitiesPullEntity=0 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 1] I:capabilitiesPullPlayer=1 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 1] I:capabilitiesPullTileEntity=1 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 0] I:capabilitiesPushEntity=0 # Levels for Gravity Gun capabilities. # 0 = All Gravity Guns # 1 = Supercharged only # 2 = Off [range: 0 ~ 2, default: 1] I:capabilityCreeperDetonation=1 # Maximum weight (where weight is the cube root of the entity's volume) / 100. # Set to 0 to disable weightage # EG: To find the level of a spider, (1.4 * 1.4 * 0.9)^(1/3) * 100, rounded off to an integer. [range: 0 ~ 2147483647, default: 150] I:entityGrabMaxWeight=150 # Maximum distance for the Gravity Gun's pull [range: 5 ~ 100, default: 10] I:pullDistance=10 # Push factor of the Gravity Gun [range: 5 ~ 100, default: 10] I:pushFactor=10 # Amplification Factor of the Supercharged Gravity Gun, in percentage, for weight of entity. [range: 100 ~ 2147483647, default: 200] I:superchargedAmplifyFactorGrab=200 # Amplification Factor of the Supercharged Gravity Gun, in percentage, for distance of entity. [range: 100 ~ 2147483647, default: 300] I:superchargedAmplifyFactorGrabDistance=300 # Amplification Factor of the Supercharged Gravity Gun, in percentage. [range: 100 ~ 2147483647, default: 150] I:superchargedAmplifyFactorPull=150 # Amplification Factor of the Supercharged Gravity Gun, in percentage. [range: 100 ~ 2147483647, default: 130] I:superchargedAmplifyFactorPush=130 # Convert the blacklist into a whitelist. [range: 0 ~ 1, default: 0] I:whitelistBlocks=0 } ########################################################################################################## # clientonly #--------------------------------------------------------------------------------------------------------# # These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg. ########################################################################################################## clientonly { # Play a sound when the Gravity Gun is equipped? [range: 0 ~ 1, default: 1] I:equipItemSound=1 # Force the fancy Gravity Gun render, even on fast graphics settings. [range: 0 ~ 1, default: 0] I:forceFancyGravityGun=0 # Render the left hand on the grip of the fancy render Gravity Gun? [range: 0 ~ 1, default: 1] I:renderLeftHand=1 # What's the intensity of the supercharged Gravity Gun vibration intensity? # Set this to 0 to disable the vibration if you find it makes you nauseous. [range: 0 ~ 1800, default: 10] I:superchargedVibrationIntensity=10 } ########################################################################################################## # general #--------------------------------------------------------------------------------------------------------# # These options are general options that don't fit any other category. ########################################################################################################## general { # Server dependant. # Joining servers with this config disabled will disable the recipe. [range: 0 ~ 1, default: 0] I:enableSuperchargedRecipe=0 }