# Configuration file charge { # List of numbers in ascending order from 0-100 that set the thresholds for charge color mapping. Colors are from Red -> Orange -> Blue with Red being less than or equal to the first value and Blue being greater than or equal to the last value D:ColorThresholds < 15.0 50.0 > # Enable charge module [default: true] B:Enable=true # Location in item where the charge percentage will be (numpad style) [range: 1 ~ 9, default: 8] I:Position=8 # Render charge bar [default: false] B:RenderBar=false B:ShowWhenEmpty=true # Show charge percentage when item is full [default: false] B:ShowWhenFull=true S:Style=Text # Use the color thresholds instead of the static blue color. [default: false] B:UseColorThreshold=false styleconfig { text { I:Position=8 S:TextFormat=percent } bars { I:BarOffset=2 B:ShowBackground=true B:SmoothBar=true } } color { S:Color=ff55ff D:ColorThresholds < 30.0 70.0 > S:ColorType=Smooth S:ThreeColors < ffb9aa bdd6ff 55ffff > } } durability { # List of numbers in ascending order from 0-100 that set the thresholds for durability color mapping. Colors are from Red -> Yellow -> Green with Red being less than or equal to the first value and Green being greater than or equal to the last value D:ColorThresholds < 15.0 50.0 > # Enable durability module [default: true] B:Enable=true # Location in item where the durability percentage will be (numpad style) [range: 1 ~ 9, default: 2] I:Position=2 # Render durability bar [default: false] B:RenderBar=false B:ShowWhenEmpty=true # Show durability percentage when item is undamaged/full [default: false] B:ShowWhenFull=false S:Style=Text # Use the color thresholds instead of the default gradient coloring. [default: false] B:UseColorThreshold=false styleconfig { text { I:Position=2 S:TextFormat=percent } bars { I:BarOffset=0 B:ShowBackground=true B:SmoothBar=true } } color { S:Color=ff00 D:ColorThresholds < 30.0 70.0 > S:ColorType=RYGDurability S:ThreeColors < ff0000 55ff00 ff00 > } } gadgets { B:Enable=true B:ShowWhenEmpty=true B:ShowWhenFull=true S:Style=Text styleconfig { text { I:Position=2 S:TextFormat=remaining } bars { I:BarOffset=2 B:ShowBackground=true B:SmoothBar=true } } color { S:Color=ffffff D:ColorThresholds < 30.0 70.0 > S:ColorType=Single S:ThreeColors < ff0000 ffbdc8 ffffff > } } general { # Enable/disable the entire mod [default: true] B:Enable=true } potion_brew { B:Enable=true B:ShowWhenEmpty=true B:ShowWhenFull=true S:Style=Text styleconfig { text { I:Position=2 S:TextFormat=remaining } bars { I:BarOffset=2 B:ShowBackground=true B:SmoothBar=true } } color { S:Color=ffffff D:ColorThresholds < 30.0 70.0 > S:ColorType=Single S:ThreeColors < ff0000 ffbdc8 ffffff > } }