# Configuration file general { ########################################################################################################## # config #--------------------------------------------------------------------------------------------------------# # Global Values ########################################################################################################## config { # Syncs config reloads to all players in the server upon connecting or reloading server config files, if you are a dedicated server owner you might want this turned off B:syncValuesToClient=true skill { # Disallows abilities to target passive mobs B:defaultAnimalTeam=false # Disallows abilities to target humans B:defaultHumanTeam=true D:globalCooldown=1.0 D:globalEffectiveness=1.0 D:globalRange=1.0 D:globalTime=1.0 extra { D:globalNegativeEffect=0.4 D:globalNeutralEffect=1.0 D:globalPositiveEffect=0.5 } } advancement { I:maxResetUnlocks=2 B:oneTreePerClass=true xp { # Cost increment when switching trees D:costIncrement=0.5 # Cost increment of all advancements D:globalCostMultiplier=1.0 # Percentage of all xp spent that is returned on reset D:retryXPReturn=0.2 # Percentage of xp stored D:xpStoreTariff=1.0 # Percentage of xp taken D:xpTakeTariff=0.8 } levels { I:defaultLevel=1 S:function < (0+){0} (1+){1} (2+){x/2} (3+){x/4} (4+){x/6} (5+){x/8} (6+){x/10} (7+){x/12} (8+){x/14} (9+){x/(2 ^ x) * 0.1} > } } worldgen { # Max number of dust dropped? # Min: 0 # Max: 2147483647 I:enderOreItemDropsMax=4 # Min number of dust dropped? # Min: 0 # Max: 2147483647 I:enderOreItemDropsMin=1 # How many ore per spawn? # Min: 0 # Max: 2147483647 I:enderOreQuantity=4 # How rare the ore is 0 to 1 # Min: 0.0 # Max: 1.0 D:enderOreSpawnChance=1.0 # Max spawn height? # Min: 0 # Max: 2147483647 I:enderOreSpawnDimensions < 0 > # Max spawn height? # Min: 0 # Max: 2147483647 I:enderOreSpawnHeightMax=32 # Min spawn height? # Min: 0 # Max: 2147483647 I:enderOreSpawnHeightMin=0 # How many ore veins per chunk? # Min: 0 # Max: 2147483647 I:enderOreSpawnRate=11 } } }