# Configuration file general { # Config for auto restart on World Load. Do not change unless you have to! B:AutoStart=false # Disables the Pregenerator when a certain playercount is reached. -1 disables it. [range: -1 ~ 2147483647, default: -1] I:PlayerLimit=-1 # Sets if the pregenerator should have the priority B:PregenPriority=false # Enables that the Pregenerator does a bit of live profiling. Its not the best but it does things that others don't do B:ServerTracking=false # NEVER CHANGE THIS! Its a Marker for the SkipChunkCommand I:SkippingMarker=-1 # Storage for the TimePerTickCommand if needs to be changed outside of the game [range: 10 ~ 2147483647, default: 40] I:TimePerTick=40 # Auto Stops the game when the memory gets to low on average, B:autoRestart=false # How much free memory should be left until the stop kicks in I:restartMemory=1024 } info { B:CPU-Usage=false B:CurrentPosition=true B:ExpectedTime=false B:Generation-Speed=true B:Loaded-Chunks=false B:Loaded-Files=false B:RamUsage=true B:TaskList=true } preview { # Sets the order of the Preview Guis Dimension loading. Format: 0:1:-1 S:"Dimension Order"=0:-1:1 # Instead of Collecting all of the Dimensions the Preview Gui will only allow the dimensions provided by 'Dimension Order' B:OrderOnly=false } retrogen { # List of Currently active WorldGenerators S:activeworldgenerators= }