# Configuration file ~CONFIG_VERSION: V1 client { hologram { # Ticks before a hologram disappears. [range: 1 ~ 20000, default: 400] I:hintLifespan=400 # Alpha value of hologram particles. Higher the value, the more "ghostly" the hologram will appear to be. [range: 1 ~ 255, default: 192] I:hintTransparency=192 # An attempt will be made to prune old holograms when a new hologram is about to be projected [range: 1 ~ 100, default: 1] I:maxCoexisting=1 # An attempt will be made to remove an existing hologram if it collides with a new hologram. [default: true] B:removeColliding=true } } common { hologram { # Max number of elements can be placed in one round of auto place. # As expected, server side settings will overrides client settings. # Certain larger multi might increase these values beyond this configured value. [range: 1 ~ 200, default: 25] I:autoPlaceBudget=25 # Unit: millisecond. Minimal interval between two auto place round. # As expected, server side settings will overrides client settings. # Note this relates to the wall clock, not in game ticks. # Value smaller than default is likely to be perceived as no minimal interval whatsoever. [range: 0 ~ 20000, default: 300] I:autoPlaceInterval=300 } }