["End generation settings"] # #Enable/disable generation of the obsidian platform where the player spawns in the End. #Default value: true generateObsidianPlatform = true # #Enable/disable generation of the central island. #Default value: false generateCentralIsland = false # #Enable/disable custom chorus plant (set this to false if you experience block shifting issues) #Default value: true customChorusPlantEnabled = true # #Allows the player to spawn in the End instead of the Overworld. #Default value: false swapOverWorldWithEnd = false # #Land biome map size. #Default value: 256 biomeSizeLand = 256 # #Enable/disable obsidian pillars generation. #Default value: true generateObsidianPillars = true # #Enable/disable dragon fight. #Default value: true dragonFightEnabled = true # #Enable/disable new End terrain generation. #Default value: false enableNewGenerator = false # #Enable/disable vanilla portal generation. #Default value: true generateVanillaPortal = true # #Enable/disable chorus generation in vanilla biomes. #Default value: true chorusInVanillaBiomesEnabled = true # #Enable/disable the void ring around central island. #Default value: false noRingVoid = false # #Set the chance for end city generation to fail. Higher values means lower chance of spawning #Default value: 5 endCityGenerationFailChance = 5 # #Enable/disable BetterEnd integration with vanilla End biome provider. #This allows BetterEnd to inject its own biome generation infos into the vanilla EndBiomeProvider, #making BetterEnd biomes integrate with Biomes O' Plenty worlds and already generated worlds. #If, for some reason, you don't want this feature, here is the option to change it #Default value: true vanillaEndIntegrationEnabled = true # #Void biome map size. #Default value: 256 biomeSizeVoid = 256 [Other] # #Should natural enderman spawn rate be reduced? #Default value: true reduceEndermanSpawn = true # #Should the guide book be given to players when using an end gateway for the first time? #Default value: true giveGuideBook = true