# Configuration file "minecraft:desert" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=70 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:sand # Specify the block metadata of top block. S:topBlockMeta=sand } "minecraft:desert_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:sandstone # Specify the block metadata of top block. S:topBlockMeta=sandstone } "minecraft:extreme_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=50 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:forest" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=80 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:gravel # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:forest_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:gravel # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:jungle" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=80 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:gravel # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:jungle_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:gravel # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:mesa" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=50 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:red_sandstone # Specify the block metadata of top block. S:topBlockMeta=red_sandstone } "minecraft:ocean" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=15 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:gravel # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:plains" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=100 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:grass # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:savanna" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=50 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:grass # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:swampland" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=60 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:grass # Specify the block metadata of top block. S:topBlockMeta=0 } "minecraft:taiga" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=80 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone } "minecraft:taiga_hills" { # Specify the weight for generation. [range: 0 ~ 100] I:weight=10 # Specify the block name of terrain block. S:terrainBlock=minecraft:stone # Specify the block metadata of terrain block. S:terrainBlockMeta=stone # Specify the block name of top block. S:topBlock=minecraft:stone # Specify the block metadata of top block. S:topBlockMeta=stone }