####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### Author: Unknown Description: Converted version of the BO2 SpruceFirSmall2 Version: 3 SettingsMode: WriteWithoutComments ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### Tree: true Frequency: 1 Rarity: 5.0 RotateRandomly: true SpawnHeight: highestSolidBlock SpawnHeightOffset: 0 SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## MinHeight: 63 MaxHeight: 115 ###################### # Extrusion settings # ###################### ExtrudeMode: None ExtrudeThroughBlocks: AIR MaxBranchDepth: 10 ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### SourceBlocks: AIR MaxPercentageOutsideSourceBlock: 5 OutsideSourceBlock: placeAnyway DoReplaceBlocks: true IsOTGPlus: false ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### Block(0,2,2,LEAVES:1) Block(1,9,0,LEAVES:1) Block(1,8,0,LEAVES:1) Block(0,4,2,LEAVES:1) Block(1,7,0,LEAVES:1) Block(0,10,1,LEAVES:1) Block(-1,5,0,LEAVES:1) Block(-1,4,0,LEAVES:1) Block(-1,7,0,LEAVES:1) Block(-1,6,0,LEAVES:1) Block(-1,9,0,LEAVES:1) Block(-1,8,0,LEAVES:1) Block(-2,4,2,LEAVES:1) Block(-2,2,2,LEAVES:1) Block(-1,1,0,LEAVES:1) Block(-1,3,0,LEAVES:1) Block(-1,2,0,LEAVES:1) Block(0,5,-1,LEAVES:1) Block(0,4,-1,LEAVES:1) Block(0,2,1,LEAVES:1) Block(0,7,-1,LEAVES:1) Block(0,1,1,LEAVES:1) Block(0,6,-1,LEAVES:1) Block(0,4,1,LEAVES:1) Block(0,9,-1,LEAVES:1) Block(0,3,1,LEAVES:1) Block(0,8,-1,LEAVES:1) Block(0,6,1,LEAVES:1) Block(0,5,1,LEAVES:1) Block(0,1,-1,LEAVES:1) Block(0,3,-1,LEAVES:1) Block(0,2,-1,LEAVES:1) Block(1,2,-3,LEAVES:1) Block(3,2,0,LEAVES:1) Block(-1,4,-2,LEAVES:1) Block(-1,2,-2,LEAVES:1) Block(-2,4,1,LEAVES:1) Block(-2,3,1,LEAVES:1) Block(-2,2,1,LEAVES:1) Block(0,12,0,LEAVES:1) Block(0,11,0,LEAVES:1) Block(1,6,0,LEAVES:1) Block(1,5,0,LEAVES:1) Block(1,4,0,LEAVES:1) Block(0,10,-1,LEAVES:1) Block(1,3,0,LEAVES:1) Block(0,8,2,LEAVES:1) Block(1,2,0,LEAVES:1) Block(0,10,0,LEAVES:1) Block(1,1,0,LEAVES:1) Block(0,1,0,LOG:1) Block(0,4,-2,LEAVES:1) Block(0,0,0,LOG:1) Block(0,3,0,LOG:1) Block(0,2,0,LOG:1) Block(0,5,0,LOG:1) Block(0,8,-2,LEAVES:1) Block(0,4,0,LOG:1) Block(0,7,0,LOG:1) Block(0,6,0,LOG:1) Block(1,6,-2,LEAVES:1) Block(2,6,0,LEAVES:1) Block(1,2,-2,LEAVES:1) Block(-3,2,2,LEAVES:1) Block(-1,4,-1,LEAVES:1) Block(-1,3,-1,LEAVES:1) Block(-1,2,-1,LEAVES:1) Block(1,10,0,LEAVES:1) Block(-2,8,0,LEAVES:1) Block(-2,6,0,LEAVES:1) Block(2,2,-1,LEAVES:1) Block(0,8,1,LEAVES:1) Block(1,4,1,LEAVES:1) Block(0,7,1,LEAVES:1) Block(1,3,1,LEAVES:1) Block(1,2,1,LEAVES:1) Block(0,9,1,LEAVES:1) Block(-1,10,0,LEAVES:1) Block(0,4,-3,LEAVES:1) Block(1,4,3,LEAVES:1) Block(1,8,-1,LEAVES:1) Block(1,6,-1,LEAVES:1) Block(1,3,-1,LEAVES:1) Block(-2,2,-2,LEAVES:1) Block(1,4,-1,LEAVES:1) Block(1,2,-1,LEAVES:1) Block(-2,4,-2,LEAVES:1) Block(-1,4,1,LEAVES:1) Block(-1,3,1,LEAVES:1) Block(-1,6,1,LEAVES:1) Block(-1,8,1,LEAVES:1) Block(2,3,0,LEAVES:1) Block(2,2,0,LEAVES:1) Block(0,-2,0,LOG:1) Block(0,-1,0,LOG:1) Block(1,4,2,LEAVES:1) Block(0,9,0,LOG:1) Block(0,8,0,LOG:1) Block(-1,2,1,LEAVES:1) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### BlockCheck(0,-1,0,GRASS,DIRT:0,DIRT:1,DIRT:2,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block) ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Entities | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Particles | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Spawners | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | ModData | # # +-----------------------------------------------------------------+ # #######################################################################