# Configuration file general { # Enables debug features. Will spam the console with unnecessary information, so leave this off unless you are trying to fix a problem! B:"Debug Mode"=false # Master switch, enables all features B:"Reducer Enabled"=true ########################################################################################################## # iceandfire #--------------------------------------------------------------------------------------------------------# # Ice and Fire 1.8+ AI Options ########################################################################################################## iceandfire { # Should death worm AI be tweaked B:"Death Worm"=true I:DeathWormAIDelay=10 # Whether to enable Death Worm Proximity Requirements B:DeathWormProximityRequired=true # How close in blocks a player has to be for death worms to have AI, helps fix chunk loading issues # Min: 10.0 # Max: 1.7976931348623157E308 D:DeathWormProximityRequirement=1000.0 # Master switch for this handler B:ENABLED=false # Should myrmex AI be tweaked B:Myrmex=true I:MyrmexAIDelay=10 # Range with which Myrmex can see and pathfind - Vanilla is 64 # Min: 16.0 # Max: 128.0 D:MyrmexFollowRange=64.0 # Modify EscortEntity B:"MyrmexModify EscortEntity"=true # Modify FindHidingSpot B:"MyrmexModify FindHidingSpot"=true # Modify Forage B:"MyrmexModify Forage"=true # Modify LeaveHive B:"MyrmexModify LeaveHive"=true # Modify MoveThroughHive B:"MyrmexModify MoveThroughHive"=true # Modify WanderHiveCenter B:"MyrmexModify WanderHiveCenter"=true # Whether to enable Myrmex Proximity Requirements B:MyrmexProximityRequired=true # How close in blocks a player has to be for myrmex to have AI, helps fix chunk loading issues # Min: 10.0 # Max: 1.7976931348623157E308 D:MyrmexProximityRequirement=1000.0 # Delay in ticks between new EscortEntity tasks - Vanilla is 0 # Min: 0 # Max: 2147483647 I:"MyrmexRunDelay EscortEntity"=20 # Delay in ticks between new FindHidingSpot tasks - Vanilla is 0 # Min: 0 # Max: 2147483647 I:"MyrmexRunDelay FindHidingSpot"=60 # Delay in ticks between new Forage tasks - Vanilla is 0 # Min: 0 # Max: 2147483647 I:"MyrmexRunDelay Forage"=60 # Delay in ticks between new LeaveHive tasks - Vanilla is 0 # Min: 0 # Max: 2147483647 I:"MyrmexRunDelay LeaveHive"=60 # Delay in ticks between new MoveThroughHive tasks - Vanilla is 0 # Min: 0 # Max: 2147483647 I:"MyrmexRunDelay MoveThroughHive"=60 # Delay in ticks between new WanderHiveCenter tasks - Vanilla is 0 # Min: 0 # Max: 2147483647 I:"MyrmexRunDelay WanderHiveCenter"=60 # Update chance for EscortEntity task updates - Vanilla is 1 # Min: 0.01 # Max: 1.0 D:"myrmexUpdateChance EscortEntity"=1.0 # Update chance for FindHidingSpot task updates - Vanilla is 1 # Min: 0.01 # Max: 1.0 D:"myrmexUpdateChance FindHidingSpot"=0.1 # Update chance for Forage task updates - Vanilla is 1 # Min: 0.01 # Max: 1.0 D:"myrmexUpdateChance Forage"=0.5 # Update chance for LeaveHive task updates - Vanilla is 1 # Min: 0.01 # Max: 1.0 D:"myrmexUpdateChance LeaveHive"=0.1 # Update chance for MoveThroughHive task updates - Vanilla is 1 # Min: 0.01 # Max: 1.0 D:"myrmexUpdateChance MoveThroughHive"=0.5 # Update chance for WanderHiveCenter task updates - Vanilla is 1 # Min: 0.01 # Max: 1.0 D:"myrmexUpdateChance WanderHiveCenter"=0.7 } ########################################################################################################## # iceandfire171 #--------------------------------------------------------------------------------------------------------# # Ice and Fire 1.7.1 AI Options ########################################################################################################## iceandfire171 { # Should death worm AI be tweaked B:"Death Worm"=true I:DeathWormAIDelay=10 # Whether to enable Death Worm Proximity Requirements B:DeathWormProximityRequired=true # How close in blocks a player has to be for death worms to have AI, helps fix chunk loading issues # Min: 10.0 # Max: 1.7976931348623157E308 D:DeathWormProximityRequirement=1000.0 # Master switch for this handler B:ENABLED=true # Should myrmex AI be tweaked B:Myrmex=true I:MyrmexAIDelay=10 # Use alternate path navigation - for 1.7.1 B:MyrmexAlternateNavigation=true # Range with which Myrmex can see and pathfind - Vanilla 1.7.1 is 128, 1.8.4 is 64 # Min: 16.0 # Max: 128.0 D:MyrmexFollowRange=50.0 # Modify LeaveHive - for 1.7.1 B:"MyrmexModify LeaveHive"=true # Modify MoveThroughHive - for 1.7.1 B:"MyrmexModify MoveThroughHive"=true # Whether to enable Myrmex Proximity Requirements B:MyrmexProximityRequired=true # How close in blocks a player has to be for myrmex to have AI, helps fix chunk loading issues # Min: 10.0 # Max: 1.7976931348623157E308 D:MyrmexProximityRequirement=256.0 # Update chance for EscortEntity - Vanilla is 1.0 # Min: 0.01 # Max: 1.0 D:"MyrmexUpdateChance EscortEntity"=0.1 # Update chance for FindHidingSpot - Vanilla is 1.0 # Min: 0.01 # Max: 1.0 D:"MyrmexUpdateChance FindHidingSpot"=0.1 # Update chance for Forage - Vanilla is 1.0 # Min: 0.01 # Max: 1.0 D:"MyrmexUpdateChance Forage"=0.1 # Update chance for ReEnterHive - Vanilla is 1.0 # Min: 0.01 # Max: 1.0 D:"MyrmexUpdateChance ReEnterHive"=0.1 # Replaces Ice and Fire dragon avoiding AI to use reduced AI settings instead B:ReplaceVillageAIFearUntamed=true } ########################################################################################################## # minecraft #--------------------------------------------------------------------------------------------------------# # Minecraft AI Options ########################################################################################################## minecraft { # Replace vanilla entity avoid tasks for better performance B:"Avoid Task Replacement"=true # Master switch for this handler B:ENABLED=true # Should vanilla rabbit AI be tweaked B:Rabbit=true I:RabbitAIDelay=6 # Delay for rabbits checking if they are scared - Vanilla is 1 # Min: 1 # Max: 10 I:RabbitAvoidDelay=2 } ########################################################################################################## # any #--------------------------------------------------------------------------------------------------------# # Options that affect all mobs ########################################################################################################## any { # Enables tweaking task delay with the JSON config B:"Task Delay Tweaks"=true } }