setSpawnStructure("dirt_tree") disableSkylight() sky = setSkyRenderer() //top, bottom, north, south, east, west night = sky.addSkybox("test:textures/skybox/night.png") day = sky.addSkybox("test:textures/skybox/night.png") setCelestialAngle(0.5) disableSkylight() setFogColor(#000000) //Lazy method for adding a sun and moon since I don't want to make the effort for proper custom ones yet. //sky.addSunMoon() captureTeleports()