# Configuration file client { # tooltips are always shown when enabled B:alwaysShowTooltip=true } general { # Potion Effects that the Antidote Vessel will not effect. S:"Antidote Vessel Blacklisted Effects" < potioncore:potion_sickness rustic:tipsy > # Maximum amplifier of negative effects while wearing the Antidote Vessel (Amplifier 0 = Level 1.) # Min: 0 # Max: 2147483647 I:"Antidote Vessel Maximum Amplifier"=1 # Maximum duration of negative effects while wearing the Antidote Vessel (0 means effects are just removed.) # Min: 0 # Max: 12000 I:"Antidote Vessel Maximum Duration"=600 # Operation to apply to the attack damage boost (0 = Add to base, 1 = Multiply base, 2 = Multiply final # Min: 0 # Max: 2 I:"Attack Damage Operation"=0 # Attack damage boost given for wearing the power glove, mechanical glove, or fire gauntlet. # Min: 0.0 # Max: 1.7976931348623157E308 D:"Attack Damage Value"=5.0 # Operation to apply to the attack speed boost (0 = Add to base, 1 = Multiply base, 2 = Multiply final # Min: 0 # Max: 2 I:"Attack Speed Operation"=1 # Attack speed boost given for wearing the feral claws, mechanical glove, or fire gauntlet. # Min: 0.0 # Max: 1.7976931348623157E308 D:"Attack Speed Value"=0.25 # Chance for the Flame Pendant to trigger on hit. # Min: 0.0 # Max: 1.0 D:"Flame Pendant Chance"=0.5 # Cooldown in ticks after a Pendant triggers before it can attempt again. # Min: 0 # Max: 2147483647 I:"Pendant Cooldown"=10 # Should the current charge of the Sacrificial Amulet be visible in the tooltip. B:"Sacrifical Amulet Charge Visibility"=true # How many kills are required before the Sacrificial Amulet is charged. # Min: 10 # Max: 10000 I:"Sacrificial Amulet Required Charge"=100 # Chance for the Shock Pendant to trigger on hit. # Min: 0.0 # Max: 1.0 D:"Shock Pendant Chance"=0.25 # Cooldown in ticks after the Star Cloak triggers before it can attempt again. # Min: 0 # Max: 2147483647 I:"Star Cloak Cooldown"=20 # Amount of damage to deal to entities hit by a falling star. # Min: 1 # Max: 2147483647 I:"Star Cloak Falling Star Damage"=8 # Maximum amount of falling stars to spawn when a player is hit while wearing a star cloak. # Min: 1 # Max: 2147483647 I:"Star Cloak Maximum Stars"=8 # Minimum amount of falling stars to spawn when a player is hit while wearing a star cloak. # Min: 0 # Max: 2147483647 I:"Star Cloak Minimum Stars"=4 # Chance for the Thorn Pendant to trigger on hit. # Min: 0.0 # Max: 1.0 D:"Thorn Pendant Chance"=0.33 # Chance per chunk that a random chest attempts to generate underground (Values higher than 1 means chests will attempt to generate multiple times, 0 disables this.) # Min: 0.0 # Max: 1.7976931348623157E308 D:"Underground Chest Chance"=0.25 # List of dimension ID's that underground chests will randomly attempt to spawn in. I:"Underground Chest Dimensions" < 0 > # If true, chests will attempt to generate on the first open solid block from the bottom-up, otherwise from the top-down B:"Underground Chest Generate Upwards"=true # Maximum Y Level that underground chests will randomly attempt to generate at. # Min: 0 # Max: 2147483647 I:"Underground Chest Maximum Y Level"=45 # Chance for an underground chest generated by this mod to instead be spawned as a Mimic. # Min: 0.0 # Max: 1.0 D:"Underground Chest Mimic Chance"=0.0 # Chance for an unlooted (Ex. can not be opened in spectator mode) chest to be replaced by a Mimic upon a player opening or breaking the chest (0 disables this.) # Min: 0.0 # Max: 1.0 D:"Unlooted Chest Mimic Chance"=0.01 # List of dimension ID's that unlooted chests have a chance to be replaced by a Mimic in. I:"Unlooted Chest Mimic Dimensions" < 0 >