####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### Author: Unknown Description: Converted version of the BO2 Dead5 Version: 3 SettingsMode: WriteWithoutComments ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### Tree: true Frequency: 1 Rarity: 10.0 RotateRandomly: true SpawnHeight: highestSolidBlock SpawnHeightOffset: 0 SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## MinHeight: 62 MaxHeight: 210 ###################### # Extrusion settings # ###################### ExtrudeMode: None ExtrudeThroughBlocks: AIR MaxBranchDepth: 10 ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM MaxPercentageOutsideSourceBlock: 0 OutsideSourceBlock: placeAnyway ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### B(-4,8,2,LEAVES:0) B(1,8,4,LOG) B(-3,0,0,LOG) B(0,0,2,LOG) B(-4,7,2,LEAVES:0) B(1,7,4,LEAVES:0) B(0,8,-4,LOG) B(1,7,0,LOG) B(1,8,-4,LEAVES:0) B(1,7,-4,LEAVES:0) B(-3,8,0,LEAVES:0) B(3,8,0,LEAVES:0) B(-1,4,0,LOG) B(3,6,0,LEAVES:0) B(-2,8,2,LOG) B(-2,7,2,LEAVES:0) B(-1,8,4,LOG) B(2,0,1,LOG) B(-2,0,2,LOG) B(4,7,2,LOG) B(4,8,2,LOG) B(0,8,3,LEAVES:0) B(-1,0,0,LOG) B(0,0,1,LOG) B(3,7,-2,LOG) B(1,8,5,LOG) B(0,2,1,LOG) B(1,7,5,LEAVES:0) B(-4,9,1,LEAVES:0) B(0,1,1,LOG) B(-4,8,1,LOG) B(0,7,-5,LEAVES:0) B(1,7,1,LOG) B(0,0,-1,LOG) B(4,7,-2,LOG) B(0,8,-5,LEAVES:0) B(3,7,1,LOG) B(-1,8,3,LOG) B(2,0,2,LOG) B(-2,8,1,LOG) B(-2,1,1,LOG) B(-2,0,1,LOG) B(1,6,0,LOG) B(0,7,2,LOG) B(0,8,2,LOG) B(1,0,0,LOG) B(0,1,0,LOG) B(3,7,-1,LOG) B(0,0,0,LOG) B(0,5,0,LOG) B(0,8,-2,LOG) B(0,0,4,LOG) B(0,4,0,LOG) B(1,7,2,LOG) B(0,6,0,LOG) B(0,0,-2,LOG) B(-4,8,0,LOG) B(3,6,-1,LEAVES:0) B(2,7,4,LEAVES:0) B(1,8,-2,LOG) B(2,9,4,LEAVES:0) B(-3,9,2,LEAVES:0) B(-1,7,2,LEAVES:0) B(3,7,2,LOG) B(-1,8,2,LOG) B(-1,8,-5,LEAVES:0) B(-5,8,1,LEAVES:0) B(2,8,-1,LEAVES:0) B(2,7,-1,LOG) B(1,0,1,LOG) B(-1,1,2,LOG) B(-1,0,2,LOG) B(-3,0,1,LOG) B(0,0,3,LOG) B(1,8,3,LEAVES:0) B(0,8,-3,LOG) B(2,8,5,LEAVES:0) B(1,7,-1,LOG) B(1,8,-1,LOG) B(2,7,1,LOG) B(-3,8,1,LOG) B(-1,4,1,LOG) B(-1,3,1,LOG) B(-2,7,3,LEAVES:0) B(-1,8,-4,LOG) B(0,7,4,LEAVES:0) B(-1,0,1,LOG) B(0,8,4,LOG) B(-1,2,1,LOG) B(-1,1,1,LOG) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### BlockCheck(0,-1,0,GRASS,DIRT,DIRT:2) ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | EntityFunctions | # # +-----------------------------------------------------------------+ # #######################################################################