# Configuration file miningassist { # The effective items for Mining Assist. (Will be automatically selected if none are specified.) # Note: If multiplayer, server-side only. S:effectiveItems < > # The mining rank required for Mining Assist. [range: 0 ~ 7, default: 2] # 0: Beginner, # 1: Stone Miner, # 2: Iron Miner, # 3: Magnite Miner, # 4: Gold Miner, # 5: Aqua Miner, # 6: Hexcite Miner, # 7: Diamond Miner I:minerRank=2 # Whether to apply actual mining. No matter how much you mine, you can get mining points and mining combo only once. # Note: If multiplayer, server-side only. B:actualMining=true # Whether to collect drops. # Note: If multiplayer, server-side only. B:collectDrops=true # Whether to collect experience drops. # Note: If multiplayer, server-side only. B:collectExps=true # The target blocks for Vein Mining. (Will be automatically selected if none are specified.) # Note: If multiplayer, server-side only. S:quickTargetBlocks < > # The target blocks for Area Mining. (Will be automatically selected if none are specified.) # Note: If multiplayer, server-side only. S:rangedTargetBlocks < > # The target blocks for Tunnel Mining. (Will be automatically selected if none are specified.) # Note: If multiplayer, server-side only. S:aditTargetBlocks < > # Whether to give priority to Vein Mining over other modes. [default: false] B:priorityQuickMining=false # The max number of blocks that vein mining will break at once. [range: 1 ~ 100, default: 30] # Note: If multiplayer, server-side only. I:quickMiningLimit=30 # The range of Area Mining, in terms of the block radius past the initial break. 1 = 3x3, 2 = 5x5, etc. [range: 1 ~ 10, default: 1] # Note: If multiplayer, server-side only. I:rangedMining=1 # Whether to enable the modified hardness system for Mining Assist. [default: true] B:modifiedHardness=true # If the current mining assist type will be sent in chat when logging in. [default: true] B:miningAssistNotify=true }