#Distance between dungeons of this grid. Measured in chunks distance=30 spread=20 rarityFactor=0.0 #Radius in chunks in which the grid will scan for other cqr structures checkRadius=8 #Chance for this grid to try to generate anything chance=100 #Priority of this grid priority=10 dungeons=Airship, Castle, CastleFloating, CastleSnow, Island, NetherCity, NetherCityFloating, RandomizedCastle, RandomizedCastleSnow, ShipLarge, StrongholdLinearDesert, StrongholdLinearSnow, Taverns, VegetatedCave, Volcano, NetherIsland