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# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
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Author: Unknown

Description: Converted version of the BO2 OakForestSmall8

Version: 3

SettingsMode: WriteWithoutComments


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# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
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Tree: true

Frequency: 1

Rarity: 10.0

RotateRandomly: true

SpawnHeight: highestSolidBlock

SpawnHeightOffset: 0

SpawnHeightVariance: 0

##############################
# Height Limits for the BO3. #
##############################

MinHeight: 62

MaxHeight: 210

######################
# Extrusion settings #
######################

ExtrudeMode: None

ExtrudeThroughBlocks: AIR

MaxBranchDepth: 10

ExcludedBiomes: All


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# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
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SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,biomesoplenty:plant_0,biomesoplenty:flower_0

MaxPercentageOutsideSourceBlock: 0

OutsideSourceBlock: placeAnyway

DoReplaceBlocks: true

IsOTGPlus: false


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# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
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Block(0,5,2,biomesoplenty:leaves_0:0)
Block(-3,7,0,biomesoplenty:leaves_0:0)
Block(-3,6,0,LOG)
Block(-3,5,0,biomesoplenty:leaves_0:0)
Block(-3,4,0,biomesoplenty:leaves_0:0)
Block(-1,5,-3,biomesoplenty:leaves_0:0)
Block(-1,5,0,biomesoplenty:leaves_0:0)
Block(-1,4,0,LOG)
Block(-1,7,0,biomesoplenty:leaves_0:0)
Block(-1,6,0,biomesoplenty:leaves_0:0)
Block(-1,5,4,biomesoplenty:leaves_0:0)
Block(2,4,1,biomesoplenty:leaves_0:0)
Block(-2,6,2,biomesoplenty:leaves_0:0)
Block(-2,5,2,biomesoplenty:leaves_0:0)
Block(0,5,3,biomesoplenty:leaves_0:0)
Block(-1,1,0,LOG)
Block(-1,0,0,LOG)
Block(-1,3,0,LOG)
Block(-1,2,0,LOG)
Block(0,5,-1,biomesoplenty:leaves_0:0)
Block(0,4,-1,biomesoplenty:leaves_0:0)
Block(0,6,-1,biomesoplenty:leaves_0:0)
Block(0,4,1,biomesoplenty:leaves_0:0)
Block(0,3,1,biomesoplenty:leaves_0:0)
Block(0,6,1,biomesoplenty:leaves_0:0)
Block(0,5,1,biomesoplenty:leaves_0:0)
Block(-4,6,1,biomesoplenty:leaves_0:0)
Block(0,3,-1,biomesoplenty:leaves_0:0)
Block(-1,6,-2,biomesoplenty:leaves_0:0)
Block(-1,5,-2,biomesoplenty:leaves_0:0)
Block(-1,6,3,biomesoplenty:leaves_0:0)
Block(-1,5,3,LOG)
Block(-2,7,1,biomesoplenty:leaves_0:0)
Block(-2,6,1,biomesoplenty:leaves_0:0)
Block(-2,5,1,biomesoplenty:leaves_0:0)
Block(-2,4,1,biomesoplenty:leaves_0:0)
Block(-3,5,-1,biomesoplenty:leaves_0:0)
Block(-3,6,-1,biomesoplenty:leaves_0:0)
Block(1,6,0,biomesoplenty:leaves_0:0)
Block(1,5,0,biomesoplenty:leaves_0:0)
Block(0,6,2,biomesoplenty:leaves_0:0)
Block(1,4,0,LOG)
Block(1,3,0,biomesoplenty:leaves_0:0)
Block(0,3,0,LOG)
Block(0,5,-2,biomesoplenty:leaves_0:0)
Block(0,5,0,biomesoplenty:leaves_0:0)
Block(0,6,0,biomesoplenty:leaves_0:0)
Block(-4,6,0,biomesoplenty:leaves_0:0)
Block(-4,5,0,biomesoplenty:leaves_0:0)
Block(-2,4,-1,biomesoplenty:leaves_0:0)
Block(-3,5,2,biomesoplenty:leaves_0:0)
Block(-2,7,-1,biomesoplenty:leaves_0:0)
Block(-2,6,-1,biomesoplenty:leaves_0:0)
Block(-2,5,-1,biomesoplenty:leaves_0:0)
Block(-1,7,-1,biomesoplenty:leaves_0:0)
Block(-1,6,-1,biomesoplenty:leaves_0:0)
Block(-1,5,-1,LOG)
Block(-1,5,2,biomesoplenty:leaves_0:0)
Block(-1,4,-1,biomesoplenty:leaves_0:0)
Block(-1,4,2,LOG)
Block(-1,6,2,biomesoplenty:leaves_0:0)
Block(-4,6,-1,biomesoplenty:leaves_0:0)
Block(-2,7,0,biomesoplenty:leaves_0:0)
Block(-2,6,0,biomesoplenty:leaves_0:0)
Block(-2,5,0,LOG)
Block(-2,4,0,biomesoplenty:leaves_0:0)
Block(2,4,-1,biomesoplenty:leaves_0:0)
Block(1,5,1,biomesoplenty:leaves_0:0)
Block(1,4,1,biomesoplenty:leaves_0:0)
Block(1,3,1,biomesoplenty:leaves_0:0)
Block(-3,6,1,biomesoplenty:leaves_0:0)
Block(1,4,-1,biomesoplenty:leaves_0:0)
Block(-3,5,1,biomesoplenty:leaves_0:0)
Block(-2,6,-2,biomesoplenty:leaves_0:0)
Block(-2,5,-2,biomesoplenty:leaves_0:0)
Block(-1,4,1,LOG)
Block(-1,6,1,biomesoplenty:leaves_0:0)
Block(-1,5,1,biomesoplenty:leaves_0:0)
Block(-1,7,1,biomesoplenty:leaves_0:0)
Block(-2,5,3,biomesoplenty:leaves_0:0)
Block(2,4,0,biomesoplenty:leaves_0:0)

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# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
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BlockCheck(-1,-1,0,GRASS,DIRT,DIRT:2)

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# |                             Branches                            | #
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# |                             Entities                            | #
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#######################################################################
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# |                            Particles                            | #
# +-----------------------------------------------------------------+ #
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# |                             Spawners                            | #
# +-----------------------------------------------------------------+ #
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# |                             ModData                             | #
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