# Configuration file ender_dragon_zombie { # Set the Ender Dragon Zombie's Armor D:armor=2.0 # Set the Ender Dragon Zombie's Attack Damage D:attackDamage=3.0 # Enable/Disable the Ender Dragon Zombie to spawn in the End B:enableSpawnEnd=false # Enable/Disable the Ender Dragon Zombie's Withering Effect B:enableWithering=true D:followRange=35.0 # Set the Ender Dragon Zombie's Health D:health=40.0 # Set the Ender Dragon Zombie's Movement Speed D:movementSpeed=0.23000000417232513 # Set the Ender Dragon Zombie's Withering effect Duration I:witheringEffectDuration=20 # Set the Ender Dragon Zombie's Withering effect Level I:witheringEffectLevel=4 } mob_drops { trophy { # Enable/Disable the trophy dropped when killing a boss (some of the wip armorplus bosses) B:enableAPBossTrophyDrops=true B:enableTrophyDrops=false # Enable/Disable the trophy dropped when killing a boss (vanilla bosses) B:enableVanillaTrophyDrops=true } ender_dragon_scale { # Enable/Disable the drop from the Ender Dragon B:drop=true # Set the amount that the Ender Dragon will drop I:dropAmount=12 } wither_bone { # Enable/Disable the drop from the Wither Boss B:bossDrop=true # Set the amount that the Wither Boss will drop I:dropAmount=6 # Enable/Disable the drop from the Wither Skeleton B:witherSkeletonDrop=true } guardian_scale { # Set the amount that the Elder Guardian will drop I:dropAmount=6 # Enable/Disable the drop from the Elder Guardian B:elderDrop=true # Enable/Disable the drop from the Guardian B:guardianDrop=true } skeletal_king { # Enable/Disable the drops from the Skeletal King B:skeletalKingDrop=true } } skeletal_king { # Set the Skeletal King's Armor D:armor=8.0 # Set the Skeletal King's Health # Max value 1024 D:bossHealth=1024.0 # Enable/Disable the Skeletal King's resistance buff effect B:enableResistance=true # Set the Skeletal King's Movement Speed D:movementSpeed=0.6000000238418579 # Set the Skeletal King's resistance effect Level (0 = lvl 1) I:resistanceAmplifier=0 }