/* This file uses the ".json5" file extension which allows for comments like this in a json file! Your text editor may show this file with invalid/no syntax, if so, we recommend you download: VSCode: https://code.visualstudio.com/ JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5 to make editing this file much easier. Appearing on sloped terrain, near mountainous terrain, & BELOW weirdness 0, here is the "slope_biomes" layout: [ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ], [ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ], [ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ], [ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ], [ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ] All keys passed in must be valid in the biome registry! "minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally. */ { "value": [ [ "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks" ], [ "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks" ], [ "byg:canadian_shield", "byg:canadian_shield", "byg:dacite_ridges", "byg:dacite_ridges", "byg:dacite_ridges" ], [ "byg:canadian_shield", "byg:canadian_shield", "byg:guiana_shield", "byg:guiana_shield", "byg:guiana_shield" ], [ "minecraft:badlands", "minecraft:badlands", "minecraft:badlands", "minecraft:wooded_badlands", "minecraft:wooded_badlands" ] ] }