# Configuration file ~CONFIG_VERSION: 1 core { # Do not reload scripts when relogging, saves time. Usable when playing on one server/singleplayer... [default: false] B:antiStuck=false # Load scripts before connect to server? Save time and traffic. Requires server with disabled sendLoadScripts. [default: false] B:loadScriptsBeforeConnection=false } network { # Handle OpenBrowser and CopyClipboard packets? Insecure. [default: false] B:handleDesktopPackets=false # Proccess LoadScripts packet on client? Insecure, takes time, but update scripts on the fly... [default: true] B:handleLoadScripts=true # Send scripts to players on logging in [default: true] B:sendLoadScripts=true # Send scripts to players on command "mt reload" [default: true] B:sendScriptsOnReloading=true }