[general] #Wether ghost blocks are shown when you are holding a framed block showGhostBlocks = true #Wether certain framed blocks should show fancy hitboxes fancyHitboxes = true #If false only full block faces of framed blocks will be culled, if true all outer faces of famed blocks can be culled detailedCulling = true #If true, the UV remapping will use discrete steps to avoid floating point errors discreteUVSteps = true [overlay] #If set to DETAILED, the State Lock overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED stateLockMode = "DETAILED" #If set to DETAILED, the Toggle Waterloggable overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED toggleWaterlogMode = "DETAILED" #If set to DETAILED, the Toggle Slope Face overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED toggleYSlopeMode = "DETAILED" #If set to DETAILED, the Reinforcement overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED reinforcedMode = "DETAILED" #If set to DETAILED, the Prism Offset overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED prismOffsetMode = "DETAILED" #If set to DETAILED, the Collapsible Block Split Line overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED splitLineMode = "DETAILED" #If set to DETAILED, the One-Way Window overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED oneWayWindowMode = "DETAILED" #If set to DETAILED, the Item Frame Background overlay will show detailed info #Allowed Values: HIDDEN, ICON, DETAILED itemFrameBackgroundMode = "DETAILED"