import mods.artisanworktables.builder.RecipeBuilder; /* .setShaped([ [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null]]) // armor // tool */ // Helmet ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [, null, null, null, ], [null, null, null, null, null], [null, null, null, null, null]]) .setFluid( * 1500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [, null, null, null, ], [null, null, null, null, null], [null, null, null, null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [, null, null, null, ], [null, null, null, null, null], [null, null, null, null, null]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); // Chestplate ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, null, null, null, ], [, , null, , ], [, , , , ], [, , , , ], [, null, null, null, ]]) .setFluid( * 2000) .addOutput() .addTool(, 15) .addTool(, 15) .addTool(, 6) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, null, null, null, ], [, , null, , ], [, , , , ], [, , , , ], [, null, null, null, ]]) .setFluid( * 1500) .addOutput() .addTool(, 15) .addTool(, 15) .addTool(, 6) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, null, null, null, ], [, , null, , ], [, , , , ], [, , , , ], [, null, null, null, ]]) .setFluid( * 1000) .addOutput() .addTool(, 15) .addTool(, 15) .addTool(, 6) .create(); // Leggings ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [, , null, , ], [, , null, , ], [, , null, , ]]) .setFluid( * 2000) .addOutput() .addTool(, 15) .addTool(, 15) .addTool(, 6) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [, , null, , ], [, , null, , ], [, , null, , ]]) .setFluid( * 1500) .addOutput() .addTool(, 15) .addTool(, 15) .addTool(, 6) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [, , null, , ], [, , null, , ], [, , null, , ]]) .setFluid( * 1000) .addOutput() .addTool(, 15) .addTool(, 15) .addTool(, 6) .create(); // Boots ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [null, null, null, null, null], [null, , null, , null], [, , , , ], [, , null, , ]]) .setFluid( * 1500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [null, null, null, null, null], [null, , null, , null], [, , , , ], [, , null, , ]]) .setFluid( * 1000) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [null, null, null, null, null], [null, , null, , null], [, , , , ], [, , null, , ]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); // Pickaxe ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, null, , null, ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, null, , null, ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, null, , null, ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); // Sword ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, , null, null], [null, null, , null, null], [null, null, , null, null], [null, , , , null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, , null, null], [null, null, , null, null], [null, null, , null, null], [null, , , , null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, , null, null], [null, null, , null, null], [null, null, , null, null], [null, , , , null], [null, null, , null, null]]) .setFluid( * 500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); // Shovel ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, , null, null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, , null, null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, , null, null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); // Axe ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, , , null, null], [, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, , , null, null], [, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, , , null, null], [, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); // Hoe ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , null, null], [, , , null, null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , null, null], [, , , null, null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , null, null], [, , , null, null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 500) .addOutput() .addTool(, 12) .addTool(, 12) .addTool(, 5) .create();