####################################################################### # +-----------------------------------------------------------------+ # # | BO3 object | # # +-----------------------------------------------------------------+ # ####################################################################### Author: LordSmellyPants Description: Converted version of the BO2 HauntedTwisted9 Version: 3 SettingsMode: WriteWithoutComments ####################################################################### # +-----------------------------------------------------------------+ # # | Main settings | # # +-----------------------------------------------------------------+ # ####################################################################### Tree: true Frequency: 1 Rarity: 4.0 RotateRandomly: true SpawnHeight: highestSolidBlock SpawnHeightOffset: 0 SpawnHeightVariance: 0 ############################## # Height Limits for the BO3. # ############################## MinHeight: 57 MaxHeight: 81 ###################### # Extrusion settings # ###################### ExtrudeMode: None ExtrudeThroughBlocks: AIR MaxBranchDepth: 10 ExcludedBiomes: All ####################################################################### # +-----------------------------------------------------------------+ # # | Source block settings | # # +-----------------------------------------------------------------+ # ####################################################################### SourceBlocks: STONE:1,STONE:3,STONE:5,DIRT:1,DIRT,SAND,GRASS,DIRT:2,STATIONARY_WATER,HARD_CLAY,STAINED_CLAY,CLAY,SANDSTONE,SAND:1,AIR,STONE,GRAVEL,LONG_GRASS,LONG_GRASS:1,LONG_GRASS:2,DEAD_BUSH,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,biomesoplenty:plant_0:1,biomesoplenty:plant_0:2,biomesoplenty:plant_0:3,biomesoplenty:plant_0:4,biomesoplenty:plant_0:5,biomesoplenty:plant_0:6,biomesoplenty:plant_0:7,biomesoplenty:plant_0:8,biomesoplenty:plant_0:9,biomesoplenty:plant_0:10,biomesoplenty:plant_0:11,biomesoplenty:plant_0:12,biomesoplenty:plant_0:13,biomesoplenty:plant_0:14,biomesoplenty:flower_0:1,biomesoplenty:flower_0:2,biomesoplenty:flower_0:3,biomesoplenty:flower_0:4,biomesoplenty:flower_0:5,biomesoplenty:flower_0:6,biomesoplenty:flower_0:7,biomesoplenty:flower_0:8,biomesoplenty:flower_0:9,biomesoplenty:flower_0:10,biomesoplenty:flower_0:11,biomesoplenty:flower_0:12,biomesoplenty:flower_0:13,biomesoplenty:flower_0:14,biomesoplenty:plant_1,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block MaxPercentageOutsideSourceBlock: 0 OutsideSourceBlock: placeAnyway DoReplaceBlocks: true IsOTGPlus: false ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### Block(3,5,-3,LOG_2:1) Block(6,3,-6,LOG_2:1) Block(3,6,-3,LOG_2:1) Block(6,2,-6,LOG_2:1) Block(3,7,-3,LOG_2:1) Block(6,1,-6,LOG_2:1) Block(6,0,-6,LOG_2:1) Block(3,4,-3,LOG_2:1) Block(1,5,-4,LOG_2:1) Block(4,0,-7,LEAVES_2:5) Block(-1,5,-3,LOG_2:1) Block(-1,5,0,LOG_2:1) Block(-1,4,-3,LEAVES_2:9) Block(-1,4,0,LOG_2:1) Block(3,5,0,LEAVES_2:5) Block(-1,6,0,LOG_2:1) Block(-4,-1,-3,LOG_2:1) Block(-4,-2,-3,LOG_2:1) Block(-4,-3,-3,LOG_2:1) Block(-4,-4,-3,LOG_2:1) Block(8,0,-5,LOG_2:1) Block(-3,1,-2,LOG_2:1) Block(-3,2,-2,LOG_2:1) Block(-4,-1,0,LOG_2:1) Block(5,5,-3,LOG_2:1) Block(5,3,-3,LOG_2:1) Block(5,4,-3,LOG_2:1) Block(-4,-1,-2,LOG_2:1) Block(-1,3,0,LOG_2:1) Block(6,-4,-3,LOG_2:1) Block(6,4,-5,LOG_2:1) Block(0,5,-1,LOG_2:1) Block(3,6,-2,LOG_2:1) Block(6,-3,-3,LOG_2:1) Block(0,4,-1,LOG_2:1) Block(6,5,-5,LOG_2:1) Block(3,7,-2,LOG_2:1) Block(6,-2,-3,LOG_2:1) Block(6,2,-5,LOG_2:1) Block(0,7,-1,LOG_2:1) Block(6,-1,-3,LOG_2:1) Block(6,3,-5,LOG_2:1) Block(0,6,-1,LOG_2:1) Block(6,0,-5,LOG_2:1) Block(6,1,-5,LOG_2:1) Block(-4,2,1,LOG_2:1) Block(-4,1,1,LOG_2:1) Block(-4,0,1,LOG_2:1) Block(3,5,-2,LOG_2:1) Block(-4,-3,1,LOG_2:1) Block(-4,-2,1,LOG_2:1) Block(-4,-1,1,LOG_2:1) Block(1,5,-3,LOG_2:1) Block(4,3,-6,LOG_2:1) Block(1,6,-3,LOG_2:1) Block(4,5,-6,LEAVES_2:1) Block(4,0,-6,LOG_2:1) Block(4,2,-6,LOG_2:1) Block(-1,6,-2,LOG_2:1) Block(-1,5,-2,LOG_2:1) Block(-1,4,-2,LOG_2:1) Block(-3,0,-1,LOG_2:1) Block(-3,1,-1,LOG_2:1) Block(5,0,-4,LOG_2:1) Block(-3,2,-1,LOG_2:1) Block(5,1,-4,LOG_2:1) Block(-3,3,-1,LOG_2:1) Block(-3,4,-1,LOG_2:1) Block(-3,5,-1,LOG_2:1) Block(5,4,-4,LOG_2:1) Block(-3,6,-1,LEAVES_2:13) Block(5,5,-4,LOG_2:1) Block(5,2,-4,LOG_2:1) Block(5,3,-4,LOG_2:1) Block(-5,1,0,LOG_2:1) Block(-5,0,0,LOG_2:1) Block(5,6,-4,LOG_2:1) Block(-5,2,0,LOG_2:1) Block(3,4,-5,LOG_2:1) Block(0,3,0,LEAVES_2:13) Block(3,5,-5,LOG_2:1) Block(0,5,0,LOG_2:1) Block(0,4,0,LOG_2:1) Block(0,7,0,LOG_2:1) Block(0,6,0,LOG_2:1) Block(4,5,-5,LOG_2:1) Block(1,6,-2,LOG_2:1) Block(4,4,-5,LOG_2:1) Block(1,7,-2,LOG_2:1) Block(1,4,-2,LOG_2:1) Block(1,5,-2,LOG_2:1) Block(-4,-1,-1,LOG_2:1) Block(4,0,-5,LOG_2:1) Block(4,3,-5,LOG_2:1) Block(4,2,-5,LOG_2:1) Block(5,-1,-5,LOG_2:1) Block(-2,6,0,LOG_2:1) Block(-2,5,0,LOG_2:1) Block(-2,4,0,LOG_2:1) Block(-2,3,0,LOG_2:1) Block(-2,2,0,LOG_2:1) Block(5,0,-5,LOG_2:1) Block(-2,1,0,LOG_2:1) Block(5,3,-5,LOG_2:1) Block(2,5,-1,LOG_2:1) Block(5,4,-5,LOG_2:1) Block(5,1,-5,LOG_2:1) Block(5,2,-5,LOG_2:1) Block(-4,0,-1,LOG_2:1) Block(-4,2,-1,LOG_2:1) Block(5,5,-5,LOG_2:1) Block(2,7,-1,LOG_2:1) Block(-4,1,-1,LOG_2:1) Block(5,6,-5,LOG_2:1) Block(2,6,-1,LOG_2:1) Block(3,4,-4,LOG_2:1) Block(3,5,-4,LOG_2:1) Block(5,-2,-4,LOG_2:1) Block(3,6,-4,LOG_2:1) Block(5,-1,-4,LOG_2:1) Block(6,0,-7,LOG_2:1) Block(-5,0,-1,LOG_2:1) Block(3,3,-4,WEB) Block(4,6,-4,LOG_2:1) Block(1,7,-1,LOG_2:1) Block(4,5,-4,LOG_2:1) Block(1,5,-1,LOG_2:1) Block(1,6,-1,LOG_2:1) Block(4,7,-4,LOG_2:1) Block(4,4,-4,LOG_2:1) Block(4,3,-4,LOG_2:1) Block(4,-1,-5,LOG_2:1) Block(4,-2,-5,LOG_2:1) Block(-1,4,1,LOG_2:1) Block(-1,6,1,LOG_2:1) Block(-1,5,1,LOG_2:1) Block(-2,-4,1,LOG_2:1) Block(-3,-1,0,LOG_2:1) Block(-2,-3,1,LOG_2:1) Block(-3,-2,0,LOG_2:1) Block(-3,-3,0,LOG_2:1) Block(-2,-2,1,LOG_2:1) Block(-3,-4,0,LOG_2:1) Block(6,-1,-4,LOG_2:1) Block(6,-2,-4,LOG_2:1) Block(3,-3,-5,LOG_2:1) Block(5,2,-6,LOG_2:1) Block(3,-2,-5,LOG_2:5) Block(5,3,-6,LOG_2:1) Block(5,0,-6,LOG_2:1) Block(3,-4,-5,LOG_2:1) Block(5,1,-6,LOG_2:1) Block(2,7,-2,LOG_2:1) Block(5,4,-6,LOG_2:1) Block(2,6,-2,LOG_2:1) Block(2,5,-2,LOG_2:1) Block(5,-1,-6,LOG_2:1) Block(-3,1,0,LOG_2:1) Block(-3,0,0,LOG_2:1) Block(1,7,0,LOG_2:1) Block(6,-1,-5,LOG_2:1) Block(7,-1,-4,LOG_2:1) Block(4,6,-3,LOG_2:1) Block(7,0,-6,LOG_2:1) Block(4,5,-3,LOG_2:1) Block(4,4,-3,LOG_2:1) Block(-3,3,0,LOG_2:1) Block(-3,2,0,LOG_2:1) Block(7,3,-6,LEAVES_2:9) Block(-3,5,0,LOG_2:1) Block(-3,4,0,LOG_2:1) Block(-2,6,2,LEAVES_2:1) Block(5,1,-7,LOG_2:1) Block(5,2,-7,LOG_2:1) Block(5,0,-7,LOG_2:1) Block(2,7,-3,LOG_2:1) Block(2,6,-3,LOG_2:1) Block(2,5,-3,LOG_2:1) RandomBlock(2,4,-3,WEB,50,MOB_SPAWNER,../../Structures/nbt/Spawner/Spider.nbt,50) Block(-3,-1,-1,LOG_2:1) Block(0,6,1,LOG_2:1) Block(-5,-4,0,LOG_2:1) Block(-5,-3,0,LOG_2:1) Block(-5,-2,0,LOG_2:1) Block(3,0,-6,LEAVES_2:5) Block(-5,-1,0,LOG_2:1) Block(4,4,-2,LOG_2:1) Block(4,6,-2,LOG_2:1) Block(4,5,-2,LOG_2:1) Block(4,-1,-6,LOG_2:1) Block(-2,5,1,LOG_2:1) Block(7,-1,-5,LOG_2:1) Block(-2,4,1,LOG_2:1) Block(-2,3,1,LOG_2:1) Block(2,6,-4,LOG_2:1) Block(1,6,0,LOG_2:1) Block(2,5,-4,LOG_2:1) Block(1,5,0,LOG_2:1) Block(-4,1,-2,LEAVES_2:13) Block(2,4,-4,LOG_2:1) Block(-4,0,-2,LOG_2:1) Block(4,-2,-6,LOG_2:1) Block(0,4,-2,LOG_2:1) Block(6,5,-4,LEAVES_2:5) Block(6,3,-4,LOG_2:1) Block(0,6,-2,LOG_2:1) Block(6,4,-4,LOG_2:1) Block(0,5,-2,LOG_2:1) Block(6,1,-4,LOG_2:1) Block(6,2,-4,LOG_2:1) Block(0,7,-2,LOG_2:1) Block(6,0,-4,LOG_2:1) Block(-4,4,0,LOG_2:1) Block(-4,3,0,LOG_2:1) Block(-4,2,0,LOG_2:1) Block(-4,1,0,LOG_2:1) Block(3,4,-1,LEAVES_2:5) Block(3,5,-1,LOG_2:1) Block(3,6,-1,LOG_2:1) Block(-4,0,0,LOG_2:1) Block(2,6,0,LOG_2:1) Block(-2,4,-1,LOG_2:1) Block(-2,3,-1,LOG_2:1) Block(-3,4,2,LEAVES_2:1) Block(7,1,-4,LOG_2:1) Block(-2,2,-1,LOG_2:1) Block(7,0,-4,LOG_2:1) Block(-2,1,-1,LOG_2:1) Block(-2,6,-1,LOG_2:1) Block(-2,5,-1,LOG_2:1) Block(-1,7,-1,LOG_2:1) Block(-1,6,-1,LOG_2:1) Block(-1,5,-1,LOG_2:1) Block(-1,4,-1,LOG_2:1) Block(-1,3,-1,LOG_2:1) Block(6,-1,-6,LOG_2:1) Block(8,-2,-5,LOG_2:1) Block(8,-1,-5,LOG_2:1) Block(8,-4,-5,LOG_2:1) Block(8,-3,-5,LOG_2:1) Block(2,5,-5,LEAVES_2:1) Block(0,5,-3,LOG_2:1) Block(0,4,-3,LOG_2:1) Block(6,5,-3,LEAVES_2:1) Block(0,6,-3,LOG_2:1) Block(6,0,-3,LOG_2:1) Block(6,1,-3,LOG_2:1) Block(6,-2,-7,LOG_2:1) Block(6,-1,-7,LOG_2:1) Block(6,-3,-7,LOG_2:1) Block(7,-2,-6,LOG_2:1) Block(7,-1,-6,LOG_2:1) Block(7,2,-5,LOG_2:1) Block(-2,3,-2,LOG_2:1) Block(7,1,-5,LOG_2:1) Block(7,0,-5,LOG_2:1) Block(-3,1,1,LOG_2:1) Block(-3,4,1,LOG_2:1) Block(-2,5,-2,LOG_2:1) Block(7,3,-5,LOG_2:1) Block(-3,3,1,LOG_2:1) Block(-2,4,-2,LOG_2:1) Block(5,-4,-7,LOG_2:1) Block(5,-3,-7,LOG_2:1) Block(-5,-1,-2,LOG_2:5) Block(5,-2,-7,LOG_2:1) Block(-5,-3,-2,LOG_2:1) Block(-5,-2,-2,LOG_2:1) Block(-5,-4,-2,LOG_2:1) Block(5,-1,-7,LOG_2:1) ####################################################################### # +-----------------------------------------------------------------+ # # | BO3 checks | # # +-----------------------------------------------------------------+ # ####################################################################### BlockCheck(0,-1,0,GRASS,DIRT:0,DIRT:1,DIRT:2,biomesoplenty:grass:0,biomesoplenty:grass:1,biomesoplenty:grass,biomesoplenty:grass:3,biomesoplenty:grass:4,biomesoplenty:grass:5,biomesoplenty:grass:6,biomesoplenty:grass:7,UNKNOWN_BLOCK:0,UNKNOWN_BLOCK:1,UNKNOWN_BLOCK:2,UNKNOWN_BLOCK:8,UNKNOWN_BLOCK:9,UNKNOWN_BLOCK:10,biomesoplenty:dried_sand,biomesoplenty:hard_ice,biomesoplenty:white_sand,biomesoplenty:white_sandstone,biomesoplenty:mud,biomesoplenty:ash_block) ####################################################################### # +-----------------------------------------------------------------+ # # | Branches | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Entities | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Particles | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | Spawners | # # +-----------------------------------------------------------------+ # ####################################################################### ####################################################################### # +-----------------------------------------------------------------+ # # | ModData | # # +-----------------------------------------------------------------+ # #######################################################################