# Configuration file general { ########################################################################################################## # fixes #--------------------------------------------------------------------------------------------------------# # Fixes for various bugs ########################################################################################################## fixes { # Chunkloads all current loaded dimensions and any newly loaded dimensions while a backup is ongoing to prevent dimensions being flushed (when they are unloaded) B:backupFreeze=true # Disable the world border in these dimensions (does not work for overworld!) I:noWorldBorderDimIds < 1 144 > } ########################################################################################################## # restart #--------------------------------------------------------------------------------------------------------# # Restart module only works on a dedicated server. # The 'flag' file is written and then the server is shutdown. # The server run script is then responsible for detecting and deleting the 'flag' file and re-running the server instead of exiting. ########################################################################################################## restart { # Register restart command. B:command=false # Mode 0: Auto-restart period in hours. # Min: 0.0 # Max: 24.0 D:delay=6.0 # Restart flag file. S:flag=autostart.stamp # -1: disabled, 0: restart after 'delay', 1: restart at 'times' of the day. I:mode=-1 # Notification times in seconds I:notifications < 7200 3600 1800 600 300 60 30 10 5 4 3 2 1 > # Mode 1: Auto-restart hours in a day (system time zone). # Min: 0.0 # Max: 24.0 D:times < 3.0 9.0 15.0 21.0 > } ########################################################################################################## # watcher #--------------------------------------------------------------------------------------------------------# # Watches for changes in files and reloads them. ########################################################################################################## watcher { # Seconds to wait before reloading. # Min: 1 # Max: 2147483647 I:delay=5 # Reload ops.json on change. B:ops=false # Reload whitelist.json on change. B:whitelist=false } ########################################################################################################## # cull #--------------------------------------------------------------------------------------------------------# # Removes entities from the world. # Listens in on two events: # LivingSpawnEvent.CheckSpawn: Prevent mob spawning of the entity. # EntityJoinWorld: Prevent existing or summoned mobs (culled). ########################################################################################################## cull { # Entities that should be removed from the world. e.g. 'minecraft:creeper'. S:entities < > # Log when an entity is prevented from joining the world (only when culled). B:log=true # Notify closest player when an entity is prevented from joining the world (only when culled). B:notify=false } }