/* SkyFactory 4 Non-Pacifist Stage Item and Recipe Staging Script Stages the items for the Non-Pacifist stage */ import mods.zenstages.Stage; static stage as Stage = stages.nonPacifist; static stagedRecipeNames as string[] = [ "darkutils:skull_to_witherdust", "deepmoblearning:data_model/data_model_blaze", "deepmoblearning:data_model/data_model_creeper", "deepmoblearning:data_model/data_model_enderman", "deepmoblearning:data_model/data_model_ghast", "deepmoblearning:data_model/data_model_guardian", "deepmoblearning:data_model/data_model_shulker", "deepmoblearning:data_model/data_model_skeleton", "deepmoblearning:data_model/data_model_slime", "deepmoblearning:data_model/data_model_spider", "deepmoblearning:data_model/data_model_thermal_elemental", "deepmoblearning:data_model/data_model_tinkers_slime", "deepmoblearning:data_model/data_model_twilight_a_forest", "deepmoblearning:data_model/data_model_twilight_b_swamp", "deepmoblearning:data_model/data_model_twilight_c_darkwood", "deepmoblearning:data_model/data_model_twilight_d_glacier", "deepmoblearning:data_model/data_model_witch", "deepmoblearning:data_model/data_model_wither_skeleton", "deepmoblearning:data_model/data_model_wither", "deepmoblearning:data_model/data_model_zombie", "deepmoblearning:simulation_chamber/recipe1_simulation_chamber", "industrialforegoing:laser_lens_0" ]; function init() { for recipeName in stagedRecipeNames { stage.addRecipeName(recipeName); } }