# Configuration file spells { disablespellscategory { # Set to true to disable Acid Cloud Spell B:"Disable Acid Cloud Spell"=false # Set to true to disable Dandelion Winds Spell B:"Disable Dandelion Winds Spell"=false # Set to true to disable Fey Light Spell B:"Disable Fey Light Spell"=false # Set to true to disable Geas Spell B:"Disable Geas Spell"=false # Set to true to disable Growth Infusion Spell B:"Disable Growth Infusion Spell"=false # Set to true to disable Harvest Spell B:"Disable Harvest Spell"=false # Set to true to disable the Iced Touch Spell B:"Disable Iced Touch Spell"=false # Set to true to disable Life Drain Spell B:"Disable Life Drain Spell"=false # Set to true to disable Light Drifter Spell B:"Disable Light Drifter Spell"=false # Set to true to disable Magnetism Spell B:"Disable Magnetism Spell"=false # Set to true to disable Petal Shell Spell B:"Disable Petal Shell Spell"=false # Set to true to disable Radiance Spell B:"Disable Radiance Spell"=false # Set to true to disable Rampant Growth Spell B:"Disable Rampant Growth Spell"=false # Set to true to disable Rose Thorns Spell B:"Disable Rose Thorns Spell"=false # Set to true to disable Sanctuary Spell B:"Disable Sanctuary Spell"=false # Set to true to disable Second Wind Spell B:"Disable Second Wind Spell"=false # Set to true to disable Sense Animals Spell B:"Disable Sense Animals Spell"=false # Set to true to disable Sense Danger Spell B:"Disable Sense Danger Spell"=false # Set to true to disable Shatter Spell B:"Disable Shatter Spell"=false # Set to true to disable Sky Soarer Spell B:"Disable Sky Soarer Spell"=false # Set to true to disable Time Stop Spell B:"Disable Time Stop Spell"=false # Set to true to disable Wild Fire Spell B:"Disable Wild Fire Spell"=false } spellfeaturescategory { # Entities in this list will be excluded by Sanctuary Spell when repelling entities S:"Sanctuary Spell Entities Blacklist" < > # Set to false to disable Acid Cloud's poisoning effect on enemies B:"Should Acid Cloud Poison Enemies"=true # Set to true to allow the spell to attract xp orbs as well B:"Should Magnetism Attract Experience Orbs"=true } }