# Configuration file general { B:areMinigamesEnabled=true # Available variants: debug, trace # Debug: additionally prints debug messages. # Trace: additionally prints debug and trace messages. # Default: debug S:debugLevel=debug # If this is equal true, then it will print additional info to log files. # Default: false B:enableDebug=false ########################################################################################################## # worldgen #--------------------------------------------------------------------------------------------------------# # Regulates dungeon appearing in world. ########################################################################################################## worldgen { # Whitelisted dimensions' ids that were allowed for dungeon generation and rhomb size. # Rhomb size means the size of rhombs, which will imaginary cover the world. Dungeon will be generated in each rhomb. # So the larger the size, the less chance of generation. # Rhomb size must be between 5 and 100. # Example of array element: 0; 20 - this means that dungeons will be generated in rhombs with size equal to 20 in the overworld (ID = 0). # Default: {0; 20} S:dimAndRhombList < 0; 20 > # If this is equal true, then dungeon generation will be enabled. # Default: true B:isDungeonWorldGenEnabled=true } }