# Configuration file rarities { # Sets the chance the given rarity will be applied. Default: 0.5 D:commonChance=0.5 # Sets the chance the given rarity will be applied. Default: 0.25 D:uncommonChance=0.25 # Sets the chance the given rarity will be applied. Default: 0.13 D:rareChance=0.12999999523162842 # Sets the chance the given rarity will be applied. Default: 0.07 D:ultraRareChance=0.07000000029802322 # Sets the chance the given rarity will be applied. Default: 0.035 D:legendaryChance=0.03500000014901161 # Sets the chance the given rarity will be applied. Default: 0.015 D:archaicChance=0.014999999664723873 # Sets the damage multiplier for the given rarity. Default: 0 D:commonDamage=1.0 # Sets the damage multiplier for the given rarity. Default: 0.3 D:uncommonDamage=1.2000000476837158 # Sets the damage multiplier for the given rarity. Default: 0.7 D:rareDamage=1.600000023841858 # Sets the damage multiplier for the given rarity. Default: 1.0 D:ultraRareDamage=2.0 # Sets the damage multiplier for the given rarity. Default: 1.5 D:legendaryDamage=2.5 # Sets the damage multiplier for the given rarity. Default: 2 D:archaicDamage=3.0 }