# Configuration file ########################################################################################################## # enabled #--------------------------------------------------------------------------------------------------------# # Enabled Features ########################################################################################################## enabled { # Should the Caramel Apple be craftable? [default: true] B:AppleEnabled=true # Should the Beef Skewer be craftable? [default: true] B:BeefEnabled=true # Should Caramel be craftable? [default: true] B:CaramelEnabled=true # Should the Chicken Skewer be craftable? [default: true] B:ChickenEnabled=true # Should the Cod Skewer be craftable? [default: true] B:CodEnabled=true # Should the Cookie Skewer be craftable? [default: true] B:CookieEnabled=true # Should the Mutton Skewer be craftable? [default: true] B:MuttonEnabled=true # Should the Pork Skewer be craftable? [default: true] B:PorkEnabled=true # Should the Rabbit Skewer be craftable? [default: true] B:RabbitEnabled=true # Should the Salmon Skewer be craftable? [default: true] B:SalmonEnabled=true # Should the Veggie Skewer be craftable? [default: true] B:VeggieEnabled=true } ########################################################################################################## # general #--------------------------------------------------------------------------------------------------------# # General Settings ########################################################################################################## general { # How much will the normal hunger satisfaction be multiplied? [range: 1 ~ 6, default: 3] I:HungerMultiplier=3 # How much will the normal saturation satisfaction be multiplied? [range: 1.0 ~ 2.0, default: 1.0] S:SaturationMultiplier=1.0 # How often should eating a raw skewer make the player sick? [range: 0 ~ 100, default: 80] I:SickChance=70 }