# Configuration file general { # If enabled, all blocks that dare stand in a bridge's way will be broken. # Very useful in creative mode. [default: false] B:breakThroughBlocks=false # Percent of slack the bridge will have, causing it to hang. [range: 0 ~ 100, default: 100] I:bridgeDroopFactor=100 # Generated bridges will be raised or lowered by this ammount in blocks. # Default is just below user's feet. [range: -1.0 ~ 1.0, default: -0.3] S:bridgeYOffset=-0.3 # Set true to ignore all slope warnings and allow building of very steep bridges. [default: false] B:ignoreSlopeWarnings=false # Max length of bridges made be Grappling Gun. [range: 1 ~ 1000, default: 400] I:maxBridgeDistance=400 # Rope consumed for each ladder block built. [range: 0 ~ 20, default: 2] I:ropePerBlock=2 # Slabs consumed for each bridge block built. [range: 0 ~ 10, default: 1] I:slabsPerBlock=1 # String consumed for each bridge block built. [range: 0 ~ 20, default: 2] I:stringPerBlock=2 # Wood consumed for each ladder block built. [range: 0 ~ 10, default: 1] I:woodPerBlock=1 }