# Configuration file block { B:chest_wall=true B:colossal_chest=true B:interface=true B:uncolossal_chest=true } core { # If an anonymous mod startup analytics request may be sent to our analytics service. B:general.analytics=true # If the recipe loader should crash when finding invalid recipes. B:general.crashOnInvalidRecipe=false # If mod compatibility loader should crash hard if errors occur in that process. B:general.crashOnModCompatCrash=false # Set 'true' to enable development debug mode. This will result in a lower performance! B:general.debug=false # Maximum buffer byte size for adaptive inventory slots fragmentation. I:general.maxPacketBufferSize=20000 # Config version for ColossalChests. # DO NOT EDIT MANUALLY! S:general.version=1.7.1 # If the version checker should be enabled. B:general.versionChecker=true } general { # If the chest should visually open when someone uses it. B:colossal_chest.chestAnimation=true # If the interface input overlay should always be rendered on chests. B:general.alwaysShowInterfaceOverlay=true # Always create full creative-mode chests when formed. Should not be used in survival worlds! B:general.creativeChests=false # If items should be ejected from the chests if one of the structure blocks are removed. B:general.ejectItemsOnDestroy=false # If the higher tier metal variants can be crafted. B:general.metalVariants=true } item { B:upgrade_tool=true } machine { # The maximum size a colossal chest can have. I:colossal_chest.maxSize=20 }